remove visual gen to get builds running again

This commit is contained in:
Leif Niemczik 2022-11-18 21:33:11 +01:00
parent 088953b8fd
commit c04f6d0155
3 changed files with 7 additions and 262 deletions

7
.vscode/snipsnap.code-snippets vendored Normal file
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<html>
<head><title>404 Not Found</title></head>
<body>
<center><h1>404 Not Found</h1></center>
<hr><center>nginx</center>
</body>
</html>

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import { SVG, on as SVGOn, Svg } from "@svgdotjs/svg.js"
import { colord } from "colord"
import { Pane } from 'tweakpane';
import RandomGen from "random-seed"
interface Config {
canvas?: Svg;
seed?: string;
keepSeed: boolean;
width: number;
height: number;
circleSize: number;
padding: number;
stepSize: number;
lineChance: number;
colorsPerLine: number;
limitLinesToGrid?: boolean;
lineOverlap?: boolean;
coloredDots?: boolean;
maxLineLength?: number;
whiteBackground?: boolean;
overrideXCount?: number;
overrideYCount?: number;
animate?: boolean;
}
let config: Config = {
seed: "",
keepSeed: false,
width: 800,
height: 800,
padding: 100,
circleSize: 10,
stepSize: 50,
lineChance: .2,
whiteBackground: false,
limitLinesToGrid: true,
colorsPerLine: 3,
coloredDots: true,
overrideXCount: 0,
overrideYCount: 0,
animate: true
}
const configLimits = {
width: { min: 500, max: 5000, step: 50 },
height: { min: 500, max: 5000, step: 50 },
circleSize: { min: 1, max: 40, step: 1 },
padding: { min: 0, max: 500, step: 10 },
stepSize: { min: 5, max: 500, step: 5 },
lineChance: { min: 0, max: 1, step: 0.05 },
colorsPerLine: { min: 1, max: 25, step: 1 },
maxLineLength: { min: 2, max: 20, step: 1 },
overrideXCount: { max: 100, step: 1 },
overrideYCount: { max: 100, step: 1 },
}
const colors = [
"#FED61E",
"#44B4E9",
"#008317",
"#002E5C",
"#003A3E",
"#6C2400",
"#FF9900",
]
// calculate absolute pposition with padding
function calcPosition({ x, y, padding, numElements, reducedDims, subtractHalfCircle = true }) {
const pos = {
posX: x / numElements.x * reducedDims.width + padding,
posY: y / numElements.y * reducedDims.height + padding
}
if (subtractHalfCircle) {
for (const key in pos) {
pos[key] -= reducedDims.halfCircle
}
}
return pos
}
function drawElement({ x, y, canvas, occupationMap, random, lineChance, lineLengthLimit, numElements, padding, circleSize, limitLinesToGrid, lineOverlap, colorsPerLine, coloredDots, reducedDims }: Config & { x: number, y: number, occupationMap: number[][], random: RandomGen, lineLengthLimit: number, numElements: { x: number, y: number }, reducedDims: { width: number, height: number, halfCircle: number } }) {
if (occupationMap[x].includes(y) || !canvas) return
if (random.random() < lineChance! && x != numElements.x && y != 0) {
// Line
let length = random.intBetween(2, lineLengthLimit);
const { posX, posY } = calcPosition({ x, y, subtractHalfCircle: false, padding, numElements, reducedDims })
if (limitLinesToGrid) {
const overshootX = x + length - numElements.x;
const overshootY = (y - length) * -1;
const overshoot = Math.max(overshootX, overshootY)
if (overshoot > 0) length -= overshoot
}
const { posX: endX, posY: endY } = calcPosition({
x: x + length,
y: y - length,
subtractHalfCircle: false,
padding,
numElements,
reducedDims
})
const gradient = canvas!.gradient("linear", (add) => {
for (let i = 0; i < colorsPerLine; i++) {
add.stop({ offset: i / (colorsPerLine - 1), color: colors[random(colors.length)] })
}
}).transform({
rotate: -45,
origin: { x: .5, y: .5 }
})
canvas.line(posX, posY, endX, endY).stroke({
width: circleSize,
