From 0be9e0a56d5ab09163db756c384674bcff9b265b Mon Sep 17 00:00:00 2001 From: TuxCoder Date: Wed, 10 Jul 2019 00:03:35 +0200 Subject: [PATCH] bugfix --- dist/main.js | 6 +++--- dist/main.js.map | 2 +- src/app.js | 6 +++--- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/dist/main.js b/dist/main.js index e8bf8d9..237f085 100644 --- a/dist/main.js +++ b/dist/main.js @@ -39419,13 +39419,13 @@ var map = new ol_Map_js__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"]({ for (var regexp in styles[key]) { if (new RegExp(regexp).test(value)) { var style = styles[key][regexp]; - if(feature.get('name') !== undefined ) { - var text = feature.get('name'); + var text = feature.get('name'); + if(text !== undefined ) { if(feature.get('size') !== undefined) { text += '\n' + feature.get('size'); } - style.getText().setText(text); } + style.getText().setText(text); return style; } } diff --git a/dist/main.js.map b/dist/main.js.map index 0563bbd..850b264 100644 --- a/dist/main.js.map +++ 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98);\n","/**\n * @module ol/extent\n */\nimport {assert} from './asserts.js';\nimport Corner from './extent/Corner.js';\nimport Relationship from './extent/Relationship.js';\n\n\n/**\n * An array of numbers representing an extent: `[minx, miny, maxx, maxy]`.\n * @typedef {Array} Extent\n * @api\n */\n\n/**\n * Build an extent that includes all given coordinates.\n *\n * @param {Array} coordinates Coordinates.\n * @return {Extent} Bounding extent.\n * @api\n */\nexport function boundingExtent(coordinates) {\n var extent = createEmpty();\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n\n\n/**\n * @param {Array} xs Xs.\n * @param {Array} ys Ys.\n * @param {Extent=} opt_extent Destination extent.\n * @private\n * @return {Extent} Extent.\n */\nfunction _boundingExtentXYs(xs, ys, opt_extent) {\n var minX = Math.min.apply(null, xs);\n var minY = Math.min.apply(null, ys);\n var maxX = Math.max.apply(null, xs);\n var maxY = Math.max.apply(null, ys);\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n}\n\n\n/**\n * Return extent increased by the provided value.\n * @param {Extent} extent Extent.\n * @param {number} value The amount by which the extent should be buffered.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n * @api\n */\nexport function buffer(extent, value, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0] - value;\n opt_extent[1] = extent[1] - value;\n opt_extent[2] = extent[2] + value;\n opt_extent[3] = extent[3] + value;\n return opt_extent;\n } else {\n return [\n extent[0] - value,\n extent[1] - value,\n extent[2] + value,\n extent[3] + value\n ];\n }\n}\n\n\n/**\n * Creates a clone of an extent.\n *\n * @param {Extent} extent Extent to clone.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} The clone.\n */\nexport function clone(extent, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0];\n opt_extent[1] = extent[1];\n opt_extent[2] = extent[2];\n opt_extent[3] = extent[3];\n return opt_extent;\n } else {\n return extent.slice();\n }\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {number} Closest squared distance.\n */\nexport function closestSquaredDistanceXY(extent, x, y) {\n var dx, dy;\n if (x < extent[0]) {\n dx = extent[0] - x;\n } else if (extent[2] < x) {\n dx = x - extent[2];\n } else {\n dx = 0;\n }\n if (y < extent[1]) {\n dy = extent[1] - y;\n } else if (extent[3] < y) {\n dy = y - extent[3];\n } else {\n dy = 0;\n }\n return dx * dx + dy * dy;\n}\n\n\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} The coordinate is contained in the extent.\n * @api\n */\nexport function containsCoordinate(extent, coordinate) {\n return containsXY(extent, coordinate[0], coordinate[1]);\n}\n\n\n/**\n * Check if one extent contains another.\n *\n * An extent is deemed contained if it lies completely within the other extent,\n * including if they share one or more edges.\n *\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The second extent is contained by or on the edge of the\n * first.\n * @api\n */\nexport function containsExtent(extent1, extent2) {\n return extent1[0] <= extent2[0] && extent2[2] <= extent1[2] &&\n extent1[1] <= extent2[1] && extent2[3] <= extent1[3];\n}\n\n\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {number} x X coordinate.\n * @param {number} y Y coordinate.\n * @return {boolean} The x, y values are contained in the extent.\n * @api\n */\nexport function containsXY(extent, x, y) {\n return extent[0] <= x && x <= extent[2] && extent[1] <= y && y <= extent[3];\n}\n\n\n/**\n * Get the relationship between a coordinate and extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate The coordinate.\n * @return {Relationship} The relationship (bitwise compare with\n * import(\"./extent/Relationship.js\").Relationship).\n */\nexport function coordinateRelationship(extent, coordinate) {\n var minX = extent[0];\n var minY = extent[1];\n var maxX = extent[2];\n var maxY = extent[3];\n var x = coordinate[0];\n var y = coordinate[1];\n var relationship = Relationship.UNKNOWN;\n if (x < minX) {\n relationship = relationship | Relationship.LEFT;\n } else if (x > maxX) {\n relationship = relationship | Relationship.RIGHT;\n }\n if (y < minY) {\n relationship = relationship | Relationship.BELOW;\n } else if (y > maxY) {\n relationship = relationship | Relationship.ABOVE;\n }\n if (relationship === Relationship.UNKNOWN) {\n relationship = Relationship.INTERSECTING;\n }\n return relationship;\n}\n\n\n/**\n * Create an empty extent.\n * @return {Extent} Empty extent.\n * @api\n */\nexport function createEmpty() {\n return [Infinity, Infinity, -Infinity, -Infinity];\n}\n\n\n/**\n * Create a new extent or update the provided extent.\n * @param {number} minX Minimum X.\n * @param {number} minY Minimum Y.\n * @param {number} maxX Maximum X.\n * @param {number} maxY Maximum Y.\n * @param {Extent=} opt_extent Destination extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdate(minX, minY, maxX, maxY, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = minX;\n opt_extent[1] = minY;\n opt_extent[2] = maxX;\n opt_extent[3] = maxY;\n return opt_extent;\n } else {\n return [minX, minY, maxX, maxY];\n }\n}\n\n\n/**\n * Create a new empty extent or make the provided one empty.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateEmpty(opt_extent) {\n return createOrUpdate(\n Infinity, Infinity, -Infinity, -Infinity, opt_extent);\n}\n\n\n/**\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinate(coordinate, opt_extent) {\n var x = coordinate[0];\n var y = coordinate[1];\n return createOrUpdate(x, y, x, y, opt_extent);\n}\n\n\n/**\n * @param {Array} coordinates Coordinates.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinates(coordinates, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendCoordinates(extent, coordinates);\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromFlatCoordinates(flatCoordinates, offset, end, stride, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendFlatCoordinates(extent, flatCoordinates, offset, end, stride);\n}\n\n/**\n * @param {Array>} rings Rings.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromRings(rings, opt_extent) {\n var extent = createOrUpdateEmpty(opt_extent);\n return extendRings(extent, rings);\n}\n\n\n/**\n * Determine if two extents are equivalent.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The two extents are equivalent.\n * @api\n */\nexport function equals(extent1, extent2) {\n return extent1[0] == extent2[0] && extent1[2] == extent2[2] &&\n extent1[1] == extent2[1] && extent1[3] == extent2[3];\n}\n\n\n/**\n * Modify an extent to include another extent.\n * @param {Extent} extent1 The extent to be modified.\n * @param {Extent} extent2 The extent that will be included in the first.\n * @return {Extent} A reference to the first (extended) extent.\n * @api\n */\nexport function extend(extent1, extent2) {\n if (extent2[0] < extent1[0]) {\n extent1[0] = extent2[0];\n }\n if (extent2[2] > extent1[2]) {\n extent1[2] = extent2[2];\n }\n if (extent2[1] < extent1[1]) {\n extent1[1] = extent2[1];\n }\n if (extent2[3] > extent1[3]) {\n extent1[3] = extent2[3];\n }\n return extent1;\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n */\nexport function extendCoordinate(extent, coordinate) {\n if (coordinate[0] < extent[0]) {\n extent[0] = coordinate[0];\n }\n if (coordinate[0] > extent[2]) {\n extent[2] = coordinate[0];\n }\n if (coordinate[1] < extent[1]) {\n extent[1] = coordinate[1];\n }\n if (coordinate[1] > extent[3]) {\n extent[3] = coordinate[1];\n }\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array} coordinates Coordinates.\n * @return {Extent} Extent.\n */\nexport function extendCoordinates(extent, coordinates) {\n for (var i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {Extent} Extent.\n */\nexport function extendFlatCoordinates(extent, flatCoordinates, offset, end, stride) {\n for (; offset < end; offset += stride) {\n extendXY(extent, flatCoordinates[offset], flatCoordinates[offset + 1]);\n }\n return extent;\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array>} rings Rings.\n * @return {Extent} Extent.\n */\nexport function extendRings(extent, rings) {\n for (var i = 0, ii = rings.length; i < ii; ++i) {\n extendCoordinates(extent, rings[i]);\n }\n return extent;\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n */\nexport function extendXY(extent, x, y) {\n extent[0] = Math.min(extent[0], x);\n extent[1] = Math.min(extent[1], y);\n extent[2] = Math.max(extent[2], x);\n extent[3] = Math.max(extent[3], y);\n}\n\n\n/**\n * This function calls `callback` for each corner of the extent. If the\n * callback returns a truthy value the function returns that value\n * immediately. Otherwise the function returns `false`.\n * @param {Extent} extent Extent.\n * @param {function(this:T, import(\"./coordinate.js\").Coordinate): S} callback Callback.\n * @param {T=} opt_this Value to use as `this` when executing `callback`.\n * @return {S|boolean} Value.\n * @template S, T\n */\nexport function forEachCorner(extent, callback, opt_this) {\n var val;\n val = callback.call(opt_this, getBottomLeft(extent));\n if (val) {\n return val;\n }\n val = callback.call(opt_this, getBottomRight(extent));\n if (val) {\n return val;\n }\n val = callback.call(opt_this, getTopRight(extent));\n if (val) {\n return val;\n }\n val = callback.call(opt_this, getTopLeft(extent));\n if (val) {\n return val;\n }\n return false;\n}\n\n\n/**\n * Get the size of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Area.\n * @api\n */\nexport function getArea(extent) {\n var area = 0;\n if (!isEmpty(extent)) {\n area = getWidth(extent) * getHeight(extent);\n }\n return area;\n}\n\n\n/**\n * Get the bottom left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom left coordinate.\n * @api\n */\nexport function getBottomLeft(extent) {\n return [extent[0], extent[1]];\n}\n\n\n/**\n * Get the bottom right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom right coordinate.\n * @api\n */\nexport function getBottomRight(extent) {\n return [extent[2], extent[1]];\n}\n\n\n/**\n * Get the center coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Center.\n * @api\n */\nexport function getCenter(extent) {\n return [(extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2];\n}\n\n\n/**\n * Get a corner coordinate of an extent.\n * @param {Extent} extent Extent.\n * @param {Corner} corner Corner.\n * @return {import(\"./coordinate.js\").Coordinate} Corner coordinate.\n */\nexport function getCorner(extent, corner) {\n var coordinate;\n if (corner === Corner.BOTTOM_LEFT) {\n coordinate = getBottomLeft(extent);\n } else if (corner === Corner.BOTTOM_RIGHT) {\n coordinate = getBottomRight(extent);\n } else if (corner === Corner.TOP_LEFT) {\n coordinate = getTopLeft(extent);\n } else if (corner === Corner.TOP_RIGHT) {\n coordinate = getTopRight(extent);\n } else {\n assert(false, 13); // Invalid corner\n }\n return coordinate;\n}\n\n\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Enlarged area.\n */\nexport function getEnlargedArea(extent1, extent2) {\n var minX = Math.min(extent1[0], extent2[0]);\n var minY = Math.min(extent1[1], extent2[1]);\n var maxX = Math.max(extent1[2], extent2[2]);\n var maxY = Math.max(extent1[3], extent2[3]);\n return (maxX - minX) * (maxY - minY);\n}\n\n\n/**\n * @param {import(\"./coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {import(\"./size.js\").Size} size Size.\n * @param {Extent=} opt_extent Destination extent.\n * @return {Extent} Extent.\n */\nexport function getForViewAndSize(center, resolution, rotation, size, opt_extent) {\n var dx = resolution * size[0] / 2;\n var dy = resolution * size[1] / 2;\n var cosRotation = Math.cos(rotation);\n var sinRotation = Math.sin(rotation);\n var xCos = dx * cosRotation;\n var xSin = dx * sinRotation;\n var yCos = dy * cosRotation;\n var ySin = dy * sinRotation;\n var x = center[0];\n var y = center[1];\n var x0 = x - xCos + ySin;\n var x1 = x - xCos - ySin;\n var x2 = x + xCos - ySin;\n var x3 = x + xCos + ySin;\n var y0 = y - xSin - yCos;\n var y1 = y - xSin + yCos;\n var y2 = y + xSin + yCos;\n var y3 = y + xSin - yCos;\n return createOrUpdate(\n Math.min(x0, x1, x2, x3), Math.min(y0, y1, y2, y3),\n Math.max(x0, x1, x2, x3), Math.max(y0, y1, y2, y3),\n opt_extent);\n}\n\n\n/**\n * Get the height of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Height.\n * @api\n */\nexport function getHeight(extent) {\n return extent[3] - extent[1];\n}\n\n\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Intersection area.\n */\nexport function getIntersectionArea(extent1, extent2) {\n var intersection = getIntersection(extent1, extent2);\n return getArea(intersection);\n}\n\n\n/**\n * Get the intersection of two extents.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @param {Extent=} opt_extent Optional extent to populate with intersection.\n * @return {Extent} Intersecting extent.\n * @api\n */\nexport function getIntersection(extent1, extent2, opt_extent) {\n var intersection = opt_extent ? opt_extent : createEmpty();\n if (intersects(extent1, extent2)) {\n if (extent1[0] > extent2[0]) {\n intersection[0] = extent1[0];\n } else {\n intersection[0] = extent2[0];\n }\n if (extent1[1] > extent2[1]) {\n intersection[1] = extent1[1];\n } else {\n intersection[1] = extent2[1];\n }\n if (extent1[2] < extent2[2]) {\n intersection[2] = extent1[2];\n } else {\n intersection[2] = extent2[2];\n }\n if (extent1[3] < extent2[3]) {\n intersection[3] = extent1[3];\n } else {\n intersection[3] = extent2[3];\n }\n } else {\n createOrUpdateEmpty(intersection);\n }\n return intersection;\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @return {number} Margin.\n */\nexport function getMargin(extent) {\n return getWidth(extent) + getHeight(extent);\n}\n\n\n/**\n * Get the size (width, height) of an extent.\n * @param {Extent} extent The extent.\n * @return {import(\"./size.js\").Size} The extent size.\n * @api\n */\nexport function getSize(extent) {\n return [extent[2] - extent[0], extent[3] - extent[1]];\n}\n\n\n/**\n * Get the top left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top left coordinate.\n * @api\n */\nexport function getTopLeft(extent) {\n return [extent[0], extent[3]];\n}\n\n\n/**\n * Get the top right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top right coordinate.\n * @api\n */\nexport function getTopRight(extent) {\n return [extent[2], extent[3]];\n}\n\n\n/**\n * Get the width of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Width.\n * @api\n */\nexport function getWidth(extent) {\n return extent[2] - extent[0];\n}\n\n\n/**\n * Determine if one extent intersects another.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent.\n * @return {boolean} The two extents intersect.\n * @api\n */\nexport function intersects(extent1, extent2) {\n return extent1[0] <= extent2[2] &&\n extent1[2] >= extent2[0] &&\n extent1[1] <= extent2[3] &&\n extent1[3] >= extent2[1];\n}\n\n\n/**\n * Determine if an extent is empty.\n * @param {Extent} extent Extent.\n * @return {boolean} Is empty.\n * @api\n */\nexport function isEmpty(extent) {\n return extent[2] < extent[0] || extent[3] < extent[1];\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {Extent=} opt_extent Extent.\n * @return {Extent} Extent.\n */\nexport function returnOrUpdate(extent, opt_extent) {\n if (opt_extent) {\n opt_extent[0] = extent[0];\n opt_extent[1] = extent[1];\n opt_extent[2] = extent[2];\n opt_extent[3] = extent[3];\n return opt_extent;\n } else {\n return extent;\n }\n}\n\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} value Value.\n */\nexport function scaleFromCenter(extent, value) {\n var deltaX = ((extent[2] - extent[0]) / 2) * (value - 1);\n var deltaY = ((extent[3] - extent[1]) / 2) * (value - 1);\n extent[0] -= deltaX;\n extent[2] += deltaX;\n extent[1] -= deltaY;\n extent[3] += deltaY;\n}\n\n\n/**\n * Determine if the segment between two coordinates intersects (crosses,\n * touches, or is contained by) the provided extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} start Segment start coordinate.\n * @param {import(\"./coordinate.js\").Coordinate} end Segment end coordinate.\n * @return {boolean} The segment intersects the extent.\n */\nexport function intersectsSegment(extent, start, end) {\n var intersects = false;\n var startRel = coordinateRelationship(extent, start);\n var endRel = coordinateRelationship(extent, end);\n if (startRel === Relationship.INTERSECTING ||\n endRel === Relationship.INTERSECTING) {\n intersects = true;\n } else {\n var minX = extent[0];\n var minY = extent[1];\n var maxX = extent[2];\n var maxY = extent[3];\n var startX = start[0];\n var startY = start[1];\n var endX = end[0];\n var endY = end[1];\n var slope = (endY - startY) / (endX - startX);\n var x, y;\n if (!!(endRel & Relationship.ABOVE) &&\n !(startRel & Relationship.ABOVE)) {\n // potentially intersects top\n x = endX - ((endY - maxY) / slope);\n intersects = x >= minX && x <= maxX;\n }\n if (!intersects && !!(endRel & Relationship.RIGHT) &&\n !(startRel & Relationship.RIGHT)) {\n // potentially intersects right\n y = endY - ((endX - maxX) * slope);\n intersects = y >= minY && y <= maxY;\n }\n if (!intersects && !!(endRel & Relationship.BELOW) &&\n !(startRel & Relationship.BELOW)) {\n // potentially intersects bottom\n x = endX - ((endY - minY) / slope);\n intersects = x >= minX && x <= maxX;\n }\n if (!intersects && !!(endRel & Relationship.LEFT) &&\n !(startRel & Relationship.LEFT)) {\n // potentially intersects left\n y = endY - ((endX - minX) * slope);\n intersects = y >= minY && y <= maxY;\n }\n\n }\n return intersects;\n}\n\n\n/**\n * Apply a transform function to the extent.\n * @param {Extent} extent Extent.\n * @param {import(\"./proj.js\").TransformFunction} transformFn Transform function.\n * Called with `[minX, minY, maxX, maxY]` extent coordinates.\n * @param {Extent=} opt_extent Destination extent.\n * @return {Extent} Extent.\n * @api\n */\nexport function applyTransform(extent, transformFn, opt_extent) {\n var coordinates = [\n extent[0], extent[1],\n extent[0], extent[3],\n extent[2], extent[1],\n extent[2], extent[3]\n ];\n transformFn(coordinates, coordinates, 2);\n var xs = [coordinates[0], coordinates[2], coordinates[4], coordinates[6]];\n var ys = [coordinates[1], coordinates[3], coordinates[5], coordinates[7]];\n return _boundingExtentXYs(xs, ys, opt_extent);\n}\n\n//# sourceMappingURL=extent.js.map","/**\n * @module ol/util\n */\n\n/**\n * @return {?} Any return.\n */\nexport function abstract() {\n return /** @type {?} */ ((function() {\n throw new Error('Unimplemented abstract method.');\n })());\n}\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * Usage:\n *\n * function ParentClass(a, b) { }\n * ParentClass.prototype.foo = function(a) { }\n *\n * function ChildClass(a, b, c) {\n * // Call parent constructor\n * ParentClass.call(this, a, b);\n * }\n * inherits(ChildClass, ParentClass);\n *\n * var child = new ChildClass('a', 'b', 'see');\n * child.foo(); // This works.\n *\n * @param {!Function} childCtor Child constructor.\n * @param {!Function} parentCtor Parent constructor.\n * @function module:ol.inherits\n * @deprecated\n * @api\n */\nexport function inherits(childCtor, parentCtor) {\n childCtor.prototype = Object.create(parentCtor.prototype);\n childCtor.prototype.constructor = childCtor;\n}\n\n/**\n * Counter for getUid.\n * @type {number}\n * @private\n */\nvar uidCounter_ = 0;\n\n/**\n * Gets a unique ID for an object. This mutates the object so that further calls\n * with the same object as a parameter returns the same value. Unique IDs are generated\n * as a strictly increasing sequence. Adapted from goog.getUid.\n *\n * @param {Object} obj The object to get the unique ID for.\n * @return {string} The unique ID for the object.\n * @function module:ol.getUid\n * @api\n */\nexport function getUid(obj) {\n return obj.ol_uid || (obj.ol_uid = String(++uidCounter_));\n}\n\n/**\n * OpenLayers version.\n * @type {string}\n */\nexport var VERSION = '5.3.3';\n\n//# sourceMappingURL=util.js.map","/**\n * @module ol/events\n */\nimport {clear} from './obj.js';\n\n\n/**\n * Key to use with {@link module:ol/Observable~Observable#unByKey}.\n * @typedef {Object} EventsKey\n * @property {Object} [bindTo]\n * @property {ListenerFunction} [boundListener]\n * @property {boolean} callOnce\n * @property {number} [deleteIndex]\n * @property {ListenerFunction} listener\n * @property {import(\"./events/Target.js\").EventTargetLike} target\n * @property {string} type\n * @api\n */\n\n\n/**\n * Listener function. This function is called with an event object as argument.\n * When the function returns `false`, event propagation will stop.\n *\n * @typedef {function((Event|import(\"./events/Event.js\").default)): (void|boolean)} ListenerFunction\n * @api\n */\n\n\n/**\n * @param {EventsKey} listenerObj Listener object.\n * @return {ListenerFunction} Bound listener.\n */\nexport function bindListener(listenerObj) {\n var boundListener = function(evt) {\n var listener = listenerObj.listener;\n var bindTo = listenerObj.bindTo || listenerObj.target;\n if (listenerObj.callOnce) {\n unlistenByKey(listenerObj);\n }\n return listener.call(bindTo, evt);\n };\n listenerObj.boundListener = boundListener;\n return boundListener;\n}\n\n\n/**\n * Finds the matching {@link module:ol/events~EventsKey} in the given listener\n * array.\n *\n * @param {!Array} listeners Array of listeners.\n * @param {!Function} listener The listener function.\n * @param {Object=} opt_this The `this` value inside the listener.\n * @param {boolean=} opt_setDeleteIndex Set the deleteIndex on the matching\n * listener, for {@link module:ol/events~unlistenByKey}.\n * @return {EventsKey|undefined} The matching listener object.\n */\nexport function findListener(listeners, listener, opt_this, opt_setDeleteIndex) {\n var listenerObj;\n for (var i = 0, ii = listeners.length; i < ii; ++i) {\n listenerObj = listeners[i];\n if (listenerObj.listener === listener &&\n listenerObj.bindTo === opt_this) {\n if (opt_setDeleteIndex) {\n listenerObj.deleteIndex = i;\n }\n return listenerObj;\n }\n }\n return undefined;\n}\n\n\n/**\n * @param {import(\"./events/Target.js\").EventTargetLike} target Target.\n * @param {string} type Type.\n * @return {Array|undefined} Listeners.\n */\nexport function getListeners(target, type) {\n var listenerMap = getListenerMap(target);\n return listenerMap ? listenerMap[type] : undefined;\n}\n\n\n/**\n * Get the lookup of listeners.\n * @param {Object} target Target.\n * @param {boolean=} opt_create If a map should be created if it doesn't exist.\n * @return {!Object>} Map of\n * listeners by event type.\n */\nfunction getListenerMap(target, opt_create) {\n var listenerMap = target.ol_lm;\n if (!listenerMap && opt_create) {\n listenerMap = target.ol_lm = {};\n }\n return listenerMap;\n}\n\n\n/**\n * Remove the listener map from a target.\n * @param {Object} target Target.\n */\nfunction removeListenerMap(target) {\n delete target.ol_lm;\n}\n\n\n/**\n * Clean up all listener objects of the given type. All properties on the\n * listener objects will be removed, and if no listeners remain in the listener\n * map, it will be removed from the target.\n * @param {import(\"./events/Target.js\").EventTargetLike} target Target.\n * @param {string} type Type.\n */\nfunction removeListeners(target, type) {\n var listeners = getListeners(target, type);\n if (listeners) {\n for (var i = 0, ii = listeners.length; i < ii; ++i) {\n /** @type {import(\"./events/Target.js\").default} */ (target).\n removeEventListener(type, listeners[i].boundListener);\n clear(listeners[i]);\n }\n listeners.length = 0;\n var listenerMap = getListenerMap(target);\n if (listenerMap) {\n delete listenerMap[type];\n if (Object.keys(listenerMap).length === 0) {\n removeListenerMap(target);\n }\n }\n }\n}\n\n\n/**\n * Registers an event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` to a `this` object, and returns\n * a key for use with {@link module:ol/events~unlistenByKey}.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object=} opt_this Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @param {boolean=} opt_once If true, add the listener as one-off listener.\n * @return {EventsKey} Unique key for the listener.\n */\nexport function listen(target, type, listener, opt_this, opt_once) {\n var listenerMap = getListenerMap(target, true);\n var listeners = listenerMap[type];\n if (!listeners) {\n listeners = listenerMap[type] = [];\n }\n var listenerObj = findListener(listeners, listener, opt_this, false);\n if (listenerObj) {\n if (!opt_once) {\n // Turn one-off listener into a permanent one.\n listenerObj.callOnce = false;\n }\n } else {\n listenerObj = /** @type {EventsKey} */ ({\n bindTo: opt_this,\n callOnce: !!opt_once,\n listener: listener,\n target: target,\n type: type\n });\n /** @type {import(\"./events/Target.js\").default} */ (target).\n addEventListener(type, bindListener(listenerObj));\n listeners.push(listenerObj);\n }\n\n return listenerObj;\n}\n\n\n/**\n * Registers a one-off event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` as self-unregistering listener\n * to a `this` object, and returns a key for use with\n * {@link module:ol/events~unlistenByKey} in case the listener needs to be\n * unregistered before it is called.\n *\n * When {@link module:ol/events~listen} is called with the same arguments after this\n * function, the self-unregistering listener will be turned into a permanent\n * listener.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object=} opt_this Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @return {EventsKey} Key for unlistenByKey.\n */\nexport function listenOnce(target, type, listener, opt_this) {\n return listen(target, type, listener, opt_this, true);\n}\n\n\n/**\n * Unregisters an event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * To return a listener, this function needs to be called with the exact same\n * arguments that were used for a previous {@link module:ol/events~listen} call.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object=} opt_this Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n */\nexport function unlisten(target, type, listener, opt_this) {\n var listeners = getListeners(target, type);\n if (listeners) {\n var listenerObj = findListener(listeners, listener, opt_this, true);\n if (listenerObj) {\n unlistenByKey(listenerObj);\n }\n }\n}\n\n\n/**\n * Unregisters event listeners on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * The argument passed to this function is the key returned from\n * {@link module:ol/events~listen} or {@link module:ol/events~listenOnce}.\n *\n * @param {EventsKey} key The key.\n */\nexport function unlistenByKey(key) {\n if (key && key.target) {\n /** @type {import(\"./events/Target.js\").default} */ (key.target).\n removeEventListener(key.type, key.boundListener);\n var listeners = getListeners(key.target, key.type);\n if (listeners) {\n var i = 'deleteIndex' in key ? key.deleteIndex : listeners.indexOf(key);\n if (i !== -1) {\n listeners.splice(i, 1);\n }\n if (listeners.length === 0) {\n removeListeners(key.target, key.type);\n }\n }\n clear(key);\n }\n}\n\n\n/**\n * Unregisters all event listeners on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Target.\n */\nexport function unlistenAll(target) {\n var listenerMap = getListenerMap(target);\n if (listenerMap) {\n for (var type in listenerMap) {\n removeListeners(target, type);\n }\n }\n}\n\n//# sourceMappingURL=events.js.map","/**\n * @module ol/TileState\n */\n\n/**\n * @enum {number}\n */\nexport default {\n IDLE: 0,\n LOADING: 1,\n LOADED: 2,\n /**\n * Indicates that tile loading failed\n * @type {number}\n */\n ERROR: 3,\n EMPTY: 4,\n ABORT: 5\n};\n\n//# sourceMappingURL=TileState.js.map","/**\n * @module ol/render/canvas\n */\nimport {getFontFamilies} from '../css.js';\nimport {createCanvasContext2D} from '../dom.js';\nimport {clear} from '../obj.js';\nimport LRUCache from '../structs/LRUCache.js';\nimport {create as createTransform} from '../transform.js';\n\n\n/**\n * @typedef {Object} FillState\n * @property {import(\"../colorlike.js\").ColorLike} fillStyle\n */\n\n\n/**\n * @typedef {Object} FillStrokeState\n * @property {import(\"../colorlike.js\").ColorLike} [currentFillStyle]\n * @property {import(\"../colorlike.js\").ColorLike} [currentStrokeStyle]\n * @property {string} [currentLineCap]\n * @property {Array} currentLineDash\n * @property {number} [currentLineDashOffset]\n * @property {string} [currentLineJoin]\n * @property {number} [currentLineWidth]\n * @property {number} [currentMiterLimit]\n * @property {number} [lastStroke]\n * @property {import(\"../colorlike.js\").ColorLike} [fillStyle]\n * @property {import(\"../colorlike.js\").ColorLike} [strokeStyle]\n * @property {string} [lineCap]\n * @property {Array} lineDash\n * @property {number} [lineDashOffset]\n * @property {string} [lineJoin]\n * @property {number} [lineWidth]\n * @property {number} [miterLimit]\n */\n\n\n/**\n * @typedef {Object} StrokeState\n * @property {string} lineCap\n * @property {Array} lineDash\n * @property {number} lineDashOffset\n * @property {string} lineJoin\n * @property {number} lineWidth\n * @property {number} miterLimit\n * @property {import(\"../colorlike.js\").ColorLike} strokeStyle\n */\n\n\n/**\n * @typedef {Object} TextState\n * @property {string} font\n * @property {string} [textAlign]\n * @property {string} textBaseline\n * @property {string} [placement]\n * @property {number} [maxAngle]\n * @property {boolean} [overflow]\n * @property {import(\"../style/Fill.js\").default} [backgroundFill]\n * @property {import(\"../style/Stroke.js\").default} [backgroundStroke]\n * @property {number} [scale]\n * @property {Array} [padding]\n */\n\n\n/**\n * Container for decluttered replay instructions that need to be rendered or\n * omitted together, i.e. when styles render both an image and text, or for the\n * characters that form text along lines. The basic elements of this array are\n * `[minX, minY, maxX, maxY, count]`, where the first four entries are the\n * rendered extent of the group in pixel space. `count` is the number of styles\n * in the group, i.e. 2 when an image and a text are grouped, or 1 otherwise.\n * In addition to these four elements, declutter instruction arrays (i.e. the\n * arguments to {@link module:ol/render/canvas~drawImage} are appended to the array.\n * @typedef {Array<*>} DeclutterGroup\n */\n\n\n/**\n * @const\n * @type {string}\n */\nexport var defaultFont = '10px sans-serif';\n\n\n/**\n * @const\n * @type {import(\"../color.js\").Color}\n */\nexport var defaultFillStyle = [0, 0, 0, 1];\n\n\n/**\n * @const\n * @type {string}\n */\nexport var defaultLineCap = 'round';\n\n\n/**\n * @const\n * @type {Array}\n */\nexport var defaultLineDash = [];\n\n\n/**\n * @const\n * @type {number}\n */\nexport var defaultLineDashOffset = 0;\n\n\n/**\n * @const\n * @type {string}\n */\nexport var defaultLineJoin = 'round';\n\n\n/**\n * @const\n * @type {number}\n */\nexport var defaultMiterLimit = 10;\n\n\n/**\n * @const\n * @type {import(\"../color.js\").Color}\n */\nexport var defaultStrokeStyle = [0, 0, 0, 1];\n\n\n/**\n * @const\n * @type {string}\n */\nexport var defaultTextAlign = 'center';\n\n\n/**\n * @const\n * @type {string}\n */\nexport var defaultTextBaseline = 'middle';\n\n\n/**\n * @const\n * @type {Array}\n */\nexport var defaultPadding = [0, 0, 0, 0];\n\n\n/**\n * @const\n * @type {number}\n */\nexport var defaultLineWidth = 1;\n\n\n/**\n * The label cache for text rendering. To change the default cache size of 2048\n * entries, use {@link module:ol/structs/LRUCache#setSize}.\n * @type {LRUCache}\n * @api\n */\nexport var labelCache = new LRUCache();\n\n\n/**\n * @type {!Object}\n */\nexport var checkedFonts = {};\n\n\n/**\n * @type {CanvasRenderingContext2D}\n */\nvar measureContext = null;\n\n\n/**\n * @type {!Object}\n */\nexport var textHeights = {};\n\n\n/**\n * Clears the label cache when a font becomes available.\n * @param {string} fontSpec CSS font spec.\n */\nexport var checkFont = (function() {\n var retries = 60;\n var checked = checkedFonts;\n var size = '32px ';\n var referenceFonts = ['monospace', 'serif'];\n var len = referenceFonts.length;\n var text = 'wmytzilWMYTZIL@#/&?$%10\\uF013';\n var interval, referenceWidth;\n\n function isAvailable(font) {\n var context = getMeasureContext();\n // Check weight ranges according to\n // https://developer.mozilla.org/en-US/docs/Web/CSS/font-weight#Fallback_weights\n for (var weight = 100; weight <= 700; weight += 300) {\n var fontWeight = weight + ' ';\n var available = true;\n for (var i = 0; i < len; ++i) {\n var referenceFont = referenceFonts[i];\n context.font = fontWeight + size + referenceFont;\n referenceWidth = context.measureText(text).width;\n if (font != referenceFont) {\n context.font = fontWeight + size + font + ',' + referenceFont;\n var width = context.measureText(text).width;\n // If width and referenceWidth are the same, then the fallback was used\n // instead of the font we wanted, so the font is not available.\n available = available && width != referenceWidth;\n }\n }\n if (available) {\n // Consider font available when it is available in one weight range.\n //FIXME With this we miss rare corner cases, so we should consider\n //FIXME checking availability for each requested weight range.\n return true;\n }\n }\n return false;\n }\n\n function check() {\n var done = true;\n for (var font in checked) {\n if (checked[font] < retries) {\n if (isAvailable(font)) {\n checked[font] = retries;\n clear(textHeights);\n // Make sure that loaded fonts are picked up by Safari\n measureContext = null;\n labelCache.clear();\n } else {\n ++checked[font];\n done = false;\n }\n }\n }\n if (done) {\n clearInterval(interval);\n interval = undefined;\n }\n }\n\n return function(fontSpec) {\n var fontFamilies = getFontFamilies(fontSpec);\n if (!fontFamilies) {\n return;\n }\n for (var i = 0, ii = fontFamilies.length; i < ii; ++i) {\n var fontFamily = fontFamilies[i];\n if (!(fontFamily in checked)) {\n checked[fontFamily] = retries;\n if (!isAvailable(fontFamily)) {\n checked[fontFamily] = 0;\n if (interval === undefined) {\n interval = setInterval(check, 32);\n }\n }\n }\n }\n };\n})();\n\n\n/**\n * @return {CanvasRenderingContext2D} Measure context.\n */\nfunction getMeasureContext() {\n if (!measureContext) {\n measureContext = createCanvasContext2D(1, 1);\n }\n return measureContext;\n}\n\n\n/**\n * @param {string} font Font to use for measuring.\n * @return {import(\"../size.js\").Size} Measurement.\n */\nexport var measureTextHeight = (function() {\n var span;\n var heights = textHeights;\n return function(font) {\n var height = heights[font];\n if (height == undefined) {\n if (!span) {\n span = document.createElement('span');\n span.textContent = 'M';\n span.style.margin = span.style.padding = '0 !important';\n span.style.position = 'absolute !important';\n span.style.left = '-99999px !important';\n }\n span.style.font = font;\n document.body.appendChild(span);\n height = heights[font] = span.offsetHeight;\n document.body.removeChild(span);\n }\n return height;\n };\n})();\n\n\n/**\n * @param {string} font Font.\n * @param {string} text Text.\n * @return {number} Width.\n */\nexport function measureTextWidth(font, text) {\n var measureContext = getMeasureContext();\n if (font != measureContext.font) {\n measureContext.font = font;\n }\n return measureContext.measureText(text).width;\n}\n\n\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} rotation Rotation.\n * @param {number} offsetX X offset.\n * @param {number} offsetY Y offset.\n */\nexport function rotateAtOffset(context, rotation, offsetX, offsetY) {\n if (rotation !== 0) {\n context.translate(offsetX, offsetY);\n context.rotate(rotation);\n context.translate(-offsetX, -offsetY);\n }\n}\n\n\nexport var resetTransform = createTransform();\n\n\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../transform.js\").Transform|null} transform Transform.\n * @param {number} opacity Opacity.\n * @param {HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} image Image.\n * @param {number} originX Origin X.\n * @param {number} originY Origin Y.\n * @param {number} w Width.\n * @param {number} h Height.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} scale Scale.\n */\nexport function drawImage(context,\n transform, opacity, image, originX, originY, w, h, x, y, scale) {\n var alpha;\n if (opacity != 1) {\n alpha = context.globalAlpha;\n context.globalAlpha = alpha * opacity;\n }\n if (transform) {\n context.setTransform.apply(context, transform);\n }\n\n context.drawImage(image, originX, originY, w, h, x, y, w * scale, h * scale);\n\n if (alpha) {\n context.globalAlpha = alpha;\n }\n if (transform) {\n context.setTransform.apply(context, resetTransform);\n }\n}\n\n//# sourceMappingURL=canvas.js.map","/**\n * @module ol/events/EventType\n */\n\n/**\n * @enum {string}\n * @const\n */\nexport default {\n /**\n * Generic change event. Triggered when the revision counter is increased.\n * @event module:ol/events/Event~Event#change\n * @api\n */\n CHANGE: 'change',\n\n CLEAR: 'clear',\n CONTEXTMENU: 'contextmenu',\n CLICK: 'click',\n DBLCLICK: 'dblclick',\n DRAGENTER: 'dragenter',\n DRAGOVER: 'dragover',\n DROP: 'drop',\n ERROR: 'error',\n KEYDOWN: 'keydown',\n KEYPRESS: 'keypress',\n LOAD: 'load',\n MOUSEDOWN: 'mousedown',\n MOUSEMOVE: 'mousemove',\n MOUSEOUT: 'mouseout',\n MOUSEUP: 'mouseup',\n MOUSEWHEEL: 'mousewheel',\n MSPOINTERDOWN: 'MSPointerDown',\n RESIZE: 'resize',\n TOUCHSTART: 'touchstart',\n TOUCHMOVE: 'touchmove',\n TOUCHEND: 'touchend',\n WHEEL: 'wheel'\n};\n\n//# sourceMappingURL=EventType.js.map","/**\n * @module ol/geom/GeometryType\n */\n\n/**\n * The geometry type. One of `'Point'`, `'LineString'`, `'LinearRing'`,\n * `'Polygon'`, `'MultiPoint'`, `'MultiLineString'`, `'MultiPolygon'`,\n * `'GeometryCollection'`, `'Circle'`.\n * @enum {string}\n */\nexport default {\n POINT: 'Point',\n LINE_STRING: 'LineString',\n LINEAR_RING: 'LinearRing',\n POLYGON: 'Polygon',\n MULTI_POINT: 'MultiPoint',\n MULTI_LINE_STRING: 'MultiLineString',\n MULTI_POLYGON: 'MultiPolygon',\n GEOMETRY_COLLECTION: 'GeometryCollection',\n CIRCLE: 'Circle'\n};\n\n//# sourceMappingURL=GeometryType.js.map","/**\n * @module ol/math\n */\nimport {assert} from './asserts.js';\n\n/**\n * Takes a number and clamps it to within the provided bounds.\n * @param {number} value The input number.\n * @param {number} min The minimum value to return.\n * @param {number} max The maximum value to return.\n * @return {number} The input number if it is within bounds, or the nearest\n * number within the bounds.\n */\nexport function clamp(value, min, max) {\n return Math.min(Math.max(value, min), max);\n}\n\n\n/**\n * Return the hyperbolic cosine of a given number. The method will use the\n * native `Math.cosh` function if it is available, otherwise the hyperbolic\n * cosine will be calculated via the reference implementation of the Mozilla\n * developer network.\n *\n * @param {number} x X.\n * @return {number} Hyperbolic cosine of x.\n */\nexport var cosh = (function() {\n // Wrapped in a iife, to save the overhead of checking for the native\n // implementation on every invocation.\n var cosh;\n if ('cosh' in Math) {\n // The environment supports the native Math.cosh function, use it…\n cosh = Math.cosh;\n } else {\n // … else, use the reference implementation of MDN:\n cosh = function(x) {\n var y = /** @type {Math} */ (Math).exp(x);\n return (y + 1 / y) / 2;\n };\n }\n return cosh;\n}());\n\n\n/**\n * @param {number} x X.\n * @return {number} The smallest power of two greater than or equal to x.\n */\nexport function roundUpToPowerOfTwo(x) {\n assert(0 < x, 29); // `x` must be greater than `0`\n return Math.pow(2, Math.ceil(Math.log(x) / Math.LN2));\n}\n\n\n/**\n * Returns the square of the closest distance between the point (x, y) and the\n * line segment (x1, y1) to (x2, y2).\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredSegmentDistance(x, y, x1, y1, x2, y2) {\n var dx = x2 - x1;\n var dy = y2 - y1;\n if (dx !== 0 || dy !== 0) {\n var t = ((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy);\n if (t > 1) {\n x1 = x2;\n y1 = y2;\n } else if (t > 0) {\n x1 += dx * t;\n y1 += dy * t;\n }\n }\n return squaredDistance(x, y, x1, y1);\n}\n\n\n/**\n * Returns the square of the distance between the points (x1, y1) and (x2, y2).\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredDistance(x1, y1, x2, y2) {\n var dx = x2 - x1;\n var dy = y2 - y1;\n return dx * dx + dy * dy;\n}\n\n\n/**\n * Solves system of linear equations using Gaussian elimination method.\n *\n * @param {Array>} mat Augmented matrix (n x n + 1 column)\n * in row-major order.\n * @return {Array} The resulting vector.