linecap: "round"
}).attr({ "stroke": gradient })
if (!lineOverlap) {
for (let i = 0; i <= length; i++) {
if (x + i <= numElements.x) occupationMap[x + i].push(y - i)
}
}
} else {
// Circle
const { posX, posY } = calcPosition({ x, y, padding, numElements, reducedDims })
canvas
.circle(circleSize)
.fill(coloredDots ? colors[random(colors.length)] : "#333")
.move(posX, posY)
occupationMap[x].push(y)
}
}
function render(configParams: Config) {
config.canvas?.remove()
if (config.seed === "") config.seed = RandomGen.create().string(16)
const { seed, width, height, padding, circleSize, stepSize, overrideXCount, overrideYCount, maxLineLength, whiteBackground } = configParams
const random = RandomGen.create(seed)
const reducedDims = {
width: width - 2 * padding,
height: height - 2 * padding,
halfCircle: circleSize / 2
}
const numElements = {
x: overrideXCount && overrideXCount > 0 ? overrideXCount : reducedDims.width / stepSize,
y: overrideYCount && overrideYCount > 0 ? overrideYCount : reducedDims.height / stepSize
}
const lineLengthLimit = maxLineLength ?? Math.floor(Math.min(numElements.x, numElements.y)) / 2;
config.canvas = SVG().viewbox(0, 0, width, height).size(width, height).addTo('#canvas')
config.canvas.rect(width, height).fill(whiteBackground ? "#ffffff" : "#000000")
// Create 2D array of points in grid
let occupationMap: number[][] = Array.from({ length: numElements.x + 1 }, x => [])
for (let x = 0; x <= numElements.x; x++) {
for (let y = 0; y <= numElements.y; y++) {
drawElement({ x, y, occupationMap, random, numElements, lineLengthLimit, reducedDims, ...config })
}
}
}
const pane = new Pane()
for (const key in config) {
pane.addInput(config, key as keyof Config, configLimits[key] ?? {})
}
pane.on('change', () => {
pane.refresh()
render(config)
})
const regenButton = pane.addButton({ title: "Regenerate" })
regenButton.on("click", () => {
if (!config.keepSeed) config.seed = RandomGen.create().string(16)
render(config)
pane.refresh()
})
const exportButton = pane.addButton({ title: "Export Settings" })
exportButton.on('click', () => {
const settings = pane.exportPreset()
const settingsString = JSON.stringify(settings, null, 2)
const blob = new Blob([settingsString], { type: "application/json" })
const link = document.createElement("a")
const url = URL.createObjectURL(blob)
link.href = url
link.download = "GraphicsGenConfig.json"
document.body.appendChild(link)
link.click()
setTimeout(() => {
document.body.removeChild(link);
window.URL.revokeObjectURL(url);
}, 0)
})
const saveButton = pane.addButton({ title: "Save SVG" })
saveButton.on('click', () => {
var url = "data:image/svg+xml;charset=utf-8," + encodeURIComponent(config.canvas?.svg()!);
const link = document.createElement("a")
link.href = url
link.download = `HiP-Visual-${config.seed}.svg`
document.body.appendChild(link)
link.click()
setTimeout(() => {
document.body.removeChild(link);
window.URL.revokeObjectURL(url);
}, 0)
})
SVGOn(document, "DOMContentLoaded", function () {
render(config)
pane.refresh()
})
if (config.animate) {
}

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---
import Layout from '../../layouts/Layout.astro'
---
<Layout title='Visual Gen'>
<div class='container'>
<div id='canvas'></div>
</div>
</Layout>
<style lang='scss'>
.container {
width: 100%;
height: 100%;
max-height: 100vh;
}
#canvas {
max-width: 100%;
box-sizing: border-box;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
position: relative;
overflow: auto;
max-height: 80vh;
object-fit: contain;
> * {
object-fit: contain;
border: 3px solid #333;
}
}
</style>
<script>
import './gen'
</script>