\n */\nexport function solveLinearSystem(mat) {\n var n = mat.length;\n\n for (var i = 0; i < n; i++) {\n // Find max in the i-th column (ignoring i - 1 first rows)\n var maxRow = i;\n var maxEl = Math.abs(mat[i][i]);\n for (var r = i + 1; r < n; r++) {\n var absValue = Math.abs(mat[r][i]);\n if (absValue > maxEl) {\n maxEl = absValue;\n maxRow = r;\n }\n }\n\n if (maxEl === 0) {\n return null; // matrix is singular\n }\n\n // Swap max row with i-th (current) row\n var tmp = mat[maxRow];\n mat[maxRow] = mat[i];\n mat[i] = tmp;\n\n // Subtract the i-th row to make all the remaining rows 0 in the i-th column\n for (var j = i + 1; j < n; j++) {\n var coef = -mat[j][i] / mat[i][i];\n for (var k = i; k < n + 1; k++) {\n if (i == k) {\n mat[j][k] = 0;\n } else {\n mat[j][k] += coef * mat[i][k];\n }\n }\n }\n }\n\n // Solve Ax=b for upper triangular matrix A (mat)\n var x = new Array(n);\n for (var l = n - 1; l >= 0; l--) {\n x[l] = mat[l][n] / mat[l][l];\n for (var m = l - 1; m >= 0; m--) {\n mat[m][n] -= mat[m][l] * x[l];\n }\n }\n return x;\n}\n\n\n/**\n * Converts radians to to degrees.\n *\n * @param {number} angleInRadians Angle in radians.\n * @return {number} Angle in degrees.\n */\nexport function toDegrees(angleInRadians) {\n return angleInRadians * 180 / Math.PI;\n}\n\n\n/**\n * Converts degrees to radians.\n *\n * @param {number} angleInDegrees Angle in degrees.\n * @return {number} Angle in radians.\n */\nexport function toRadians(angleInDegrees) {\n return angleInDegrees * Math.PI / 180;\n}\n\n/**\n * Returns the modulo of a / b, depending on the sign of b.\n *\n * @param {number} a Dividend.\n * @param {number} b Divisor.\n * @return {number} Modulo.\n */\nexport function modulo(a, b) {\n var r = a % b;\n return r * b < 0 ? r + b : r;\n}\n\n/**\n * Calculates the linearly interpolated value of x between a and b.\n *\n * @param {number} a Number\n * @param {number} b Number\n * @param {number} x Value to be interpolated.\n * @return {number} Interpolated value.\n */\nexport function lerp(a, b, x) {\n return a + x * (b - a);\n}\n\n//# sourceMappingURL=math.js.map","/**\n * @module ol/transform\n */\nimport {assert} from './asserts.js';\n\n\n/**\n * An array representing an affine 2d transformation for use with\n * {@link module:ol/transform} functions. The array has 6 elements.\n * @typedef {!Array} Transform\n */\n\n\n/**\n * Collection of affine 2d transformation functions. The functions work on an\n * array of 6 elements. The element order is compatible with the [SVGMatrix\n * interface](https://developer.mozilla.org/en-US/docs/Web/API/SVGMatrix) and is\n * a subset (elements a to f) of a 3×3 matrix:\n * ```\n * [ a c e ]\n * [ b d f ]\n * [ 0 0 1 ]\n * ```\n */\n\n\n/**\n * @private\n * @type {Transform}\n */\nvar tmp_ = new Array(6);\n\n\n/**\n * Create an identity transform.\n * @return {!Transform} Identity transform.\n */\nexport function create() {\n return [1, 0, 0, 1, 0, 0];\n}\n\n\n/**\n * Resets the given transform to an identity transform.\n * @param {!Transform} transform Transform.\n * @return {!Transform} Transform.\n */\nexport function reset(transform) {\n return set(transform, 1, 0, 0, 1, 0, 0);\n}\n\n\n/**\n * Multiply the underlying matrices of two transforms and return the result in\n * the first transform.\n * @param {!Transform} transform1 Transform parameters of matrix 1.\n * @param {!Transform} transform2 Transform parameters of matrix 2.\n * @return {!Transform} transform1 multiplied with transform2.\n */\nexport function multiply(transform1, transform2) {\n var a1 = transform1[0];\n var b1 = transform1[1];\n var c1 = transform1[2];\n var d1 = transform1[3];\n var e1 = transform1[4];\n var f1 = transform1[5];\n var a2 = transform2[0];\n var b2 = transform2[1];\n var c2 = transform2[2];\n var d2 = transform2[3];\n var e2 = transform2[4];\n var f2 = transform2[5];\n\n transform1[0] = a1 * a2 + c1 * b2;\n transform1[1] = b1 * a2 + d1 * b2;\n transform1[2] = a1 * c2 + c1 * d2;\n transform1[3] = b1 * c2 + d1 * d2;\n transform1[4] = a1 * e2 + c1 * f2 + e1;\n transform1[5] = b1 * e2 + d1 * f2 + f1;\n\n return transform1;\n}\n\n/**\n * Set the transform components a-f on a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} a The a component of the transform.\n * @param {number} b The b component of the transform.\n * @param {number} c The c component of the transform.\n * @param {number} d The d component of the transform.\n * @param {number} e The e component of the transform.\n * @param {number} f The f component of the transform.\n * @return {!Transform} Matrix with transform applied.\n */\nexport function set(transform, a, b, c, d, e, f) {\n transform[0] = a;\n transform[1] = b;\n transform[2] = c;\n transform[3] = d;\n transform[4] = e;\n transform[5] = f;\n return transform;\n}\n\n\n/**\n * Set transform on one matrix from another matrix.\n * @param {!Transform} transform1 Matrix to set transform to.\n * @param {!Transform} transform2 Matrix to set transform from.\n * @return {!Transform} transform1 with transform from transform2 applied.\n */\nexport function setFromArray(transform1, transform2) {\n transform1[0] = transform2[0];\n transform1[1] = transform2[1];\n transform1[2] = transform2[2];\n transform1[3] = transform2[3];\n transform1[4] = transform2[4];\n transform1[5] = transform2[5];\n return transform1;\n}\n\n\n/**\n * Transforms the given coordinate with the given transform returning the\n * resulting, transformed coordinate. The coordinate will be modified in-place.\n *\n * @param {Transform} transform The transformation.\n * @param {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} coordinate The coordinate to transform.\n * @return {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} return coordinate so that operations can be\n * chained together.\n */\nexport function apply(transform, coordinate) {\n var x = coordinate[0];\n var y = coordinate[1];\n coordinate[0] = transform[0] * x + transform[2] * y + transform[4];\n coordinate[1] = transform[1] * x + transform[3] * y + transform[5];\n return coordinate;\n}\n\n\n/**\n * Applies rotation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} angle Angle in radians.\n * @return {!Transform} The rotated transform.\n */\nexport function rotate(transform, angle) {\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n return multiply(transform, set(tmp_, cos, sin, -sin, cos, 0, 0));\n}\n\n\n/**\n * Applies scale to a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} x Scale factor x.\n * @param {number} y Scale factor y.\n * @return {!Transform} The scaled transform.\n */\nexport function scale(transform, x, y) {\n return multiply(transform, set(tmp_, x, 0, 0, y, 0, 0));\n}\n\n\n/**\n * Applies translation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} dx Translation x.\n * @param {number} dy Translation y.\n * @return {!Transform} The translated transform.\n */\nexport function translate(transform, dx, dy) {\n return multiply(transform, set(tmp_, 1, 0, 0, 1, dx, dy));\n}\n\n\n/**\n * Creates a composite transform given an initial translation, scale, rotation, and\n * final translation (in that order only, not commutative).\n * @param {!Transform} transform The transform (will be modified in place).\n * @param {number} dx1 Initial translation x.\n * @param {number} dy1 Initial translation y.\n * @param {number} sx Scale factor x.\n * @param {number} sy Scale factor y.\n * @param {number} angle Rotation (in counter-clockwise radians).\n * @param {number} dx2 Final translation x.\n * @param {number} dy2 Final translation y.\n * @return {!Transform} The composite transform.\n */\nexport function compose(transform, dx1, dy1, sx, sy, angle, dx2, dy2) {\n var sin = Math.sin(angle);\n var cos = Math.cos(angle);\n transform[0] = sx * cos;\n transform[1] = sy * sin;\n transform[2] = -sx * sin;\n transform[3] = sy * cos;\n transform[4] = dx2 * sx * cos - dy2 * sx * sin + dx1;\n transform[5] = dx2 * sy * sin + dy2 * sy * cos + dy1;\n return transform;\n}\n\n\n/**\n * Invert the given transform.\n * @param {!Transform} transform Transform.\n * @return {!Transform} Inverse of the transform.\n */\nexport function invert(transform) {\n var det = determinant(transform);\n assert(det !== 0, 32); // Transformation matrix cannot be inverted\n\n var a = transform[0];\n var b = transform[1];\n var c = transform[2];\n var d = transform[3];\n var e = transform[4];\n var f = transform[5];\n\n transform[0] = d / det;\n transform[1] = -b / det;\n transform[2] = -c / det;\n transform[3] = a / det;\n transform[4] = (c * f - d * e) / det;\n transform[5] = -(a * f - b * e) / det;\n\n return transform;\n}\n\n\n/**\n * Returns the determinant of the given matrix.\n * @param {!Transform} mat Matrix.\n * @return {number} Determinant.\n */\nexport function determinant(mat) {\n return mat[0] * mat[3] - mat[1] * mat[2];\n}\n\n//# sourceMappingURL=transform.js.map","/**\n * @module ol/obj\n */\n\n\n/**\n * Polyfill for Object.assign(). Assigns enumerable and own properties from\n * one or more source objects to a target object.\n * See https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Object/assign.\n *\n * @param {!Object} target The target object.\n * @param {...Object} var_sources The source object(s).\n * @return {!Object} The modified target object.\n */\nexport var assign = (typeof Object.assign === 'function') ? Object.assign : function(target, var_sources) {\n var arguments$1 = arguments;\n\n if (target === undefined || target === null) {\n throw new TypeError('Cannot convert undefined or null to object');\n }\n\n var output = Object(target);\n for (var i = 1, ii = arguments.length; i < ii; ++i) {\n var source = arguments$1[i];\n if (source !== undefined && source !== null) {\n for (var key in source) {\n if (source.hasOwnProperty(key)) {\n output[key] = source[key];\n }\n }\n }\n }\n return output;\n};\n\n\n/**\n * Removes all properties from an object.\n * @param {Object} object The object to clear.\n */\nexport function clear(object) {\n for (var property in object) {\n delete object[property];\n }\n}\n\n\n/**\n * Get an array of property values from an object.\n * @param {Object} object The object from which to get the values.\n * @return {!Array} The property values.\n * @template K,V\n */\nexport function getValues(object) {\n var values = [];\n for (var property in object) {\n values.push(object[property]);\n }\n return values;\n}\n\n\n/**\n * Determine if an object has any properties.\n * @param {Object} object The object to check.\n * @return {boolean} The object is empty.\n */\nexport function isEmpty(object) {\n var property;\n for (property in object) {\n return false;\n }\n return !property;\n}\n\n//# sourceMappingURL=obj.js.map","/**\n * @module ol/asserts\n */\nimport AssertionError from './AssertionError.js';\n\n/**\n * @param {*} assertion Assertion we expected to be truthy.\n * @param {number} errorCode Error code.\n */\nexport function assert(assertion, errorCode) {\n if (!assertion) {\n throw new AssertionError(errorCode);\n }\n}\n\n//# sourceMappingURL=asserts.js.map","/**\n * @module ol/array\n */\n\n\n/**\n * Performs a binary search on the provided sorted list and returns the index of the item if found. If it can't be found it'll return -1.\n * https://github.com/darkskyapp/binary-search\n *\n * @param {Array<*>} haystack Items to search through.\n * @param {*} needle The item to look for.\n * @param {Function=} opt_comparator Comparator function.\n * @return {number} The index of the item if found, -1 if not.\n */\nexport function binarySearch(haystack, needle, opt_comparator) {\n var mid, cmp;\n var comparator = opt_comparator || numberSafeCompareFunction;\n var low = 0;\n var high = haystack.length;\n var found = false;\n\n while (low < high) {\n /* Note that \"(low + high) >>> 1\" may overflow, and results in a typecast\n * to double (which gives the wrong results). */\n mid = low + (high - low >> 1);\n cmp = +comparator(haystack[mid], needle);\n\n if (cmp < 0.0) { /* Too low. */\n low = mid + 1;\n\n } else { /* Key found or too high */\n high = mid;\n found = !cmp;\n }\n }\n\n /* Key not found. */\n return found ? low : ~low;\n}\n\n\n/**\n * Compare function for array sort that is safe for numbers.\n * @param {*} a The first object to be compared.\n * @param {*} b The second object to be compared.\n * @return {number} A negative number, zero, or a positive number as the first\n * argument is less than, equal to, or greater than the second.\n */\nexport function numberSafeCompareFunction(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n}\n\n\n/**\n * Whether the array contains the given object.\n * @param {Array<*>} arr The array to test for the presence of the element.\n * @param {*} obj The object for which to test.\n * @return {boolean} The object is in the array.\n */\nexport function includes(arr, obj) {\n return arr.indexOf(obj) >= 0;\n}\n\n\n/**\n * @param {Array} arr Array.\n * @param {number} target Target.\n * @param {number} direction 0 means return the nearest, > 0\n * means return the largest nearest, < 0 means return the\n * smallest nearest.\n * @return {number} Index.\n */\nexport function linearFindNearest(arr, target, direction) {\n var n = arr.length;\n if (arr[0] <= target) {\n return 0;\n } else if (target <= arr[n - 1]) {\n return n - 1;\n } else {\n var i;\n if (direction > 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] < target) {\n return i - 1;\n }\n }\n } else if (direction < 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] <= target) {\n return i;\n }\n }\n } else {\n for (i = 1; i < n; ++i) {\n if (arr[i] == target) {\n return i;\n } else if (arr[i] < target) {\n if (arr[i - 1] - target < target - arr[i]) {\n return i - 1;\n } else {\n return i;\n }\n }\n }\n }\n return n - 1;\n }\n}\n\n\n/**\n * @param {Array<*>} arr Array.\n * @param {number} begin Begin index.\n * @param {number} end End index.\n */\nexport function reverseSubArray(arr, begin, end) {\n while (begin < end) {\n var tmp = arr[begin];\n arr[begin] = arr[end];\n arr[end] = tmp;\n ++begin;\n --end;\n }\n}\n\n\n/**\n * @param {Array} arr The array to modify.\n * @param {!Array|VALUE} data The elements or arrays of elements to add to arr.\n * @template VALUE\n */\nexport function extend(arr, data) {\n var extension = Array.isArray(data) ? data : [data];\n var length = extension.length;\n for (var i = 0; i < length; i++) {\n arr[arr.length] = extension[i];\n }\n}\n\n\n/**\n * @param {Array} arr The array to modify.\n * @param {VALUE} obj The element to remove.\n * @template VALUE\n * @return {boolean} If the element was removed.\n */\nexport function remove(arr, obj) {\n var i = arr.indexOf(obj);\n var found = i > -1;\n if (found) {\n arr.splice(i, 1);\n }\n return found;\n}\n\n\n/**\n * @param {Array} arr The array to search in.\n * @param {function(VALUE, number, ?) : boolean} func The function to compare.\n * @template VALUE\n * @return {VALUE|null} The element found or null.\n */\nexport function find(arr, func) {\n var length = arr.length >>> 0;\n var value;\n\n for (var i = 0; i < length; i++) {\n value = arr[i];\n if (func(value, i, arr)) {\n return value;\n }\n }\n return null;\n}\n\n\n/**\n * @param {Array|Uint8ClampedArray} arr1 The first array to compare.\n * @param {Array|Uint8ClampedArray} arr2 The second array to compare.\n * @return {boolean} Whether the two arrays are equal.\n */\nexport function equals(arr1, arr2) {\n var len1 = arr1.length;\n if (len1 !== arr2.length) {\n return false;\n }\n for (var i = 0; i < len1; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}\n\n\n/**\n * Sort the passed array such that the relative order of equal elements is preverved.\n * See https://en.wikipedia.org/wiki/Sorting_algorithm#Stability for details.\n * @param {Array<*>} arr The array to sort (modifies original).\n * @param {!function(*, *): number} compareFnc Comparison function.\n * @api\n */\nexport function stableSort(arr, compareFnc) {\n var length = arr.length;\n var tmp = Array(arr.length);\n var i;\n for (i = 0; i < length; i++) {\n tmp[i] = {index: i, value: arr[i]};\n }\n tmp.sort(function(a, b) {\n return compareFnc(a.value, b.value) || a.index - b.index;\n });\n for (i = 0; i < arr.length; i++) {\n arr[i] = tmp[i].value;\n }\n}\n\n\n/**\n * @param {Array<*>} arr The array to search in.\n * @param {Function} func Comparison function.\n * @return {number} Return index.\n */\nexport function findIndex(arr, func) {\n var index;\n var found = !arr.every(function(el, idx) {\n index = idx;\n return !func(el, idx, arr);\n });\n return found ? index : -1;\n}\n\n\n/**\n * @param {Array<*>} arr The array to test.\n * @param {Function=} opt_func Comparison function.\n * @param {boolean=} opt_strict Strictly sorted (default false).\n * @return {boolean} Return index.\n */\nexport function isSorted(arr, opt_func, opt_strict) {\n var compare = opt_func || numberSafeCompareFunction;\n return arr.every(function(currentVal, index) {\n if (index === 0) {\n return true;\n }\n var res = compare(arr[index - 1], currentVal);\n return !(res > 0 || opt_strict && res === 0);\n });\n}\n\n//# sourceMappingURL=array.js.map","/**\n * @module ol/ViewHint\n */\n\n/**\n * @enum {number}\n */\nexport default {\n ANIMATING: 0,\n INTERACTING: 1\n};\n\n//# sourceMappingURL=ViewHint.js.map","/**\n * @module ol/proj/Projection\n */\nimport {METERS_PER_UNIT} from './Units.js';\n\n\n/**\n * @typedef {Object} Options\n * @property {string} code The SRS identifier code, e.g. `EPSG:4326`.\n * @property {import(\"./Units.js\").default|string} [units] Units. Required unless a\n * proj4 projection is defined for `code`.\n * @property {import(\"../extent.js\").Extent} [extent] The validity extent for the SRS.\n * @property {string} [axisOrientation='enu'] The axis orientation as specified in Proj4.\n * @property {boolean} [global=false] Whether the projection is valid for the whole globe.\n * @property {number} [metersPerUnit] The meters per unit for the SRS.\n * If not provided, the `units` are used to get the meters per unit from the {@link module:ol/proj/Units~METERS_PER_UNIT}\n * lookup table.\n * @property {import(\"../extent.js\").Extent} [worldExtent] The world extent for the SRS.\n * @property {function(number, import(\"../coordinate.js\").Coordinate):number} [getPointResolution]\n * Function to determine resolution at a point. The function is called with a\n * `{number}` view resolution and an `{import(\"../coordinate.js\").Coordinate}` as arguments, and returns\n * the `{number}` resolution at the passed coordinate. If this is `undefined`,\n * the default {@link module:ol/proj#getPointResolution} function will be used.\n */\n\n\n/**\n * @classdesc\n * Projection definition class. One of these is created for each projection\n * supported in the application and stored in the {@link module:ol/proj} namespace.\n * You can use these in applications, but this is not required, as API params\n * and options use {@link module:ol/proj~ProjectionLike} which means the simple string\n * code will suffice.\n *\n * You can use {@link module:ol/proj~get} to retrieve the object for a particular\n * projection.\n *\n * The library includes definitions for `EPSG:4326` and `EPSG:3857`, together\n * with the following aliases:\n * * `EPSG:4326`: CRS:84, urn:ogc:def:crs:EPSG:6.6:4326,\n * urn:ogc:def:crs:OGC:1.3:CRS84, urn:ogc:def:crs:OGC:2:84,\n * http://www.opengis.net/gml/srs/epsg.xml#4326,\n * urn:x-ogc:def:crs:EPSG:4326\n * * `EPSG:3857`: EPSG:102100, EPSG:102113, EPSG:900913,\n * urn:ogc:def:crs:EPSG:6.18:3:3857,\n * http://www.opengis.net/gml/srs/epsg.xml#3857\n *\n * If you use [proj4js](https://github.com/proj4js/proj4js), aliases can\n * be added using `proj4.defs()`. After all required projection definitions are\n * added, call the {@link module:ol/proj/proj4~register} function.\n *\n * @api\n */\nvar Projection = function Projection(options) {\n /**\n * @private\n * @type {string}\n */\n this.code_ = options.code;\n\n /**\n * Units of projected coordinates. When set to `TILE_PIXELS`, a\n * `this.extent_` and `this.worldExtent_` must be configured properly for each\n * tile.\n * @private\n * @type {import(\"./Units.js\").default}\n */\n this.units_ = /** @type {import(\"./Units.js\").default} */ (options.units);\n\n /**\n * Validity extent of the projection in projected coordinates. For projections\n * with `TILE_PIXELS` units, this is the extent of the tile in\n * tile pixel space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = options.extent !== undefined ? options.extent : null;\n\n /**\n * Extent of the world in EPSG:4326. For projections with\n * `TILE_PIXELS` units, this is the extent of the tile in\n * projected coordinate space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.worldExtent_ = options.worldExtent !== undefined ?\n options.worldExtent : null;\n\n /**\n * @private\n * @type {string}\n */\n this.axisOrientation_ = options.axisOrientation !== undefined ?\n options.axisOrientation : 'enu';\n\n /**\n * @private\n * @type {boolean}\n */\n this.global_ = options.global !== undefined ? options.global : false;\n\n /**\n * @private\n * @type {boolean}\n */\n this.canWrapX_ = !!(this.global_ && this.extent_);\n\n /**\n * @private\n * @type {function(number, import(\"../coordinate.js\").Coordinate):number|undefined}\n */\n this.getPointResolutionFunc_ = options.getPointResolution;\n\n /**\n * @private\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n this.defaultTileGrid_ = null;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.metersPerUnit_ = options.metersPerUnit;\n};\n\n/**\n * @return {boolean} The projection is suitable for wrapping the x-axis\n */\nProjection.prototype.canWrapX = function canWrapX () {\n return this.canWrapX_;\n};\n\n/**\n * Get the code for this projection, e.g. 'EPSG:4326'.\n * @return {string} Code.\n * @api\n */\nProjection.prototype.getCode = function getCode () {\n return this.code_;\n};\n\n/**\n * Get the validity extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\nProjection.prototype.getExtent = function getExtent () {\n return this.extent_;\n};\n\n/**\n * Get the units of this projection.\n * @return {import(\"./Units.js\").default} Units.\n * @api\n */\nProjection.prototype.getUnits = function getUnits () {\n return this.units_;\n};\n\n/**\n * Get the amount of meters per unit of this projection.If the projection is\n * not configured with `metersPerUnit` or a units identifier, the return is\n * `undefined`.\n * @return {number|undefined} Meters.\n * @api\n */\nProjection.prototype.getMetersPerUnit = function getMetersPerUnit () {\n return this.metersPerUnit_ || METERS_PER_UNIT[this.units_];\n};\n\n/**\n * Get the world extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\nProjection.prototype.getWorldExtent = function getWorldExtent () {\n return this.worldExtent_;\n};\n\n/**\n * Get the axis orientation of this projection.\n * Example values are:\n * enu - the default easting, northing, elevation.\n * neu - northing, easting, up - useful for \"lat/long\" geographic coordinates,\n * or south orientated transverse mercator.\n * wnu - westing, northing, up - some planetary coordinate systems have\n * \"west positive\" coordinate systems\n * @return {string} Axis orientation.\n * @api\n */\nProjection.prototype.getAxisOrientation = function getAxisOrientation () {\n return this.axisOrientation_;\n};\n\n/**\n * Is this projection a global projection which spans the whole world?\n * @return {boolean} Whether the projection is global.\n * @api\n */\nProjection.prototype.isGlobal = function isGlobal () {\n return this.global_;\n};\n\n/**\n * Set if the projection is a global projection which spans the whole world\n * @param {boolean} global Whether the projection is global.\n * @api\n */\nProjection.prototype.setGlobal = function setGlobal (global) {\n this.global_ = global;\n this.canWrapX_ = !!(global && this.extent_);\n};\n\n/**\n * @return {import(\"../tilegrid/TileGrid.js\").default} The default tile grid.\n */\nProjection.prototype.getDefaultTileGrid = function getDefaultTileGrid () {\n return this.defaultTileGrid_;\n};\n\n/**\n * @param {import(\"../tilegrid/TileGrid.js\").default} tileGrid The default tile grid.\n */\nProjection.prototype.setDefaultTileGrid = function setDefaultTileGrid (tileGrid) {\n this.defaultTileGrid_ = tileGrid;\n};\n\n/**\n * Set the validity extent for this projection.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\nProjection.prototype.setExtent = function setExtent (extent) {\n this.extent_ = extent;\n this.canWrapX_ = !!(this.global_ && extent);\n};\n\n/**\n * Set the world extent for this projection.\n * @param {import(\"../extent.js\").Extent} worldExtent World extent\n * [minlon, minlat, maxlon, maxlat].\n * @api\n */\nProjection.prototype.setWorldExtent = function setWorldExtent (worldExtent) {\n this.worldExtent_ = worldExtent;\n};\n\n/**\n * Set the getPointResolution function (see {@link module:ol/proj~getPointResolution}\n * for this projection.\n * @param {function(number, import(\"../coordinate.js\").Coordinate):number} func Function\n * @api\n */\nProjection.prototype.setGetPointResolution = function setGetPointResolution (func) {\n this.getPointResolutionFunc_ = func;\n};\n\n/**\n * Get the custom point resolution function for this projection (if set).\n * @return {function(number, import(\"../coordinate.js\").Coordinate):number|undefined} The custom point\n * resolution function (if set).\n */\nProjection.prototype.getPointResolutionFunc = function getPointResolutionFunc () {\n return this.getPointResolutionFunc_;\n};\n\nexport default Projection;\n\n//# sourceMappingURL=Projection.js.map","/**\n * @module ol/proj/epsg3857\n */\nimport {cosh} from '../math.js';\nimport Projection from './Projection.js';\nimport Units from './Units.js';\n\n\n/**\n * Radius of WGS84 sphere\n *\n * @const\n * @type {number}\n */\nexport var RADIUS = 6378137;\n\n\n/**\n * @const\n * @type {number}\n */\nexport var HALF_SIZE = Math.PI * RADIUS;\n\n\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var EXTENT = [\n -HALF_SIZE, -HALF_SIZE,\n HALF_SIZE, HALF_SIZE\n];\n\n\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var WORLD_EXTENT = [-180, -85, 180, 85];\n\n\n/**\n * @classdesc\n * Projection object for web/spherical Mercator (EPSG:3857).\n */\nvar EPSG3857Projection = /*@__PURE__*/(function (Projection) {\n function EPSG3857Projection(code) {\n Projection.call(this, {\n code: code,\n units: Units.METERS,\n extent: EXTENT,\n global: true,\n worldExtent: WORLD_EXTENT,\n getPointResolution: function(resolution, point) {\n return resolution / cosh(point[1] / RADIUS);\n }\n });\n\n }\n\n if ( Projection ) EPSG3857Projection.__proto__ = Projection;\n EPSG3857Projection.prototype = Object.create( Projection && Projection.prototype );\n EPSG3857Projection.prototype.constructor = EPSG3857Projection;\n\n return EPSG3857Projection;\n}(Projection));\n\n\n/**\n * Projections equal to EPSG:3857.\n *\n * @const\n * @type {Array}\n */\nexport var PROJECTIONS = [\n new EPSG3857Projection('EPSG:3857'),\n new EPSG3857Projection('EPSG:102100'),\n new EPSG3857Projection('EPSG:102113'),\n new EPSG3857Projection('EPSG:900913'),\n new EPSG3857Projection('urn:ogc:def:crs:EPSG:6.18:3:3857'),\n new EPSG3857Projection('urn:ogc:def:crs:EPSG::3857'),\n new EPSG3857Projection('http://www.opengis.net/gml/srs/epsg.xml#3857')\n];\n\n\n/**\n * Transformation from EPSG:4326 to EPSG:3857.\n *\n * @param {Array} input Input array of coordinate values.\n * @param {Array=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension (default is `2`).\n * @return {Array} Output array of coordinate values.\n */\nexport function fromEPSG4326(input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension > 1 ? opt_dimension : 2;\n var output = opt_output;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n } else {\n output = new Array(length);\n }\n }\n var halfSize = HALF_SIZE;\n for (var i = 0; i < length; i += dimension) {\n output[i] = halfSize * input[i] / 180;\n var y = RADIUS *\n Math.log(Math.tan(Math.PI * (input[i + 1] + 90) / 360));\n if (y > halfSize) {\n y = halfSize;\n } else if (y < -halfSize) {\n y = -halfSize;\n }\n output[i + 1] = y;\n }\n return output;\n}\n\n\n/**\n * Transformation from EPSG:3857 to EPSG:4326.\n *\n * @param {Array} input Input array of coordinate values.\n * @param {Array=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension (default is `2`).\n * @return {Array} Output array of coordinate values.\n */\nexport function toEPSG4326(input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension > 1 ? opt_dimension : 2;\n var output = opt_output;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n } else {\n output = new Array(length);\n }\n }\n for (var i = 0; i < length; i += dimension) {\n output[i] = 180 * input[i] / HALF_SIZE;\n output[i + 1] = 360 * Math.atan(\n Math.exp(input[i + 1] / RADIUS)) / Math.PI - 90;\n }\n return output;\n}\n\n//# sourceMappingURL=epsg3857.js.map","/**\n * @module ol/proj/epsg4326\n */\nimport Projection from './Projection.js';\nimport Units from './Units.js';\n\n\n/**\n * Semi-major radius of the WGS84 ellipsoid.\n *\n * @const\n * @type {number}\n */\nexport var RADIUS = 6378137;\n\n\n/**\n * Extent of the EPSG:4326 projection which is the whole world.\n *\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport var EXTENT = [-180, -90, 180, 90];\n\n\n/**\n * @const\n * @type {number}\n */\nexport var METERS_PER_UNIT = Math.PI * RADIUS / 180;\n\n\n/**\n * @classdesc\n * Projection object for WGS84 geographic coordinates (EPSG:4326).\n *\n * Note that OpenLayers does not strictly comply with the EPSG definition.\n * The EPSG registry defines 4326 as a CRS for Latitude,Longitude (y,x).\n * OpenLayers treats EPSG:4326 as a pseudo-projection, with x,y coordinates.\n */\nvar EPSG4326Projection = /*@__PURE__*/(function (Projection) {\n function EPSG4326Projection(code, opt_axisOrientation) {\n Projection.call(this, {\n code: code,\n units: Units.DEGREES,\n extent: EXTENT,\n axisOrientation: opt_axisOrientation,\n global: true,\n metersPerUnit: METERS_PER_UNIT,\n worldExtent: EXTENT\n });\n\n }\n\n if ( Projection ) EPSG4326Projection.__proto__ = Projection;\n EPSG4326Projection.prototype = Object.create( Projection && Projection.prototype );\n EPSG4326Projection.prototype.constructor = EPSG4326Projection;\n\n return EPSG4326Projection;\n}(Projection));\n\n\n/**\n * Projections equal to EPSG:4326.\n *\n * @const\n * @type {Array}\n */\nexport var PROJECTIONS = [\n new EPSG4326Projection('CRS:84'),\n new EPSG4326Projection('EPSG:4326', 'neu'),\n new EPSG4326Projection('urn:ogc:def:crs:EPSG::4326', 'neu'),\n new EPSG4326Projection('urn:ogc:def:crs:EPSG:6.6:4326', 'neu'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:1.3:CRS84'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:2:84'),\n new EPSG4326Projection('http://www.opengis.net/gml/srs/epsg.xml#4326', 'neu'),\n new EPSG4326Projection('urn:x-ogc:def:crs:EPSG:4326', 'neu')\n];\n\n//# sourceMappingURL=epsg4326.js.map","/**\n * @module ol/proj/projections\n */\n\n\n/**\n * @type {Object}\n */\nvar cache = {};\n\n\n/**\n * Clear the projections cache.\n */\nexport function clear() {\n cache = {};\n}\n\n\n/**\n * Get a cached projection by code.\n * @param {string} code The code for the projection.\n * @return {import(\"./Projection.js\").default} The projection (if cached).\n */\nexport function get(code) {\n return cache[code] || null;\n}\n\n\n/**\n * Add a projection to the cache.\n * @param {string} code The projection code.\n * @param {import(\"./Projection.js\").default} projection The projection to cache.\n */\nexport function add(code, projection) {\n cache[code] = projection;\n}\n\n//# sourceMappingURL=projections.js.map","/**\n * @module ol/proj/transforms\n */\nimport {isEmpty} from '../obj.js';\n\n\n/**\n * @private\n * @type {!Object>}\n */\nvar transforms = {};\n\n\n/**\n * Clear the transform cache.\n */\nexport function clear() {\n transforms = {};\n}\n\n\n/**\n * Registers a conversion function to convert coordinates from the source\n * projection to the destination projection.\n *\n * @param {import(\"./Projection.js\").default} source Source.\n * @param {import(\"./Projection.js\").default} destination Destination.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform.\n */\nexport function add(source, destination, transformFn) {\n var sourceCode = source.getCode();\n var destinationCode = destination.getCode();\n if (!(sourceCode in transforms)) {\n transforms[sourceCode] = {};\n }\n transforms[sourceCode][destinationCode] = transformFn;\n}\n\n\n/**\n * Unregisters the conversion function to convert coordinates from the source\n * projection to the destination projection. This method is used to clean up\n * cached transforms during testing.\n *\n * @param {import(\"./Projection.js\").default} source Source projection.\n * @param {import(\"./Projection.js\").default} destination Destination projection.\n * @return {import(\"../proj.js\").TransformFunction} transformFn The unregistered transform.\n */\nexport function remove(source, destination) {\n var sourceCode = source.getCode();\n var destinationCode = destination.getCode();\n var transform = transforms[sourceCode][destinationCode];\n delete transforms[sourceCode][destinationCode];\n if (isEmpty(transforms[sourceCode])) {\n delete transforms[sourceCode];\n }\n return transform;\n}\n\n\n/**\n * Get a transform given a source code and a destination code.\n * @param {string} sourceCode The code for the source projection.\n * @param {string} destinationCode The code for the destination projection.\n * @return {import(\"../proj.js\").TransformFunction|undefined} The transform function (if found).\n */\nexport function get(sourceCode, destinationCode) {\n var transform;\n if (sourceCode in transforms && destinationCode in transforms[sourceCode]) {\n transform = transforms[sourceCode][destinationCode];\n }\n return transform;\n}\n\n//# sourceMappingURL=transforms.js.map","/**\n * @module ol/proj\n */\n\n/**\n * The ol/proj module stores:\n * * a list of {@link module:ol/proj/Projection}\n * objects, one for each projection supported by the application\n * * a list of transform functions needed to convert coordinates in one projection\n * into another.\n *\n * The static functions are the methods used to maintain these.\n * Each transform function can handle not only simple coordinate pairs, but also\n * large arrays of coordinates such as vector geometries.\n *\n * When loaded, the library adds projection objects for EPSG:4326 (WGS84\n * geographic coordinates) and EPSG:3857 (Web or Spherical Mercator, as used\n * for example by Bing Maps or OpenStreetMap), together with the relevant\n * transform functions.\n *\n * Additional transforms may be added by using the http://proj4js.org/\n * library (version 2.2 or later). You can use the full build supplied by\n * Proj4js, or create a custom build to support those projections you need; see\n * the Proj4js website for how to do this. You also need the Proj4js definitions\n * for the required projections. These definitions can be obtained from\n * https://epsg.io/, and are a JS function, so can be loaded in a script\n * tag (as in the examples) or pasted into your application.\n *\n * After all required projection definitions are added to proj4's registry (by\n * using `proj4.defs()`), simply call `register(proj4)` from the `ol/proj/proj4`\n * package. Existing transforms are not changed by this function. See\n * examples/wms-image-custom-proj for an example of this.\n *\n * Additional projection definitions can be registered with `proj4.defs()` any\n * time. Just make sure to call `register(proj4)` again; for example, with user-supplied data where you don't\n * know in advance what projections are needed, you can initially load minimal\n * support and then load whichever are requested.\n *\n * Note that Proj4js does not support projection extents. If you want to add\n * one for creating default tile grids, you can add it after the Projection\n * object has been created with `setExtent`, for example,\n * `get('EPSG:1234').setExtent(extent)`.\n *\n * In addition to Proj4js support, any transform functions can be added with\n * {@link module:ol/proj~addCoordinateTransforms}. To use this, you must first create\n * a {@link module:ol/proj/Projection} object for the new projection and add it with\n * {@link module:ol/proj~addProjection}. You can then add the forward and inverse\n * functions with {@link module:ol/proj~addCoordinateTransforms}. See\n * examples/wms-custom-proj for an example of this.\n *\n * Note that if no transforms are needed and you only need to define the\n * projection, just add a {@link module:ol/proj/Projection} with\n * {@link module:ol/proj~addProjection}. See examples/wms-no-proj for an example of\n * this.\n */\nimport {getDistance} from './sphere.js';\nimport {applyTransform} from './extent.js';\nimport {modulo} from './math.js';\nimport {toEPSG4326, fromEPSG4326, PROJECTIONS as EPSG3857_PROJECTIONS} from './proj/epsg3857.js';\nimport {PROJECTIONS as EPSG4326_PROJECTIONS} from './proj/epsg4326.js';\nimport Projection from './proj/Projection.js';\nimport Units, {METERS_PER_UNIT} from './proj/Units.js';\nimport * as projections from './proj/projections.js';\nimport {add as addTransformFunc, clear as clearTransformFuncs, get as getTransformFunc} from './proj/transforms.js';\n\n\n/**\n * A projection as {@link module:ol/proj/Projection}, SRS identifier\n * string or undefined.\n * @typedef {Projection|string|undefined} ProjectionLike\n * @api\n */\n\n\n/**\n * A transform function accepts an array of input coordinate values, an optional\n * output array, and an optional dimension (default should be 2). The function\n * transforms the input coordinate values, populates the output array, and\n * returns the output array.\n *\n * @typedef {function(Array, Array=, number=): Array} TransformFunction\n * @api\n */\n\n\nexport {METERS_PER_UNIT};\n\nexport {Projection};\n\n/**\n * @param {Array} input Input coordinate array.\n * @param {Array=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension.\n * @return {Array} Output coordinate array (new array, same coordinate\n * values).\n */\nexport function cloneTransform(input, opt_output, opt_dimension) {\n var output;\n if (opt_output !== undefined) {\n for (var i = 0, ii = input.length; i < ii; ++i) {\n opt_output[i] = input[i];\n }\n output = opt_output;\n } else {\n output = input.slice();\n }\n return output;\n}\n\n\n/**\n * @param {Array} input Input coordinate array.\n * @param {Array=} opt_output Output array of coordinate values.\n * @param {number=} opt_dimension Dimension.\n * @return {Array} Input coordinate array (same array as input).\n */\nexport function identityTransform(input, opt_output, opt_dimension) {\n if (opt_output !== undefined && input !== opt_output) {\n for (var i = 0, ii = input.length; i < ii; ++i) {\n opt_output[i] = input[i];\n }\n input = opt_output;\n }\n return input;\n}\n\n\n/**\n * Add a Projection object to the list of supported projections that can be\n * looked up by their code.\n *\n * @param {Projection} projection Projection instance.\n * @api\n */\nexport function addProjection(projection) {\n projections.add(projection.getCode(), projection);\n addTransformFunc(projection, projection, cloneTransform);\n}\n\n\n/**\n * @param {Array} projections Projections.\n */\nexport function addProjections(projections) {\n projections.forEach(addProjection);\n}\n\n\n/**\n * Fetches a Projection object for the code specified.\n *\n * @param {ProjectionLike} projectionLike Either a code string which is\n * a combination of authority and identifier such as \"EPSG:4326\", or an\n * existing projection object, or undefined.\n * @return {Projection} Projection object, or null if not in list.\n * @api\n */\nexport function get(projectionLike) {\n return typeof projectionLike === 'string' ?\n projections.get(/** @type {string} */ (projectionLike)) :\n (/** @type {Projection} */ (projectionLike) || null);\n}\n\n\n/**\n * Get the resolution of the point in degrees or distance units.\n * For projections with degrees as the unit this will simply return the\n * provided resolution. For other projections the point resolution is\n * by default estimated by transforming the 'point' pixel to EPSG:4326,\n * measuring its width and height on the normal sphere,\n * and taking the average of the width and height.\n * A custom function can be provided for a specific projection, either\n * by setting the `getPointResolution` option in the\n * {@link module:ol/proj/Projection~Projection} constructor or by using\n * {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing\n * projection object.\n * @param {ProjectionLike} projection The projection.\n * @param {number} resolution Nominal resolution in projection units.\n * @param {import(\"./coordinate.js\").Coordinate} point Point to find adjusted resolution at.\n * @param {Units=} opt_units Units to get the point resolution in.\n * Default is the projection's units.\n * @return {number} Point resolution.\n * @api\n */\nexport function getPointResolution(projection, resolution, point, opt_units) {\n projection = get(projection);\n var pointResolution;\n var getter = projection.getPointResolutionFunc();\n if (getter) {\n pointResolution = getter(resolution, point);\n } else {\n var units = projection.getUnits();\n if (units == Units.DEGREES && !opt_units || opt_units == Units.DEGREES) {\n pointResolution = resolution;\n } else {\n // Estimate point resolution by transforming the center pixel to EPSG:4326,\n // measuring its width and height on the normal sphere, and taking the\n // average of the width and height.\n var toEPSG4326 = getTransformFromProjections(projection, get('EPSG:4326'));\n var vertices = [\n point[0] - resolution / 2, point[1],\n point[0] + resolution / 2, point[1],\n point[0], point[1] - resolution / 2,\n point[0], point[1] + resolution / 2\n ];\n vertices = toEPSG4326(vertices, vertices, 2);\n var width = getDistance(vertices.slice(0, 2), vertices.slice(2, 4));\n var height = getDistance(vertices.slice(4, 6), vertices.slice(6, 8));\n pointResolution = (width + height) / 2;\n var metersPerUnit = opt_units ?\n METERS_PER_UNIT[opt_units] :\n projection.getMetersPerUnit();\n if (metersPerUnit !== undefined) {\n pointResolution /= metersPerUnit;\n }\n }\n }\n return pointResolution;\n}\n\n\n/**\n * Registers transformation functions that don't alter coordinates. Those allow\n * to transform between projections with equal meaning.\n *\n * @param {Array} projections Projections.\n * @api\n */\nexport function addEquivalentProjections(projections) {\n addProjections(projections);\n projections.forEach(function(source) {\n projections.forEach(function(destination) {\n if (source !== destination) {\n addTransformFunc(source, destination, cloneTransform);\n }\n });\n });\n}\n\n\n/**\n * Registers transformation functions to convert coordinates in any projection\n * in projection1 to any projection in projection2.\n *\n * @param {Array} projections1 Projections with equal\n * meaning.\n * @param {Array} projections2 Projections with equal\n * meaning.\n * @param {TransformFunction} forwardTransform Transformation from any\n * projection in projection1 to any projection in projection2.\n * @param {TransformFunction} inverseTransform Transform from any projection\n * in projection2 to any projection in projection1..\n */\nexport function addEquivalentTransforms(projections1, projections2, forwardTransform, inverseTransform) {\n projections1.forEach(function(projection1) {\n projections2.forEach(function(projection2) {\n addTransformFunc(projection1, projection2, forwardTransform);\n addTransformFunc(projection2, projection1, inverseTransform);\n });\n });\n}\n\n\n/**\n * Clear all cached projections and transforms.\n */\nexport function clearAllProjections() {\n projections.clear();\n clearTransformFuncs();\n}\n\n\n/**\n * @param {Projection|string|undefined} projection Projection.\n * @param {string} defaultCode Default code.\n * @return {Projection} Projection.\n */\nexport function createProjection(projection, defaultCode) {\n if (!projection) {\n return get(defaultCode);\n } else if (typeof projection === 'string') {\n return get(projection);\n } else {\n return (\n /** @type {Projection} */ (projection)\n );\n }\n}\n\n\n/**\n * Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform\n * function.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} coordTransform Coordinate\n * transform.\n * @return {TransformFunction} Transform function.\n */\nexport function createTransformFromCoordinateTransform(coordTransform) {\n return (\n /**\n * @param {Array} input Input.\n * @param {Array=} opt_output Output.\n * @param {number=} opt_dimension Dimension.\n * @return {Array} Output.\n */\n function(input, opt_output, opt_dimension) {\n var length = input.length;\n var dimension = opt_dimension !== undefined ? opt_dimension : 2;\n var output = opt_output !== undefined ? opt_output : new Array(length);\n for (var i = 0; i < length; i += dimension) {\n var point = coordTransform([input[i], input[i + 1]]);\n output[i] = point[0];\n output[i + 1] = point[1];\n for (var j = dimension - 1; j >= 2; --j) {\n output[i + j] = input[i + j];\n }\n }\n return output;\n });\n}\n\n\n/**\n * Registers coordinate transform functions to convert coordinates between the\n * source projection and the destination projection.\n * The forward and inverse functions convert coordinate pairs; this function\n * converts these into the functions used internally which also handle\n * extents and coordinate arrays.\n *\n * @param {ProjectionLike} source Source projection.\n * @param {ProjectionLike} destination Destination projection.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} forward The forward transform\n * function (that is, from the source projection to the destination\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} inverse The inverse transform\n * function (that is, from the destination projection to the source\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}.\n * @api\n */\nexport function addCoordinateTransforms(source, destination, forward, inverse) {\n var sourceProj = get(source);\n var destProj = get(destination);\n addTransformFunc(sourceProj, destProj, createTransformFromCoordinateTransform(forward));\n addTransformFunc(destProj, sourceProj, createTransformFromCoordinateTransform(inverse));\n}\n\n\n/**\n * Transforms a coordinate from longitude/latitude to a different projection.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate as longitude and latitude, i.e.\n * an array with longitude as 1st and latitude as 2nd element.\n * @param {ProjectionLike=} opt_projection Target projection. The\n * default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate projected to the target projection.\n * @api\n */\nexport function fromLonLat(coordinate, opt_projection) {\n return transform(coordinate, 'EPSG:4326',\n opt_projection !== undefined ? opt_projection : 'EPSG:3857');\n}\n\n\n/**\n * Transforms a coordinate to longitude/latitude.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Projected coordinate.\n * @param {ProjectionLike=} opt_projection Projection of the coordinate.\n * The default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate as longitude and latitude, i.e. an array\n * with longitude as 1st and latitude as 2nd element.\n * @api\n */\nexport function toLonLat(coordinate, opt_projection) {\n var lonLat = transform(coordinate,\n opt_projection !== undefined ? opt_projection : 'EPSG:3857', 'EPSG:4326');\n var lon = lonLat[0];\n if (lon < -180 || lon > 180) {\n lonLat[0] = modulo(lon + 180, 360) - 180;\n }\n return lonLat;\n}\n\n\n/**\n * Checks if two projections are the same, that is every coordinate in one\n * projection does represent the same geographic point as the same coordinate in\n * the other projection.\n *\n * @param {Projection} projection1 Projection 1.\n * @param {Projection} projection2 Projection 2.\n * @return {boolean} Equivalent.\n * @api\n */\nexport function equivalent(projection1, projection2) {\n if (projection1 === projection2) {\n return true;\n }\n var equalUnits = projection1.getUnits() === projection2.getUnits();\n if (projection1.getCode() === projection2.getCode()) {\n return equalUnits;\n } else {\n var transformFunc = getTransformFromProjections(projection1, projection2);\n return transformFunc === cloneTransform && equalUnits;\n }\n}\n\n\n/**\n * Searches in the list of transform functions for the function for converting\n * coordinates from the source projection to the destination projection.\n *\n * @param {Projection} sourceProjection Source Projection object.\n * @param {Projection} destinationProjection Destination Projection\n * object.\n * @return {TransformFunction} Transform function.\n */\nexport function getTransformFromProjections(sourceProjection, destinationProjection) {\n var sourceCode = sourceProjection.getCode();\n var destinationCode = destinationProjection.getCode();\n var transformFunc = getTransformFunc(sourceCode, destinationCode);\n if (!transformFunc) {\n transformFunc = identityTransform;\n }\n return transformFunc;\n}\n\n\n/**\n * Given the projection-like objects, searches for a transformation\n * function to convert a coordinates array from the source projection to the\n * destination projection.\n *\n * @param {ProjectionLike} source Source.\n * @param {ProjectionLike} destination Destination.\n * @return {TransformFunction} Transform function.\n * @api\n */\nexport function getTransform(source, destination) {\n var sourceProjection = get(source);\n var destinationProjection = get(destination);\n return getTransformFromProjections(sourceProjection, destinationProjection);\n}\n\n\n/**\n * Transforms a coordinate from source projection to destination projection.\n * This returns a new coordinate (and does not modify the original).\n *\n * See {@link module:ol/proj~transformExtent} for extent transformation.\n * See the transform method of {@link module:ol/geom/Geometry~Geometry} and its\n * subclasses for geometry transforms.\n *\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate.\n * @api\n */\nexport function transform(coordinate, source, destination) {\n var transformFunc = getTransform(source, destination);\n return transformFunc(coordinate, undefined, coordinate.length);\n}\n\n\n/**\n * Transforms an extent from source projection to destination projection. This\n * returns a new extent (and does not modify the original).\n *\n * @param {import(\"./extent.js\").Extent} extent The extent to transform.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @return {import(\"./extent.js\").Extent} The transformed extent.\n * @api\n */\nexport function transformExtent(extent, source, destination) {\n var transformFunc = getTransform(source, destination);\n return applyTransform(extent, transformFunc);\n}\n\n\n/**\n * Transforms the given point to the destination projection.\n *\n * @param {import(\"./coordinate.js\").Coordinate} point Point.\n * @param {Projection} sourceProjection Source projection.\n * @param {Projection} destinationProjection Destination projection.\n * @return {import(\"./coordinate.js\").Coordinate} Point.\n */\nexport function transformWithProjections(point, sourceProjection, destinationProjection) {\n var transformFunc = getTransformFromProjections(sourceProjection, destinationProjection);\n return transformFunc(point);\n}\n\n/**\n * Add transforms to and from EPSG:4326 and EPSG:3857. This function is called\n * by when this module is executed and should only need to be called again after\n * `clearAllProjections()` is called (e.g. in tests).\n */\nexport function addCommon() {\n // Add transformations that don't alter coordinates to convert within set of\n // projections with equal meaning.\n addEquivalentProjections(EPSG3857_PROJECTIONS);\n addEquivalentProjections(EPSG4326_PROJECTIONS);\n // Add transformations to convert EPSG:4326 like coordinates to EPSG:3857 like\n // coordinates and back.\n addEquivalentTransforms(EPSG4326_PROJECTIONS, EPSG3857_PROJECTIONS, fromEPSG4326, toEPSG4326);\n}\n\naddCommon();\n\n//# sourceMappingURL=proj.js.map","/**\n * @module ol/dom\n */\n\n\n/**\n * Create an html canvas element and returns its 2d context.\n * @param {number=} opt_width Canvas width.\n * @param {number=} opt_height Canvas height.\n * @return {CanvasRenderingContext2D} The context.\n */\nexport function createCanvasContext2D(opt_width, opt_height) {\n var canvas = /** @type {HTMLCanvasElement} */ (document.createElement('canvas'));\n if (opt_width) {\n canvas.width = opt_width;\n }\n if (opt_height) {\n canvas.height = opt_height;\n }\n return /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));\n}\n\n\n/**\n * Get the current computed width for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerWidth(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The width.\n */\nexport function outerWidth(element) {\n var width = element.offsetWidth;\n var style = getComputedStyle(element);\n width += parseInt(style.marginLeft, 10) + parseInt(style.marginRight, 10);\n\n return width;\n}\n\n\n/**\n * Get the current computed height for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerHeight(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The height.\n */\nexport function outerHeight(element) {\n var height = element.offsetHeight;\n var style = getComputedStyle(element);\n height += parseInt(style.marginTop, 10) + parseInt(style.marginBottom, 10);\n\n return height;\n}\n\n/**\n * @param {Node} newNode Node to replace old node\n * @param {Node} oldNode The node to be replaced\n */\nexport function replaceNode(newNode, oldNode) {\n var parent = oldNode.parentNode;\n if (parent) {\n parent.replaceChild(newNode, oldNode);\n }\n}\n\n/**\n * @param {Node} node The node to remove.\n * @returns {Node} The node that was removed or null.\n */\nexport function removeNode(node) {\n return node && node.parentNode ? node.parentNode.removeChild(node) : null;\n}\n\n/**\n * @param {Node} node The node to remove the children from.\n */\nexport function removeChildren(node) {\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n}\n\n//# sourceMappingURL=dom.js.map","/**\n * @module ol/functions\n */\n\n/**\n * Always returns true.\n * @returns {boolean} true.\n */\nexport function TRUE() {\n return true;\n}\n\n/**\n * Always returns false.\n * @returns {boolean} false.\n */\nexport function FALSE() {\n return false;\n}\n\n/**\n * A reusable function, used e.g. as a default for callbacks.\n *\n * @return {void} Nothing.\n */\nexport function VOID() {}\n\n//# sourceMappingURL=functions.js.map","/**\n * @module ol/Object\n */\nimport {getUid} from './util.js';\nimport ObjectEventType from './ObjectEventType.js';\nimport Observable from './Observable.js';\nimport Event from './events/Event.js';\nimport {assign} from './obj.js';\n\n\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Object~BaseObject} instances are instances of this type.\n */\nexport var ObjectEvent = /*@__PURE__*/(function (Event) {\n function ObjectEvent(type, key, oldValue) {\n Event.call(this, type);\n\n /**\n * The name of the property whose value is changing.\n * @type {string}\n * @api\n */\n this.key = key;\n\n /**\n * The old value. To get the new value use `e.target.get(e.key)` where\n * `e` is the event object.\n * @type {*}\n * @api\n */\n this.oldValue = oldValue;\n\n }\n\n if ( Event ) ObjectEvent.__proto__ = Event;\n ObjectEvent.prototype = Object.create( Event && Event.prototype );\n ObjectEvent.prototype.constructor = ObjectEvent;\n\n return ObjectEvent;\n}(Event));\n\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Most non-trivial classes inherit from this.\n *\n * This extends {@link module:ol/Observable} with observable\n * properties, where each property is observable as well as the object as a\n * whole.\n *\n * Classes that inherit from this have pre-defined properties, to which you can\n * add your owns. The pre-defined properties are listed in this documentation as\n * 'Observable Properties', and have their own accessors; for example,\n * {@link module:ol/Map~Map} has a `target` property, accessed with\n * `getTarget()` and changed with `setTarget()`. Not all properties are however\n * settable. There are also general-purpose accessors `get()` and `set()`. For\n * example, `get('target')` is equivalent to `getTarget()`.\n *\n * The `set` accessors trigger a change event, and you can monitor this by\n * registering a listener. For example, {@link module:ol/View~View} has a\n * `center` property, so `view.on('change:center', function(evt) {...});` would\n * call the function whenever the value of the center property changes. Within\n * the function, `evt.target` would be the view, so `evt.target.getCenter()`\n * would return the new center.\n *\n * You can add your own observable properties with\n * `object.set('prop', 'value')`, and retrieve that with `object.get('prop')`.\n * You can listen for changes on that property value with\n * `object.on('change:prop', listener)`. You can get a list of all\n * properties with {@link module:ol/Object~BaseObject#getProperties}.\n *\n * Note that the observable properties are separate from standard JS properties.\n * You can, for example, give your map object a title with\n * `map.title='New title'` and with `map.set('title', 'Another title')`. The\n * first will be a `hasOwnProperty`; the second will appear in\n * `getProperties()`. Only the second is observable.\n *\n * Properties can be deleted by using the unset method. E.g.\n * object.unset('foo').\n *\n * @fires ObjectEvent\n * @api\n */\nvar BaseObject = /*@__PURE__*/(function (Observable) {\n function BaseObject(opt_values) {\n Observable.call(this);\n\n // Call {@link module:ol/util~getUid} to ensure that the order of objects' ids is\n // the same as the order in which they were created. This also helps to\n // ensure that object properties are always added in the same order, which\n // helps many JavaScript engines generate faster code.\n getUid(this);\n\n /**\n * @private\n * @type {!Object}\n */\n this.values_ = {};\n\n if (opt_values !== undefined) {\n this.setProperties(opt_values);\n }\n }\n\n if ( Observable ) BaseObject.__proto__ = Observable;\n BaseObject.prototype = Object.create( Observable && Observable.prototype );\n BaseObject.prototype.constructor = BaseObject;\n\n /**\n * Gets a value.\n * @param {string} key Key name.\n * @return {*} Value.\n * @api\n */\n BaseObject.prototype.get = function get (key) {\n var value;\n if (this.values_.hasOwnProperty(key)) {\n value = this.values_[key];\n }\n return value;\n };\n\n /**\n * Get a list of object property names.\n * @return {Array} List of property names.\n * @api\n */\n BaseObject.prototype.getKeys = function getKeys () {\n return Object.keys(this.values_);\n };\n\n /**\n * Get an object of all property names and values.\n * @return {Object} Object.\n * @api\n */\n BaseObject.prototype.getProperties = function getProperties () {\n return assign({}, this.values_);\n };\n\n /**\n * @param {string} key Key name.\n * @param {*} oldValue Old value.\n */\n BaseObject.prototype.notify = function notify (key, oldValue) {\n var eventType;\n eventType = getChangeEventType(key);\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n eventType = ObjectEventType.PROPERTYCHANGE;\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n };\n\n /**\n * Sets a value.\n * @param {string} key Key name.\n * @param {*} value Value.\n * @param {boolean=} opt_silent Update without triggering an event.\n * @api\n */\n BaseObject.prototype.set = function set (key, value, opt_silent) {\n if (opt_silent) {\n this.values_[key] = value;\n } else {\n var oldValue = this.values_[key];\n this.values_[key] = value;\n if (oldValue !== value) {\n this.notify(key, oldValue);\n }\n }\n };\n\n /**\n * Sets a collection of key-value pairs. Note that this changes any existing\n * properties and adds new ones (it does not remove any existing properties).\n * @param {Object} values Values.\n * @param {boolean=} opt_silent Update without triggering an event.\n * @api\n */\n BaseObject.prototype.setProperties = function setProperties (values, opt_silent) {\n for (var key in values) {\n this.set(key, values[key], opt_silent);\n }\n };\n\n /**\n * Unsets a property.\n * @param {string} key Key name.\n * @param {boolean=} opt_silent Unset without triggering an event.\n * @api\n */\n BaseObject.prototype.unset = function unset (key, opt_silent) {\n if (key in this.values_) {\n var oldValue = this.values_[key];\n delete this.values_[key];\n if (!opt_silent) {\n this.notify(key, oldValue);\n }\n }\n };\n\n return BaseObject;\n}(Observable));\n\n\n/**\n * @type {Object}\n */\nvar changeEventTypeCache = {};\n\n\n/**\n * @param {string} key Key name.\n * @return {string} Change name.\n */\nexport function getChangeEventType(key) {\n return changeEventTypeCache.hasOwnProperty(key) ?\n changeEventTypeCache[key] :\n (changeEventTypeCache[key] = 'change:' + key);\n}\n\n\nexport default BaseObject;\n\n//# sourceMappingURL=Object.js.map","/**\n * @module ol/has\n */\n\nvar ua = typeof navigator !== 'undefined' ?\n navigator.userAgent.toLowerCase() : '';\n\n/**\n * User agent string says we are dealing with Firefox as browser.\n * @type {boolean}\n */\nexport var FIREFOX = ua.indexOf('firefox') !== -1;\n\n/**\n * User agent string says we are dealing with Safari as browser.\n * @type {boolean}\n */\nexport var SAFARI = ua.indexOf('safari') !== -1 && ua.indexOf('chrom') == -1;\n\n/**\n * User agent string says we are dealing with a WebKit engine.\n * @type {boolean}\n */\nexport var WEBKIT = ua.indexOf('webkit') !== -1 && ua.indexOf('edge') == -1;\n\n/**\n * User agent string says we are dealing with a Mac as platform.\n * @type {boolean}\n */\nexport var MAC = ua.indexOf('macintosh') !== -1;\n\n\n/**\n * The ratio between physical pixels and device-independent pixels\n * (dips) on the device (`window.devicePixelRatio`).\n * @const\n * @type {number}\n * @api\n */\nexport var DEVICE_PIXEL_RATIO = window.devicePixelRatio || 1;\n\n\n/**\n * True if the browser's Canvas implementation implements {get,set}LineDash.\n * @type {boolean}\n */\nexport var CANVAS_LINE_DASH = function() {\n var has = false;\n try {\n has = !!document.createElement('canvas').getContext('2d').setLineDash;\n } catch (e) {\n // pass\n }\n return has;\n}();\n\n\n/**\n * Is HTML5 geolocation supported in the current browser?\n * @const\n * @type {boolean}\n * @api\n */\nexport var GEOLOCATION = 'geolocation' in navigator;\n\n\n/**\n * True if browser supports touch events.\n * @const\n * @type {boolean}\n * @api\n */\nexport var TOUCH = 'ontouchstart' in window;\n\n\n/**\n * True if browser supports pointer events.\n * @const\n * @type {boolean}\n */\nexport var POINTER = 'PointerEvent' in window;\n\n\n/**\n * True if browser supports ms pointer events (IE 10).\n * @const\n * @type {boolean}\n */\nexport var MSPOINTER = !!(navigator.msPointerEnabled);\n\n\nexport {HAS as WEBGL} from './webgl.js';\n\n//# sourceMappingURL=has.js.map","/**\n * @module ol/geom/GeometryLayout\n */\n\n/**\n * The coordinate layout for geometries, indicating whether a 3rd or 4th z ('Z')\n * or measure ('M') coordinate is available. Supported values are `'XY'`,\n * `'XYZ'`, `'XYM'`, `'XYZM'`.\n * @enum {string}\n */\nexport default {\n XY: 'XY',\n XYZ: 'XYZ',\n XYM: 'XYM',\n XYZM: 'XYZM'\n};\n\n//# sourceMappingURL=GeometryLayout.js.map","/**\n * @module ol/layer/Property\n */\n\n/**\n * @enum {string}\n */\nexport default {\n OPACITY: 'opacity',\n VISIBLE: 'visible',\n EXTENT: 'extent',\n Z_INDEX: 'zIndex',\n MAX_RESOLUTION: 'maxResolution',\n MIN_RESOLUTION: 'minResolution',\n SOURCE: 'source'\n};\n\n//# sourceMappingURL=Property.js.map","/**\n * @module ol/ImageState\n */\n\n/**\n * @enum {number}\n */\nexport default {\n IDLE: 0,\n LOADING: 1,\n LOADED: 2,\n ERROR: 3\n};\n\n//# sourceMappingURL=ImageState.js.map","/**\n * @module ol/easing\n */\n\n\n/**\n * Start slow and speed up.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function easeIn(t) {\n return Math.pow(t, 3);\n}\n\n\n/**\n * Start fast and slow down.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function easeOut(t) {\n return 1 - easeIn(1 - t);\n}\n\n\n/**\n * Start slow, speed up, and then slow down again.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function inAndOut(t) {\n return 3 * t * t - 2 * t * t * t;\n}\n\n\n/**\n * Maintain a constant speed over time.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function linear(t) {\n return t;\n}\n\n\n/**\n * Start slow, speed up, and at the very end slow down again. This has the\n * same general behavior as {@link module:ol/easing~inAndOut}, but the final\n * slowdown is delayed.\n * @param {number} t Input between 0 and 1.\n * @return {number} Output between 0 and 1.\n * @api\n */\nexport function upAndDown(t) {\n if (t < 0.5) {\n return inAndOut(2 * t);\n } else {\n return 1 - inAndOut(2 * (t - 0.5));\n }\n}\n\n//# sourceMappingURL=easing.js.map","/**\n * @module ol/extent/Relationship\n */\n\n/**\n * Relationship to an extent.\n * @enum {number}\n */\nexport default {\n UNKNOWN: 0,\n INTERSECTING: 1,\n ABOVE: 2,\n RIGHT: 4,\n BELOW: 8,\n LEFT: 16\n};\n\n//# sourceMappingURL=Relationship.js.map","/**\n * @module ol/proj/Units\n */\n\n/**\n * Projection units: `'degrees'`, `'ft'`, `'m'`, `'pixels'`, `'tile-pixels'` or\n * `'us-ft'`.\n * @enum {string}\n */\nvar Units = {\n DEGREES: 'degrees',\n FEET: 'ft',\n METERS: 'm',\n PIXELS: 'pixels',\n TILE_PIXELS: 'tile-pixels',\n USFEET: 'us-ft'\n};\n\n\n/**\n * Meters per unit lookup table.\n * @const\n * @type {Object}\n * @api\n */\nexport var METERS_PER_UNIT = {};\n// use the radius of the Normal sphere\nMETERS_PER_UNIT[Units.DEGREES] = 2 * Math.PI * 6370997 / 360;\nMETERS_PER_UNIT[Units.FEET] = 0.3048;\nMETERS_PER_UNIT[Units.METERS] = 1;\nMETERS_PER_UNIT[Units.USFEET] = 1200 / 3937;\n\nexport default Units;\n\n//# sourceMappingURL=Units.js.map","/**\n * @module ol/css\n */\n\n\n/**\n * The CSS class for hidden feature.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_HIDDEN = 'ol-hidden';\n\n\n/**\n * The CSS class that we'll give the DOM elements to have them selectable.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_SELECTABLE = 'ol-selectable';\n\n\n/**\n * The CSS class that we'll give the DOM elements to have them unselectable.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_UNSELECTABLE = 'ol-unselectable';\n\n\n/**\n * The CSS class for unsupported feature.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_UNSUPPORTED = 'ol-unsupported';\n\n\n/**\n * The CSS class for controls.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_CONTROL = 'ol-control';\n\n\n/**\n * The CSS class that we'll give the DOM elements that are collapsed, i.e.\n * to those elements which usually can be expanded.\n *\n * @const\n * @type {string}\n */\nexport var CLASS_COLLAPSED = 'ol-collapsed';\n\n\n/**\n * Get the list of font families from a font spec. Note that this doesn't work\n * for font families that have commas in them.\n * @param {string} The CSS font property.\n * @return {Object} The font families (or null if the input spec is invalid).\n */\nexport var getFontFamilies = (function() {\n var style;\n var cache = {};\n return function(font) {\n if (!style) {\n style = document.createElement('div').style;\n }\n if (!(font in cache)) {\n style.font = font;\n var family = style.fontFamily;\n style.font = '';\n if (!family) {\n return null;\n }\n cache[font] = family.split(/,\\s?/);\n }\n return cache[font];\n };\n})();\n\n//# sourceMappingURL=css.js.map","/**\n * @module ol/events/Event\n */\n\n/**\n * @classdesc\n * Stripped down implementation of the W3C DOM Level 2 Event interface.\n * See https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface.\n *\n * This implementation only provides `type` and `target` properties, and\n * `stopPropagation` and `preventDefault` methods. It is meant as base class\n * for higher level events defined in the library, and works with\n * {@link module:ol/events/Target~Target}.\n */\nvar Event = function Event(type) {\n\n /**\n * @type {boolean}\n */\n this.propagationStopped;\n\n /**\n * The event type.\n * @type {string}\n * @api\n */\n this.type = type;\n\n /**\n * The event target.\n * @type {Object}\n * @api\n */\n this.target = null;\n};\n\n/**\n * Stop event propagation.\n * @api\n */\nEvent.prototype.preventDefault = function preventDefault () {\n this.propagationStopped = true;\n};\n\n/**\n * Stop event propagation.\n * @api\n */\nEvent.prototype.stopPropagation = function stopPropagation () {\n this.propagationStopped = true;\n};\n\n\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function stopPropagation(evt) {\n evt.stopPropagation();\n}\n\n\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function preventDefault(evt) {\n evt.preventDefault();\n}\n\nexport default Event;\n\n//# sourceMappingURL=Event.js.map","/**\n * @module ol/tilecoord\n */\n\n\n/**\n * An array of three numbers representing the location of a tile in a tile\n * grid. The order is `z`, `x`, and `y`. `z` is the zoom level.\n * @typedef {Array} TileCoord\n * @api\n */\n\n\n/**\n * @param {number} z Z.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {TileCoord=} opt_tileCoord Tile coordinate.\n * @return {TileCoord} Tile coordinate.\n */\nexport function createOrUpdate(z, x, y, opt_tileCoord) {\n if (opt_tileCoord !== undefined) {\n opt_tileCoord[0] = z;\n opt_tileCoord[1] = x;\n opt_tileCoord[2] = y;\n return opt_tileCoord;\n } else {\n return [z, x, y];\n }\n}\n\n\n/**\n * @param {number} z Z.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {string} Key.\n */\nexport function getKeyZXY(z, x, y) {\n return z + '/' + x + '/' + y;\n}\n\n\n/**\n * Get the key for a tile coord.\n * @param {TileCoord} tileCoord The tile coord.\n * @return {string} Key.\n */\nexport function getKey(tileCoord) {\n return getKeyZXY(tileCoord[0], tileCoord[1], tileCoord[2]);\n}\n\n\n/**\n * Get a tile coord given a key.\n * @param {string} key The tile coord key.\n * @return {TileCoord} The tile coord.\n */\nexport function fromKey(key) {\n return key.split('/').map(Number);\n}\n\n\n/**\n * @param {TileCoord} tileCoord Tile coord.\n * @return {number} Hash.\n */\nexport function hash(tileCoord) {\n return (tileCoord[1] << tileCoord[0]) + tileCoord[2];\n}\n\n\n/**\n * @param {TileCoord} tileCoord Tile coord.\n * @return {string} Quad key.\n */\nexport function quadKey(tileCoord) {\n var z = tileCoord[0];\n var digits = new Array(z);\n var mask = 1 << (z - 1);\n var i, charCode;\n for (i = 0; i < z; ++i) {\n // 48 is charCode for 0 - '0'.charCodeAt(0)\n charCode = 48;\n if (tileCoord[1] & mask) {\n charCode += 1;\n }\n if (tileCoord[2] & mask) {\n charCode += 2;\n }\n digits[i] = String.fromCharCode(charCode);\n mask >>= 1;\n }\n return digits.join('');\n}\n\n\n/**\n * @param {TileCoord} tileCoord Tile coordinate.\n * @param {!import(\"./tilegrid/TileGrid.js\").default} tileGrid Tile grid.\n * @return {boolean} Tile coordinate is within extent and zoom level range.\n */\nexport function withinExtentAndZ(tileCoord, tileGrid) {\n var z = tileCoord[0];\n var x = tileCoord[1];\n var y = tileCoord[2];\n\n if (tileGrid.getMinZoom() > z || z > tileGrid.getMaxZoom()) {\n return false;\n }\n var extent = tileGrid.getExtent();\n var tileRange;\n if (!extent) {\n tileRange = tileGrid.getFullTileRange(z);\n } else {\n tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);\n }\n if (!tileRange) {\n return true;\n } else {\n return tileRange.containsXY(x, y);\n }\n}\n\n//# sourceMappingURL=tilecoord.js.map","/**\n * @module ol/LayerType\n */\n\n/**\n * A layer type used when creating layer renderers.\n * @enum {string}\n */\nexport default {\n IMAGE: 'IMAGE',\n TILE: 'TILE',\n VECTOR_TILE: 'VECTOR_TILE',\n VECTOR: 'VECTOR'\n};\n\n//# sourceMappingURL=LayerType.js.map","/**\n * @module ol/size\n */\n\n\n/**\n * An array of numbers representing a size: `[width, height]`.\n * @typedef {Array} Size\n * @api\n */\n\n\n/**\n * Returns a buffered size.\n * @param {Size} size Size.\n * @param {number} num The amount by which to buffer.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} The buffered size.\n */\nexport function buffer(size, num, opt_size) {\n if (opt_size === undefined) {\n opt_size = [0, 0];\n }\n opt_size[0] = size[0] + 2 * num;\n opt_size[1] = size[1] + 2 * num;\n return opt_size;\n}\n\n\n/**\n * Determines if a size has a positive area.\n * @param {Size} size The size to test.\n * @return {boolean} The size has a positive area.\n */\nexport function hasArea(size) {\n return size[0] > 0 && size[1] > 0;\n}\n\n\n/**\n * Returns a size scaled by a ratio. The result will be an array of integers.\n * @param {Size} size Size.\n * @param {number} ratio Ratio.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} The scaled size.\n */\nexport function scale(size, ratio, opt_size) {\n if (opt_size === undefined) {\n opt_size = [0, 0];\n }\n opt_size[0] = (size[0] * ratio + 0.5) | 0;\n opt_size[1] = (size[1] * ratio + 0.5) | 0;\n return opt_size;\n}\n\n\n/**\n * Returns an `Size` array for the passed in number (meaning: square) or\n * `Size` array.\n * (meaning: non-square),\n * @param {number|Size} size Width and height.\n * @param {Size=} opt_size Optional reusable size array.\n * @return {Size} Size.\n * @api\n */\nexport function toSize(size, opt_size) {\n if (Array.isArray(size)) {\n return size;\n } else {\n if (opt_size === undefined) {\n opt_size = [size, size];\n } else {\n opt_size[0] = opt_size[1] = /** @type {number} */ (size);\n }\n return opt_size;\n }\n}\n\n//# sourceMappingURL=size.js.map","/**\n * @module ol/geom/flat/transform\n */\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {Array=} opt_dest Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function transform2D(flatCoordinates, offset, end, stride, transform, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var x = flatCoordinates[j];\n var y = flatCoordinates[j + 1];\n dest[i++] = transform[0] * x + transform[2] * y + transform[4];\n dest[i++] = transform[1] * x + transform[3] * y + transform[5];\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} angle Angle.\n * @param {Array} anchor Rotation anchor point.\n * @param {Array=} opt_dest Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function rotate(flatCoordinates, offset, end, stride, angle, anchor, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n var anchorX = anchor[0];\n var anchorY = anchor[1];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var deltaX = flatCoordinates[j] - anchorX;\n var deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + deltaX * cos - deltaY * sin;\n dest[i++] = anchorY + deltaX * sin + deltaY * cos;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n\n/**\n * Scale the coordinates.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} sx Scale factor in the x-direction.\n * @param {number} sy Scale factor in the y-direction.\n * @param {Array} anchor Scale anchor point.\n * @param {Array=} opt_dest Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function scale(flatCoordinates, offset, end, stride, sx, sy, anchor, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var anchorX = anchor[0];\n var anchorY = anchor[1];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n var deltaX = flatCoordinates[j] - anchorX;\n var deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + sx * deltaX;\n dest[i++] = anchorY + sy * deltaY;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @param {Array=} opt_dest Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function translate(flatCoordinates, offset, end, stride, deltaX, deltaY, opt_dest) {\n var dest = opt_dest ? opt_dest : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n dest[i++] = flatCoordinates[j] + deltaX;\n dest[i++] = flatCoordinates[j + 1] + deltaY;\n for (var k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (opt_dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n//# sourceMappingURL=transform.js.map","/**\n * @module ol/CollectionEventType\n */\n\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when an item is added to the collection.\n * @event module:ol/Collection.CollectionEvent#add\n * @api\n */\n ADD: 'add',\n /**\n * Triggered when an item is removed from the collection.\n * @event module:ol/Collection.CollectionEvent#remove\n * @api\n */\n REMOVE: 'remove'\n};\n\n//# sourceMappingURL=CollectionEventType.js.map","/**\n * @module ol/render/EventType\n */\n\n/**\n * @enum {string}\n */\nexport default {\n /**\n * @event module:ol/render/Event~RenderEvent#postcompose\n * @api\n */\n POSTCOMPOSE: 'postcompose',\n /**\n * @event module:ol/render/Event~RenderEvent#precompose\n * @api\n */\n PRECOMPOSE: 'precompose',\n /**\n * @event module:ol/render/Event~RenderEvent#render\n * @api\n */\n RENDER: 'render',\n /**\n * Triggered when rendering is complete, i.e. all sources and tiles have\n * finished loading for the current viewport, and all tiles are faded in.\n * @event module:ol/render/Event~RenderEvent#rendercomplete\n * @api\n */\n RENDERCOMPLETE: 'rendercomplete'\n};\n\n//# sourceMappingURL=EventType.js.map","/**\n * @module ol/colorlike\n */\nimport {toString} from './color.js';\n\n\n/**\n * A type accepted by CanvasRenderingContext2D.fillStyle\n * or CanvasRenderingContext2D.strokeStyle.\n * Represents a color, pattern, or gradient. The origin for patterns and\n * gradients as fill style is an increment of 512 css pixels from map coordinate\n * `[0, 0]`. For seamless repeat patterns, width and height of the pattern image\n * must be a factor of two (2, 4, 8, ..., 512).\n *\n * @typedef {string|CanvasPattern|CanvasGradient} ColorLike\n * @api\n */\n\n\n/**\n * @param {import(\"./color.js\").Color|ColorLike} color Color.\n * @return {ColorLike} The color as an {@link ol/colorlike~ColorLike}.\n * @api\n */\nexport function asColorLike(color) {\n if (Array.isArray(color)) {\n return toString(color);\n } else {\n return color;\n }\n}\n\n//# sourceMappingURL=colorlike.js.map","/**\n * @module ol/Collection\n */\nimport AssertionError from './AssertionError.js';\nimport CollectionEventType from './CollectionEventType.js';\nimport BaseObject from './Object.js';\nimport Event from './events/Event.js';\n\n\n/**\n * @enum {string}\n * @private\n */\nvar Property = {\n LENGTH: 'length'\n};\n\n\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Collection~Collection} instances are instances of this\n * type.\n */\nexport var CollectionEvent = /*@__PURE__*/(function (Event) {\n function CollectionEvent(type, opt_element) {\n Event.call(this, type);\n\n /**\n * The element that is added to or removed from the collection.\n * @type {*}\n * @api\n */\n this.element = opt_element;\n\n }\n\n if ( Event ) CollectionEvent.__proto__ = Event;\n CollectionEvent.prototype = Object.create( Event && Event.prototype );\n CollectionEvent.prototype.constructor = CollectionEvent;\n\n return CollectionEvent;\n}(Event));\n\n\n/**\n * @typedef {Object} Options\n * @property {boolean} [unique=false] Disallow the same item from being added to\n * the collection twice.\n */\n\n/**\n * @classdesc\n * An expanded version of standard JS Array, adding convenience methods for\n * manipulation. Add and remove changes to the Collection trigger a Collection\n * event. Note that this does not cover changes to the objects _within_ the\n * Collection; they trigger events on the appropriate object, not on the\n * Collection as a whole.\n *\n * @fires CollectionEvent\n *\n * @template T\n * @api\n */\nvar Collection = /*@__PURE__*/(function (BaseObject) {\n function Collection(opt_array, opt_options) {\n\n BaseObject.call(this);\n\n var options = opt_options || {};\n\n /**\n * @private\n * @type {boolean}\n */\n this.unique_ = !!options.unique;\n\n /**\n * @private\n * @type {!Array}\n */\n this.array_ = opt_array ? opt_array : [];\n\n if (this.unique_) {\n for (var i = 0, ii = this.array_.length; i < ii; ++i) {\n this.assertUnique_(this.array_[i], i);\n }\n }\n\n this.updateLength_();\n\n }\n\n if ( BaseObject ) Collection.__proto__ = BaseObject;\n Collection.prototype = Object.create( BaseObject && BaseObject.prototype );\n Collection.prototype.constructor = Collection;\n\n /**\n * Remove all elements from the collection.\n * @api\n */\n Collection.prototype.clear = function clear () {\n while (this.getLength() > 0) {\n this.pop();\n }\n };\n\n /**\n * Add elements to the collection. This pushes each item in the provided array\n * to the end of the collection.\n * @param {!Array} arr Array.\n * @return {Collection} This collection.\n * @api\n */\n Collection.prototype.extend = function extend (arr) {\n for (var i = 0, ii = arr.length; i < ii; ++i) {\n this.push(arr[i]);\n }\n return this;\n };\n\n /**\n * Iterate over each element, calling the provided callback.\n * @param {function(T, number, Array): *} f The function to call\n * for every element. This function takes 3 arguments (the element, the\n * index and the array). The return value is ignored.\n * @api\n */\n Collection.prototype.forEach = function forEach (f) {\n var array = this.array_;\n for (var i = 0, ii = array.length; i < ii; ++i) {\n f(array[i], i, array);\n }\n };\n\n /**\n * Get a reference to the underlying Array object. Warning: if the array\n * is mutated, no events will be dispatched by the collection, and the\n * collection's \"length\" property won't be in sync with the actual length\n * of the array.\n * @return {!Array} Array.\n * @api\n */\n Collection.prototype.getArray = function getArray () {\n return this.array_;\n };\n\n /**\n * Get the element at the provided index.\n * @param {number} index Index.\n * @return {T} Element.\n * @api\n */\n Collection.prototype.item = function item (index) {\n return this.array_[index];\n };\n\n /**\n * Get the length of this collection.\n * @return {number} The length of the array.\n * @observable\n * @api\n */\n Collection.prototype.getLength = function getLength () {\n return this.get(Property.LENGTH);\n };\n\n /**\n * Insert an element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n Collection.prototype.insertAt = function insertAt (index, elem) {\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n this.array_.splice(index, 0, elem);\n this.updateLength_();\n this.dispatchEvent(\n new CollectionEvent(CollectionEventType.ADD, elem));\n };\n\n /**\n * Remove the last element of the collection and return it.\n * Return `undefined` if the collection is empty.\n * @return {T|undefined} Element.\n * @api\n */\n Collection.prototype.pop = function pop () {\n return this.removeAt(this.getLength() - 1);\n };\n\n /**\n * Insert the provided element at the end of the collection.\n * @param {T} elem Element.\n * @return {number} New length of the collection.\n * @api\n */\n Collection.prototype.push = function push (elem) {\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n var n = this.getLength();\n this.insertAt(n, elem);\n return this.getLength();\n };\n\n /**\n * Remove the first occurrence of an element from the collection.\n * @param {T} elem Element.\n * @return {T|undefined} The removed element or undefined if none found.\n * @api\n */\n Collection.prototype.remove = function remove (elem) {\n var arr = this.array_;\n for (var i = 0, ii = arr.length; i < ii; ++i) {\n if (arr[i] === elem) {\n return this.removeAt(i);\n }\n }\n return undefined;\n };\n\n /**\n * Remove the element at the provided index and return it.\n * Return `undefined` if the collection does not contain this index.\n * @param {number} index Index.\n * @return {T|undefined} Value.\n * @api\n */\n Collection.prototype.removeAt = function removeAt (index) {\n var prev = this.array_[index];\n this.array_.splice(index, 1);\n this.updateLength_();\n this.dispatchEvent(new CollectionEvent(CollectionEventType.REMOVE, prev));\n return prev;\n };\n\n /**\n * Set the element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n Collection.prototype.setAt = function setAt (index, elem) {\n var n = this.getLength();\n if (index < n) {\n if (this.unique_) {\n this.assertUnique_(elem, index);\n }\n var prev = this.array_[index];\n this.array_[index] = elem;\n this.dispatchEvent(\n new CollectionEvent(CollectionEventType.REMOVE, prev));\n this.dispatchEvent(\n new CollectionEvent(CollectionEventType.ADD, elem));\n } else {\n for (var j = n; j < index; ++j) {\n this.insertAt(j, undefined);\n }\n this.insertAt(index, elem);\n }\n };\n\n /**\n * @private\n */\n Collection.prototype.updateLength_ = function updateLength_ () {\n this.set(Property.LENGTH, this.array_.length);\n };\n\n /**\n * @private\n * @param {T} elem Element.\n * @param {number=} opt_except Optional index to ignore.\n */\n Collection.prototype.assertUnique_ = function assertUnique_ (elem, opt_except) {\n for (var i = 0, ii = this.array_.length; i < ii; ++i) {\n if (this.array_[i] === elem && i !== opt_except) {\n throw new AssertionError(58);\n }\n }\n };\n\n return Collection;\n}(BaseObject));\n\n\nexport default Collection;\n\n//# sourceMappingURL=Collection.js.map","/**\n * @module ol/reproj/common\n */\n\n/**\n * Default maximum allowed threshold (in pixels) for reprojection\n * triangulation.\n * @type {number}\n */\nexport var ERROR_THRESHOLD = 0.5;\n\n/**\n * Enable automatic reprojection of raster sources. Default is `true`.\n * TODO: decide if we want to expose this as a build flag or remove it\n * @type {boolean}\n */\nexport var ENABLE_RASTER_REPROJECTION = true;\n\n//# sourceMappingURL=common.js.map","/**\n * @module ol/style/Fill\n */\nimport {getUid} from '../util.js';\nimport {asString} from '../color.js';\n\n\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} [color] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n */\n\n\n/**\n * @classdesc\n * Set fill style for vector features.\n * @api\n */\nvar Fill = function Fill(opt_options) {\n\n var options = opt_options || {};\n\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n\n /**\n * @private\n * @type {string|undefined}\n */\n this.checksum_ = undefined;\n};\n\n/**\n * Clones the style. The color is not cloned if it is an {@link module:ol/colorlike~ColorLike}.\n * @return {Fill} The cloned style.\n * @api\n */\nFill.prototype.clone = function clone () {\n var color = this.getColor();\n return new Fill({\n color: Array.isArray(color) ? color.slice() : color || undefined\n });\n};\n\n/**\n * Get the fill color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} Color.\n * @api\n */\nFill.prototype.getColor = function getColor () {\n return this.color_;\n};\n\n/**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} color Color.\n * @api\n */\nFill.prototype.setColor = function setColor (color) {\n this.color_ = color;\n this.checksum_ = undefined;\n};\n\n/**\n * @return {string} The checksum.\n */\nFill.prototype.getChecksum = function getChecksum () {\n if (this.checksum_ === undefined) {\n var color = this.color_;\n if (color) {\n if (Array.isArray(color) || typeof color == 'string') {\n this.checksum_ = 'f' + asString(/** @type {import(\"../color.js\").Color|string} */ (color));\n } else {\n this.checksum_ = getUid(this.color_);\n }\n } else {\n this.checksum_ = 'f-';\n }\n }\n\n return this.checksum_;\n};\n\nexport default Fill;\n\n//# sourceMappingURL=Fill.js.map","/**\n * @module ol/style/Stroke\n */\nimport {getUid} from '../util.js';\n\n\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} [color] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n * @property {string} [lineCap='round'] Line cap style: `butt`, `round`, or `square`.\n * @property {string} [lineJoin='round'] Line join style: `bevel`, `round`, or `miter`.\n * @property {Array} [lineDash] Line dash pattern. Default is `undefined` (no dash).\n * Please note that Internet Explorer 10 and lower do not support the `setLineDash` method on\n * the `CanvasRenderingContext2D` and therefore this option will have no visual effect in these browsers.\n * @property {number} [lineDashOffset=0] Line dash offset.\n * @property {number} [miterLimit=10] Miter limit.\n * @property {number} [width] Width.\n */\n\n\n/**\n * @classdesc\n * Set stroke style for vector features.\n * Note that the defaults given are the Canvas defaults, which will be used if\n * option is not defined. The `get` functions return whatever was entered in\n * the options; they will not return the default.\n * @api\n */\nvar Stroke = function Stroke(opt_options) {\n\n var options = opt_options || {};\n\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n\n /**\n * @private\n * @type {string|undefined}\n */\n this.lineCap_ = options.lineCap;\n\n /**\n * @private\n * @type {Array}\n */\n this.lineDash_ = options.lineDash !== undefined ? options.lineDash : null;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.lineDashOffset_ = options.lineDashOffset;\n\n /**\n * @private\n * @type {string|undefined}\n */\n this.lineJoin_ = options.lineJoin;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.miterLimit_ = options.miterLimit;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.width_ = options.width;\n\n /**\n * @private\n * @type {string|undefined}\n */\n this.checksum_ = undefined;\n};\n\n/**\n * Clones the style.\n * @return {Stroke} The cloned style.\n * @api\n */\nStroke.prototype.clone = function clone () {\n var color = this.getColor();\n return new Stroke({\n color: Array.isArray(color) ? color.slice() : color || undefined,\n lineCap: this.getLineCap(),\n lineDash: this.getLineDash() ? this.getLineDash().slice() : undefined,\n lineDashOffset: this.getLineDashOffset(),\n lineJoin: this.getLineJoin(),\n miterLimit: this.getMiterLimit(),\n width: this.getWidth()\n });\n};\n\n/**\n * Get the stroke color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} Color.\n * @api\n */\nStroke.prototype.getColor = function getColor () {\n return this.color_;\n};\n\n/**\n * Get the line cap type for the stroke.\n * @return {string|undefined} Line cap.\n * @api\n */\nStroke.prototype.getLineCap = function getLineCap () {\n return this.lineCap_;\n};\n\n/**\n * Get the line dash style for the stroke.\n * @return {Array} Line dash.\n * @api\n */\nStroke.prototype.getLineDash = function getLineDash () {\n return this.lineDash_;\n};\n\n/**\n * Get the line dash offset for the stroke.\n * @return {number|undefined} Line dash offset.\n * @api\n */\nStroke.prototype.getLineDashOffset = function getLineDashOffset () {\n return this.lineDashOffset_;\n};\n\n/**\n * Get the line join type for the stroke.\n * @return {string|undefined} Line join.\n * @api\n */\nStroke.prototype.getLineJoin = function getLineJoin () {\n return this.lineJoin_;\n};\n\n/**\n * Get the miter limit for the stroke.\n * @return {number|undefined} Miter limit.\n * @api\n */\nStroke.prototype.getMiterLimit = function getMiterLimit () {\n return this.miterLimit_;\n};\n\n/**\n * Get the stroke width.\n * @return {number|undefined} Width.\n * @api\n */\nStroke.prototype.getWidth = function getWidth () {\n return this.width_;\n};\n\n/**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} color Color.\n * @api\n */\nStroke.prototype.setColor = function setColor (color) {\n this.color_ = color;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the line cap.\n *\n * @param {string|undefined} lineCap Line cap.\n * @api\n */\nStroke.prototype.setLineCap = function setLineCap (lineCap) {\n this.lineCap_ = lineCap;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the line dash.\n *\n * Please note that Internet Explorer 10 and lower [do not support][mdn] the\n * `setLineDash` method on the `CanvasRenderingContext2D` and therefore this\n * property will have no visual effect in these browsers.\n *\n * [mdn]: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/setLineDash#Browser_compatibility\n *\n * @param {Array} lineDash Line dash.\n * @api\n */\nStroke.prototype.setLineDash = function setLineDash (lineDash) {\n this.lineDash_ = lineDash;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the line dash offset.\n *\n * @param {number|undefined} lineDashOffset Line dash offset.\n * @api\n */\nStroke.prototype.setLineDashOffset = function setLineDashOffset (lineDashOffset) {\n this.lineDashOffset_ = lineDashOffset;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the line join.\n *\n * @param {string|undefined} lineJoin Line join.\n * @api\n */\nStroke.prototype.setLineJoin = function setLineJoin (lineJoin) {\n this.lineJoin_ = lineJoin;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the miter limit.\n *\n * @param {number|undefined} miterLimit Miter limit.\n * @api\n */\nStroke.prototype.setMiterLimit = function setMiterLimit (miterLimit) {\n this.miterLimit_ = miterLimit;\n this.checksum_ = undefined;\n};\n\n/**\n * Set the width.\n *\n * @param {number|undefined} width Width.\n * @api\n */\nStroke.prototype.setWidth = function setWidth (width) {\n this.width_ = width;\n this.checksum_ = undefined;\n};\n\n/**\n * @return {string} The checksum.\n */\nStroke.prototype.getChecksum = function getChecksum () {\n if (this.checksum_ === undefined) {\n this.checksum_ = 's';\n if (this.color_) {\n if (typeof this.color_ === 'string') {\n this.checksum_ += this.color_;\n } else {\n this.checksum_ += getUid(this.color_);\n }\n } else {\n this.checksum_ += '-';\n }\n this.checksum_ += ',' +\n (this.lineCap_ !== undefined ?\n this.lineCap_.toString() : '-') + ',' +\n (this.lineDash_ ?\n this.lineDash_.toString() : '-') + ',' +\n (this.lineDashOffset_ !== undefined ?\n this.lineDashOffset_ : '-') + ',' +\n (this.lineJoin_ !== undefined ?\n this.lineJoin_ : '-') + ',' +\n (this.miterLimit_ !== undefined ?\n this.miterLimit_.toString() : '-') + ',' +\n (this.width_ !== undefined ?\n this.width_.toString() : '-');\n }\n\n return this.checksum_;\n};\n\nexport default Stroke;\n\n//# sourceMappingURL=Stroke.js.map","/**\n * @module ol/events/Target\n */\nimport Disposable from '../Disposable.js';\nimport {unlistenAll} from '../events.js';\nimport {VOID} from '../functions.js';\nimport Event from './Event.js';\n\n\n/**\n * @typedef {EventTarget|Target} EventTargetLike\n */\n\n\n/**\n * @classdesc\n * A simplified implementation of the W3C DOM Level 2 EventTarget interface.\n * See https://www.w3.org/TR/2000/REC-DOM-Level-2-Events-20001113/events.html#Events-EventTarget.\n *\n * There are two important simplifications compared to the specification:\n *\n * 1. The handling of `useCapture` in `addEventListener` and\n * `removeEventListener`. There is no real capture model.\n * 2. The handling of `stopPropagation` and `preventDefault` on `dispatchEvent`.\n * There is no event target hierarchy. When a listener calls\n * `stopPropagation` or `preventDefault` on an event object, it means that no\n * more listeners after this one will be called. Same as when the listener\n * returns false.\n */\nvar Target = /*@__PURE__*/(function (Disposable) {\n function Target() {\n\n Disposable.call(this);\n\n /**\n * @private\n * @type {!Object}\n */\n this.pendingRemovals_ = {};\n\n /**\n * @private\n * @type {!Object}\n */\n this.dispatching_ = {};\n\n /**\n * @private\n * @type {!Object>}\n */\n this.listeners_ = {};\n\n }\n\n if ( Disposable ) Target.__proto__ = Disposable;\n Target.prototype = Object.create( Disposable && Disposable.prototype );\n Target.prototype.constructor = Target;\n\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").ListenerFunction} listener Listener.\n */\n Target.prototype.addEventListener = function addEventListener (type, listener) {\n var listeners = this.listeners_[type];\n if (!listeners) {\n listeners = this.listeners_[type] = [];\n }\n if (listeners.indexOf(listener) === -1) {\n listeners.push(listener);\n }\n };\n\n /**\n * Dispatches an event and calls all listeners listening for events\n * of this type. The event parameter can either be a string or an\n * Object with a `type` property.\n *\n * @param {{type: string,\n * target: (EventTargetLike|undefined),\n * propagationStopped: (boolean|undefined)}|\n * import(\"./Event.js\").default|string} event Event object.\n * @return {boolean|undefined} `false` if anyone called preventDefault on the\n * event object or if any of the listeners returned false.\n * @api\n */\n Target.prototype.dispatchEvent = function dispatchEvent (event) {\n var evt = typeof event === 'string' ? new Event(event) : event;\n var type = evt.type;\n evt.target = this;\n var listeners = this.listeners_[type];\n var propagate;\n if (listeners) {\n if (!(type in this.dispatching_)) {\n this.dispatching_[type] = 0;\n this.pendingRemovals_[type] = 0;\n }\n ++this.dispatching_[type];\n for (var i = 0, ii = listeners.length; i < ii; ++i) {\n if (listeners[i].call(this, evt) === false || evt.propagationStopped) {\n propagate = false;\n break;\n }\n }\n --this.dispatching_[type];\n if (this.dispatching_[type] === 0) {\n var pendingRemovals = this.pendingRemovals_[type];\n delete this.pendingRemovals_[type];\n while (pendingRemovals--) {\n this.removeEventListener(type, VOID);\n }\n delete this.dispatching_[type];\n }\n return propagate;\n }\n };\n\n /**\n * @inheritDoc\n */\n Target.prototype.disposeInternal = function disposeInternal () {\n unlistenAll(this);\n };\n\n /**\n * Get the listeners for a specified event type. Listeners are returned in the\n * order that they will be called in.\n *\n * @param {string} type Type.\n * @return {Array} Listeners.\n */\n Target.prototype.getListeners = function getListeners (type) {\n return this.listeners_[type];\n };\n\n /**\n * @param {string=} opt_type Type. If not provided,\n * `true` will be returned if this event target has any listeners.\n * @return {boolean} Has listeners.\n */\n Target.prototype.hasListener = function hasListener (opt_type) {\n return opt_type ?\n opt_type in this.listeners_ :\n Object.keys(this.listeners_).length > 0;\n };\n\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").ListenerFunction} listener Listener.\n */\n Target.prototype.removeEventListener = function removeEventListener (type, listener) {\n var listeners = this.listeners_[type];\n if (listeners) {\n var index = listeners.indexOf(listener);\n if (type in this.pendingRemovals_) {\n // make listener a no-op, and remove later in #dispatchEvent()\n listeners[index] = VOID;\n ++this.pendingRemovals_[type];\n } else {\n listeners.splice(index, 1);\n if (listeners.length === 0) {\n delete this.listeners_[type];\n }\n }\n }\n };\n\n return Target;\n}(Disposable));\n\n\nexport default Target;\n\n//# sourceMappingURL=Target.js.map","/**\n * @module ol/color\n */\nimport {assert} from './asserts.js';\nimport {clamp} from './math.js';\n\n\n/**\n * A color represented as a short array [red, green, blue, alpha].\n * red, green, and blue should be integers in the range 0..255 inclusive.\n * alpha should be a float in the range 0..1 inclusive. If no alpha value is\n * given then `1` will be used.\n * @typedef {Array} Color\n * @api\n */\n\n\n/**\n * This RegExp matches # followed by 3, 4, 6, or 8 hex digits.\n * @const\n * @type {RegExp}\n * @private\n */\nvar HEX_COLOR_RE_ = /^#([a-f0-9]{3}|[a-f0-9]{4}(?:[a-f0-9]{2}){0,2})$/i;\n\n\n/**\n * Regular expression for matching potential named color style strings.\n * @const\n * @type {RegExp}\n * @private\n */\nvar NAMED_COLOR_RE_ = /^([a-z]*)$/i;\n\n\n/**\n * Return the color as an rgba string.\n * @param {Color|string} color Color.\n * @return {string} Rgba string.\n * @api\n */\nexport function asString(color) {\n if (typeof color === 'string') {\n return color;\n } else {\n return toString(color);\n }\n}\n\n/**\n * Return named color as an rgba string.\n * @param {string} color Named color.\n * @return {string} Rgb string.\n */\nfunction fromNamed(color) {\n var el = document.createElement('div');\n el.style.color = color;\n if (el.style.color !== '') {\n document.body.appendChild(el);\n var rgb = getComputedStyle(el).color;\n document.body.removeChild(el);\n return rgb;\n } else {\n return '';\n }\n}\n\n\n/**\n * @param {string} s String.\n * @return {Color} Color.\n */\nexport var fromString = (\n function() {\n\n // We maintain a small cache of parsed strings. To provide cheap LRU-like\n // semantics, whenever the cache grows too large we simply delete an\n // arbitrary 25% of the entries.\n\n /**\n * @const\n * @type {number}\n */\n var MAX_CACHE_SIZE = 1024;\n\n /**\n * @type {Object}\n */\n var cache = {};\n\n /**\n * @type {number}\n */\n var cacheSize = 0;\n\n return (\n /**\n * @param {string} s String.\n * @return {Color} Color.\n */\n function(s) {\n var color;\n if (cache.hasOwnProperty(s)) {\n color = cache[s];\n } else {\n if (cacheSize >= MAX_CACHE_SIZE) {\n var i = 0;\n for (var key in cache) {\n if ((i++ & 3) === 0) {\n delete cache[key];\n --cacheSize;\n }\n }\n }\n color = fromStringInternal_(s);\n cache[s] = color;\n ++cacheSize;\n }\n return color;\n }\n );\n\n })();\n\n/**\n * Return the color as an array. This function maintains a cache of calculated\n * arrays which means the result should not be modified.\n * @param {Color|string} color Color.\n * @return {Color} Color.\n * @api\n */\nexport function asArray(color) {\n if (Array.isArray(color)) {\n return color;\n } else {\n return fromString(color);\n }\n}\n\n/**\n * @param {string} s String.\n * @private\n * @return {Color} Color.\n */\nfunction fromStringInternal_(s) {\n var r, g, b, a, color;\n\n if (NAMED_COLOR_RE_.exec(s)) {\n s = fromNamed(s);\n }\n\n if (HEX_COLOR_RE_.exec(s)) { // hex\n var n = s.length - 1; // number of hex digits\n var d; // number of digits per channel\n if (n <= 4) {\n d = 1;\n } else {\n d = 2;\n }\n var hasAlpha = n === 4 || n === 8;\n r = parseInt(s.substr(1 + 0 * d, d), 16);\n g = parseInt(s.substr(1 + 1 * d, d), 16);\n b = parseInt(s.substr(1 + 2 * d, d), 16);\n if (hasAlpha) {\n a = parseInt(s.substr(1 + 3 * d, d), 16);\n } else {\n a = 255;\n }\n if (d == 1) {\n r = (r << 4) + r;\n g = (g << 4) + g;\n b = (b << 4) + b;\n if (hasAlpha) {\n a = (a << 4) + a;\n }\n }\n color = [r, g, b, a / 255];\n } else if (s.indexOf('rgba(') == 0) { // rgba()\n color = s.slice(5, -1).split(',').map(Number);\n normalize(color);\n } else if (s.indexOf('rgb(') == 0) { // rgb()\n color = s.slice(4, -1).split(',').map(Number);\n color.push(1);\n normalize(color);\n } else {\n assert(false, 14); // Invalid color\n }\n return color;\n}\n\n\n/**\n * TODO this function is only used in the test, we probably shouldn't export it\n * @param {Color} color Color.\n * @return {Color} Clamped color.\n */\nexport function normalize(color) {\n color[0] = clamp((color[0] + 0.5) | 0, 0, 255);\n color[1] = clamp((color[1] + 0.5) | 0, 0, 255);\n color[2] = clamp((color[2] + 0.5) | 0, 0, 255);\n color[3] = clamp(color[3], 0, 1);\n return color;\n}\n\n\n/**\n * @param {Color} color Color.\n * @return {string} String.\n */\nexport function toString(color) {\n var r = color[0];\n if (r != (r | 0)) {\n r = (r + 0.5) | 0;\n }\n var g = color[1];\n if (g != (g | 0)) {\n g = (g + 0.5) | 0;\n }\n var b = color[2];\n if (b != (b | 0)) {\n b = (b + 0.5) | 0;\n }\n var a = color[3] === undefined ? 1 : color[3];\n return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';\n}\n\n//# sourceMappingURL=color.js.map","/**\n * @module ol/tilegrid/TileGrid\n */\nimport {DEFAULT_TILE_SIZE} from './common.js';\nimport {assert} from '../asserts.js';\nimport TileRange, {createOrUpdate as createOrUpdateTileRange} from '../TileRange.js';\nimport {isSorted, linearFindNearest} from '../array.js';\nimport {createOrUpdate, getTopLeft} from '../extent.js';\nimport {clamp} from '../math.js';\nimport {toSize} from '../size.js';\nimport {createOrUpdate as createOrUpdateTileCoord} from '../tilecoord.js';\n\n\n/**\n * @private\n * @type {import(\"../tilecoord.js\").TileCoord}\n */\nvar tmpTileCoord = [0, 0, 0];\n\n\n/**\n * @typedef {Object} Options\n * @property {import(\"../extent.js\").Extent} [extent] Extent for the tile grid. No tiles outside this\n * extent will be requested by {@link module:ol/source/Tile} sources. When no `origin` or\n * `origins` are configured, the `origin` will be set to the top-left corner of the extent.\n * @property {number} [minZoom=0] Minimum zoom.\n * @property {import(\"../coordinate.js\").Coordinate} [origin] The tile grid origin, i.e. where the `x`\n * and `y` axes meet (`[z, 0, 0]`). Tile coordinates increase left to right and upwards. If not\n * specified, `extent` or `origins` must be provided.\n * @property {Array} [origins] Tile grid origins, i.e. where\n * the `x` and `y` axes meet (`[z, 0, 0]`), for each zoom level. If given, the array length\n * should match the length of the `resolutions` array, i.e. each resolution can have a different\n * origin. Tile coordinates increase left to right and upwards. If not specified, `extent` or\n * `origin` must be provided.\n * @property {!Array} resolutions Resolutions. The array index of each resolution needs\n * to match the zoom level. This means that even if a `minZoom` is configured, the resolutions\n * array will have a length of `maxZoom + 1`.\n * @property {Array} [sizes] Sizes.\n * @property {number|import(\"../size.js\").Size} [tileSize] Tile size.\n * Default is `[256, 256]`.\n * @property {Array} [tileSizes] Tile sizes. If given, the array length\n * should match the length of the `resolutions` array, i.e. each resolution can have a different\n * tile size.\n */\n\n\n/**\n * @classdesc\n * Base class for setting the grid pattern for sources accessing tiled-image\n * servers.\n * @api\n */\nvar TileGrid = function TileGrid(options) {\n\n /**\n * @protected\n * @type {number}\n */\n this.minZoom = options.minZoom !== undefined ? options.minZoom : 0;\n\n /**\n * @private\n * @type {!Array}\n */\n this.resolutions_ = options.resolutions;\n assert(isSorted(this.resolutions_, function(a, b) {\n return b - a;\n }, true), 17); // `resolutions` must be sorted in descending order\n\n\n // check if we've got a consistent zoom factor and origin\n var zoomFactor;\n if (!options.origins) {\n for (var i = 0, ii = this.resolutions_.length - 1; i < ii; ++i) {\n if (!zoomFactor) {\n zoomFactor = this.resolutions_[i] / this.resolutions_[i + 1];\n } else {\n if (this.resolutions_[i] / this.resolutions_[i + 1] !== zoomFactor) {\n zoomFactor = undefined;\n break;\n }\n }\n }\n }\n\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.zoomFactor_ = zoomFactor;\n\n\n /**\n * @protected\n * @type {number}\n */\n this.maxZoom = this.resolutions_.length - 1;\n\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n this.origin_ = options.origin !== undefined ? options.origin : null;\n\n /**\n * @private\n * @type {Array}\n */\n this.origins_ = null;\n if (options.origins !== undefined) {\n this.origins_ = options.origins;\n assert(this.origins_.length == this.resolutions_.length,\n 20); // Number of `origins` and `resolutions` must be equal\n }\n\n var extent = options.extent;\n\n if (extent !== undefined &&\n !this.origin_ && !this.origins_) {\n this.origin_ = getTopLeft(extent);\n }\n\n assert(\n (!this.origin_ && this.origins_) || (this.origin_ && !this.origins_),\n 18); // Either `origin` or `origins` must be configured, never both\n\n /**\n * @private\n * @type {Array}\n */\n this.tileSizes_ = null;\n if (options.tileSizes !== undefined) {\n this.tileSizes_ = options.tileSizes;\n assert(this.tileSizes_.length == this.resolutions_.length,\n 19); // Number of `tileSizes` and `resolutions` must be equal\n }\n\n /**\n * @private\n * @type {number|import(\"../size.js\").Size}\n */\n this.tileSize_ = options.tileSize !== undefined ?\n options.tileSize :\n !this.tileSizes_ ? DEFAULT_TILE_SIZE : null;\n assert(\n (!this.tileSize_ && this.tileSizes_) ||\n (this.tileSize_ && !this.tileSizes_),\n 22); // Either `tileSize` or `tileSizes` must be configured, never both\n\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = extent !== undefined ? extent : null;\n\n\n /**\n * @private\n * @type {Array}\n */\n this.fullTileRanges_ = null;\n\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.tmpSize_ = [0, 0];\n\n if (options.sizes !== undefined) {\n this.fullTileRanges_ = options.sizes.map(function(size, z) {\n var tileRange = new TileRange(\n Math.min(0, size[0]), Math.max(size[0] - 1, -1),\n Math.min(0, size[1]), Math.max(size[1] - 1, -1));\n return tileRange;\n }, this);\n } else if (extent) {\n this.calculateTileRanges_(extent);\n }\n\n};\n\n/**\n * Call a function with each tile coordinate for a given extent and zoom level.\n *\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} zoom Integer zoom level.\n * @param {function(import(\"../tilecoord.js\").TileCoord)} callback Function called with each tile coordinate.\n * @api\n */\nTileGrid.prototype.forEachTileCoord = function forEachTileCoord (extent, zoom, callback) {\n var tileRange = this.getTileRangeForExtentAndZ(extent, zoom);\n for (var i = tileRange.minX, ii = tileRange.maxX; i <= ii; ++i) {\n for (var j = tileRange.minY, jj = tileRange.maxY; j <= jj; ++j) {\n callback([zoom, i, j]);\n }\n }\n};\n\n/**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {function(this: T, number, import(\"../TileRange.js\").default): boolean} callback Callback.\n * @param {T=} opt_this The object to use as `this` in `callback`.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary import(\"../TileRange.js\").default object.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {boolean} Callback succeeded.\n * @template T\n */\nTileGrid.prototype.forEachTileCoordParentTileRange = function forEachTileCoordParentTileRange (tileCoord, callback, opt_this, opt_tileRange, opt_extent) {\n var tileRange, x, y;\n var tileCoordExtent = null;\n var z = tileCoord[0] - 1;\n if (this.zoomFactor_ === 2) {\n x = tileCoord[1];\n y = tileCoord[2];\n } else {\n tileCoordExtent = this.getTileCoordExtent(tileCoord, opt_extent);\n }\n while (z >= this.minZoom) {\n if (this.zoomFactor_ === 2) {\n x = Math.floor(x / 2);\n y = Math.floor(y / 2);\n tileRange = createOrUpdateTileRange(x, x, y, y, opt_tileRange);\n } else {\n tileRange = this.getTileRangeForExtentAndZ(tileCoordExtent, z, opt_tileRange);\n }\n if (callback.call(opt_this, z, tileRange)) {\n return true;\n }\n --z;\n }\n return false;\n};\n\n/**\n * Get the extent for this tile grid, if it was configured.\n * @return {import(\"../extent.js\").Extent} Extent.\n */\nTileGrid.prototype.getExtent = function getExtent () {\n return this.extent_;\n};\n\n/**\n * Get the maximum zoom level for the grid.\n * @return {number} Max zoom.\n * @api\n */\nTileGrid.prototype.getMaxZoom = function getMaxZoom () {\n return this.maxZoom;\n};\n\n/**\n * Get the minimum zoom level for the grid.\n * @return {number} Min zoom.\n * @api\n */\nTileGrid.prototype.getMinZoom = function getMinZoom () {\n return this.minZoom;\n};\n\n/**\n * Get the origin for the grid at the given zoom level.\n * @param {number} z Integer zoom level.\n * @return {import(\"../coordinate.js\").Coordinate} Origin.\n * @api\n */\nTileGrid.prototype.getOrigin = function getOrigin (z) {\n if (this.origin_) {\n return this.origin_;\n } else {\n return this.origins_[z];\n }\n};\n\n/**\n * Get the resolution for the given zoom level.\n * @param {number} z Integer zoom level.\n * @return {number} Resolution.\n * @api\n */\nTileGrid.prototype.getResolution = function getResolution (z) {\n return this.resolutions_[z];\n};\n\n/**\n * Get the list of resolutions for the tile grid.\n * @return {Array} Resolutions.\n * @api\n */\nTileGrid.prototype.getResolutions = function getResolutions () {\n return this.resolutions_;\n};\n\n/**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary import(\"../TileRange.js\").default object.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {import(\"../TileRange.js\").default} Tile range.\n */\nTileGrid.prototype.getTileCoordChildTileRange = function getTileCoordChildTileRange (tileCoord, opt_tileRange, opt_extent) {\n if (tileCoord[0] < this.maxZoom) {\n if (this.zoomFactor_ === 2) {\n var minX = tileCoord[1] * 2;\n var minY = tileCoord[2] * 2;\n return createOrUpdateTileRange(minX, minX + 1, minY, minY + 1, opt_tileRange);\n }\n var tileCoordExtent = this.getTileCoordExtent(tileCoord, opt_extent);\n return this.getTileRangeForExtentAndZ(\n tileCoordExtent, tileCoord[0] + 1, opt_tileRange);\n }\n return null;\n};\n\n/**\n * Get the extent for a tile range.\n * @param {number} z Integer zoom level.\n * @param {import(\"../TileRange.js\").default} tileRange Tile range.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary import(\"../extent.js\").Extent object.\n * @return {import(\"../extent.js\").Extent} Extent.\n */\nTileGrid.prototype.getTileRangeExtent = function getTileRangeExtent (z, tileRange, opt_extent) {\n var origin = this.getOrigin(z);\n var resolution = this.getResolution(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n var minX = origin[0] + tileRange.minX * tileSize[0] * resolution;\n var maxX = origin[0] + (tileRange.maxX + 1) * tileSize[0] * resolution;\n var minY = origin[1] + tileRange.minY * tileSize[1] * resolution;\n var maxY = origin[1] + (tileRange.maxY + 1) * tileSize[1] * resolution;\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n};\n\n/**\n * Get a tile range for the given extent and integer zoom level.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @param {number} z Integer zoom level.\n * @param {import(\"../TileRange.js\").default=} opt_tileRange Temporary tile range object.\n * @return {import(\"../TileRange.js\").default} Tile range.\n */\nTileGrid.prototype.getTileRangeForExtentAndZ = function getTileRangeForExtentAndZ (extent, z, opt_tileRange) {\n var tileCoord = tmpTileCoord;\n this.getTileCoordForXYAndZ_(extent[0], extent[1], z, false, tileCoord);\n var minX = tileCoord[1];\n var minY = tileCoord[2];\n this.getTileCoordForXYAndZ_(extent[2], extent[3], z, true, tileCoord);\n return createOrUpdateTileRange(minX, tileCoord[1], minY, tileCoord[2], opt_tileRange);\n};\n\n/**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @return {import(\"../coordinate.js\").Coordinate} Tile center.\n */\nTileGrid.prototype.getTileCoordCenter = function getTileCoordCenter (tileCoord) {\n var origin = this.getOrigin(tileCoord[0]);\n var resolution = this.getResolution(tileCoord[0]);\n var tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);\n return [\n origin[0] + (tileCoord[1] + 0.5) * tileSize[0] * resolution,\n origin[1] + (tileCoord[2] + 0.5) * tileSize[1] * resolution\n ];\n};\n\n/**\n * Get the extent of a tile coordinate.\n *\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"../extent.js\").Extent=} opt_extent Temporary extent object.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\nTileGrid.prototype.getTileCoordExtent = function getTileCoordExtent (tileCoord, opt_extent) {\n var origin = this.getOrigin(tileCoord[0]);\n var resolution = this.getResolution(tileCoord[0]);\n var tileSize = toSize(this.getTileSize(tileCoord[0]), this.tmpSize_);\n var minX = origin[0] + tileCoord[1] * tileSize[0] * resolution;\n var minY = origin[1] + tileCoord[2] * tileSize[1] * resolution;\n var maxX = minX + tileSize[0] * resolution;\n var maxY = minY + tileSize[1] * resolution;\n return createOrUpdate(minX, minY, maxX, maxY, opt_extent);\n};\n\n/**\n * Get the tile coordinate for the given map coordinate and resolution.This\n * method considers that coordinates that intersect tile boundaries should be\n * assigned the higher tile coordinate.\n *\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} resolution Resolution.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Destination import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @api\n */\nTileGrid.prototype.getTileCoordForCoordAndResolution = function getTileCoordForCoordAndResolution (coordinate, resolution, opt_tileCoord) {\n return this.getTileCoordForXYAndResolution_(\n coordinate[0], coordinate[1], resolution, false, opt_tileCoord);\n};\n\n/**\n * Note that this method should not be called for resolutions that correspond\n * to an integer zoom level.Instead call the `getTileCoordForXYAndZ_` method.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} resolution Resolution (for a non-integer zoom level).\n * @param {boolean} reverseIntersectionPolicy Instead of letting edge\n * intersections go to the higher tile coordinate, let edge intersections\n * go to the lower tile coordinate.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Temporary import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @private\n */\nTileGrid.prototype.getTileCoordForXYAndResolution_ = function getTileCoordForXYAndResolution_ (x, y, resolution, reverseIntersectionPolicy, opt_tileCoord) {\n var z = this.getZForResolution(resolution);\n var scale = resolution / this.getResolution(z);\n var origin = this.getOrigin(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n\n var adjustX = reverseIntersectionPolicy ? 0.5 : 0;\n var adjustY = reverseIntersectionPolicy ? 0 : 0.5;\n var xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);\n var yFromOrigin = Math.floor((y - origin[1]) / resolution + adjustY);\n var tileCoordX = scale * xFromOrigin / tileSize[0];\n var tileCoordY = scale * yFromOrigin / tileSize[1];\n\n if (reverseIntersectionPolicy) {\n tileCoordX = Math.ceil(tileCoordX) - 1;\n tileCoordY = Math.ceil(tileCoordY) - 1;\n } else {\n tileCoordX = Math.floor(tileCoordX);\n tileCoordY = Math.floor(tileCoordY);\n }\n\n return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);\n};\n\n/**\n * Although there is repetition between this method and `getTileCoordForXYAndResolution_`,\n * they should have separate implementations.This method is for integer zoom\n * levels.The other method should only be called for resolutions corresponding\n * to non-integer zoom levels.\n * @param {number} x Map x coordinate.\n * @param {number} y Map y coordinate.\n * @param {number} z Integer zoom level.\n * @param {boolean} reverseIntersectionPolicy Instead of letting edge\n * intersections go to the higher tile coordinate, let edge intersections\n * go to the lower tile coordinate.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Temporary import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @private\n */\nTileGrid.prototype.getTileCoordForXYAndZ_ = function getTileCoordForXYAndZ_ (x, y, z, reverseIntersectionPolicy, opt_tileCoord) {\n var origin = this.getOrigin(z);\n var resolution = this.getResolution(z);\n var tileSize = toSize(this.getTileSize(z), this.tmpSize_);\n\n var adjustX = reverseIntersectionPolicy ? 0.5 : 0;\n var adjustY = reverseIntersectionPolicy ? 0 : 0.5;\n var xFromOrigin = Math.floor((x - origin[0]) / resolution + adjustX);\n var yFromOrigin = Math.floor((y - origin[1]) / resolution + adjustY);\n var tileCoordX = xFromOrigin / tileSize[0];\n var tileCoordY = yFromOrigin / tileSize[1];\n\n if (reverseIntersectionPolicy) {\n tileCoordX = Math.ceil(tileCoordX) - 1;\n tileCoordY = Math.ceil(tileCoordY) - 1;\n } else {\n tileCoordX = Math.floor(tileCoordX);\n tileCoordY = Math.floor(tileCoordY);\n }\n\n return createOrUpdateTileCoord(z, tileCoordX, tileCoordY, opt_tileCoord);\n};\n\n/**\n * Get a tile coordinate given a map coordinate and zoom level.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} z Zoom level.\n * @param {import(\"../tilecoord.js\").TileCoord=} opt_tileCoord Destination import(\"../tilecoord.js\").TileCoord object.\n * @return {import(\"../tilecoord.js\").TileCoord} Tile coordinate.\n * @api\n */\nTileGrid.prototype.getTileCoordForCoordAndZ = function getTileCoordForCoordAndZ (coordinate, z, opt_tileCoord) {\n return this.getTileCoordForXYAndZ_(\n coordinate[0], coordinate[1], z, false, opt_tileCoord);\n};\n\n/**\n * @param {import(\"../tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @return {number} Tile resolution.\n */\nTileGrid.prototype.getTileCoordResolution = function getTileCoordResolution (tileCoord) {\n return this.resolutions_[tileCoord[0]];\n};\n\n/**\n * Get the tile size for a zoom level. The type of the return value matches the\n * `tileSize` or `tileSizes` that the tile grid was configured with. To always\n * get an `import(\"../size.js\").Size`, run the result through `import(\"../size.js\").Size.toSize()`.\n * @param {number} z Z.\n * @return {number|import(\"../size.js\").Size} Tile size.\n * @api\n */\nTileGrid.prototype.getTileSize = function getTileSize (z) {\n if (this.tileSize_) {\n return this.tileSize_;\n } else {\n return this.tileSizes_[z];\n }\n};\n\n/**\n * @param {number} z Zoom level.\n * @return {import(\"../TileRange.js\").default} Extent tile range for the specified zoom level.\n */\nTileGrid.prototype.getFullTileRange = function getFullTileRange (z) {\n if (!this.fullTileRanges_) {\n return null;\n } else {\n return this.fullTileRanges_[z];\n }\n};\n\n/**\n * @param {number} resolution Resolution.\n * @param {number=} opt_direction If 0, the nearest resolution will be used.\n * If 1, the nearest lower resolution will be used. If -1, the nearest\n * higher resolution will be used. Default is 0.\n * @return {number} Z.\n * @api\n */\nTileGrid.prototype.getZForResolution = function getZForResolution (resolution, opt_direction) {\n var z = linearFindNearest(this.resolutions_, resolution, opt_direction || 0);\n return clamp(z, this.minZoom, this.maxZoom);\n};\n\n/**\n * @param {!import(\"../extent.js\").Extent} extent Extent for this tile grid.\n * @private\n */\nTileGrid.prototype.calculateTileRanges_ = function calculateTileRanges_ (extent) {\n var length = this.resolutions_.length;\n var fullTileRanges = new Array(length);\n for (var z = this.minZoom; z < length; ++z) {\n fullTileRanges[z] = this.getTileRangeForExtentAndZ(extent, z);\n }\n this.fullTileRanges_ = fullTileRanges;\n};\n\n\nexport default TileGrid;\n\n//# sourceMappingURL=TileGrid.js.map","/**\n * @module ol/tilegrid\n */\nimport {DEFAULT_MAX_ZOOM, DEFAULT_TILE_SIZE} from './tilegrid/common.js';\nimport {toSize} from './size.js';\nimport {containsCoordinate, createOrUpdate, getCorner, getHeight, getWidth} from './extent.js';\nimport Corner from './extent/Corner.js';\nimport {get as getProjection, METERS_PER_UNIT} from './proj.js';\nimport Units from './proj/Units.js';\nimport TileGrid from './tilegrid/TileGrid.js';\n\n\n/**\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {!TileGrid} Default tile grid for the\n * passed projection.\n */\nexport function getForProjection(projection) {\n var tileGrid = projection.getDefaultTileGrid();\n if (!tileGrid) {\n tileGrid = createForProjection(projection);\n projection.setDefaultTileGrid(tileGrid);\n }\n return tileGrid;\n}\n\n\n/**\n * @param {TileGrid} tileGrid Tile grid.\n * @param {import(\"./tilecoord.js\").TileCoord} tileCoord Tile coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {import(\"./tilecoord.js\").TileCoord} Tile coordinate.\n */\nexport function wrapX(tileGrid, tileCoord, projection) {\n var z = tileCoord[0];\n var center = tileGrid.getTileCoordCenter(tileCoord);\n var projectionExtent = extentFromProjection(projection);\n if (!containsCoordinate(projectionExtent, center)) {\n var worldWidth = getWidth(projectionExtent);\n var worldsAway = Math.ceil((projectionExtent[0] - center[0]) / worldWidth);\n center[0] += worldWidth * worldsAway;\n return tileGrid.getTileCoordForCoordAndZ(center, z);\n } else {\n return tileCoord;\n }\n}\n\n\n/**\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @param {Corner=} opt_corner Extent corner (default is `'top-left'`).\n * @return {!TileGrid} TileGrid instance.\n */\nexport function createForExtent(extent, opt_maxZoom, opt_tileSize, opt_corner) {\n var corner = opt_corner !== undefined ? opt_corner : Corner.TOP_LEFT;\n\n var resolutions = resolutionsFromExtent(extent, opt_maxZoom, opt_tileSize);\n\n return new TileGrid({\n extent: extent,\n origin: getCorner(extent, corner),\n resolutions: resolutions,\n tileSize: opt_tileSize\n });\n}\n\n\n/**\n * @typedef {Object} XYZOptions\n * @property {import(\"./extent.js\").Extent} [extent] Extent for the tile grid. The origin for an XYZ tile grid is the\n * top-left corner of the extent. The zero level of the grid is defined by the resolution at which one tile fits in the\n * provided extent. If not provided, the extent of the EPSG:3857 projection is used.\n * @property {number} [maxZoom] Maximum zoom. The default is `42`. This determines the number of levels\n * in the grid set. For example, a `maxZoom` of 21 means there are 22 levels in the grid set.\n * @property {number} [minZoom=0] Minimum zoom.\n * @property {number|import(\"./size.js\").Size} [tileSize=[256, 256]] Tile size in pixels.\n */\n\n\n/**\n * Creates a tile grid with a standard XYZ tiling scheme.\n * @param {XYZOptions=} opt_options Tile grid options.\n * @return {!TileGrid} Tile grid instance.\n * @api\n */\nexport function createXYZ(opt_options) {\n /** @type {XYZOptions} */\n var xyzOptions = opt_options || {};\n\n var extent = xyzOptions.extent || getProjection('EPSG:3857').getExtent();\n\n /** @type {import(\"./tilegrid/TileGrid.js\").Options} */\n var gridOptions = {\n extent: extent,\n minZoom: xyzOptions.minZoom,\n tileSize: xyzOptions.tileSize,\n resolutions: resolutionsFromExtent(\n extent,\n xyzOptions.maxZoom,\n xyzOptions.tileSize\n )\n };\n return new TileGrid(gridOptions);\n}\n\n\n/**\n * Create a resolutions array from an extent. A zoom factor of 2 is assumed.\n * @param {import(\"./extent.js\").Extent} extent Extent.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @return {!Array} Resolutions array.\n */\nfunction resolutionsFromExtent(extent, opt_maxZoom, opt_tileSize) {\n var maxZoom = opt_maxZoom !== undefined ?\n opt_maxZoom : DEFAULT_MAX_ZOOM;\n\n var height = getHeight(extent);\n var width = getWidth(extent);\n\n var tileSize = toSize(opt_tileSize !== undefined ?\n opt_tileSize : DEFAULT_TILE_SIZE);\n var maxResolution = Math.max(\n width / tileSize[0], height / tileSize[1]);\n\n var length = maxZoom + 1;\n var resolutions = new Array(length);\n for (var z = 0; z < length; ++z) {\n resolutions[z] = maxResolution / Math.pow(2, z);\n }\n return resolutions;\n}\n\n\n/**\n * @param {import(\"./proj.js\").ProjectionLike} projection Projection.\n * @param {number=} opt_maxZoom Maximum zoom level (default is\n * DEFAULT_MAX_ZOOM).\n * @param {number|import(\"./size.js\").Size=} opt_tileSize Tile size (default uses\n * DEFAULT_TILE_SIZE).\n * @param {Corner=} opt_corner Extent corner (default is `'top-left'`).\n * @return {!TileGrid} TileGrid instance.\n */\nexport function createForProjection(projection, opt_maxZoom, opt_tileSize, opt_corner) {\n var extent = extentFromProjection(projection);\n return createForExtent(extent, opt_maxZoom, opt_tileSize, opt_corner);\n}\n\n\n/**\n * Generate a tile grid extent from a projection. If the projection has an\n * extent, it is used. If not, a global extent is assumed.\n * @param {import(\"./proj.js\").ProjectionLike} projection Projection.\n * @return {import(\"./extent.js\").Extent} Extent.\n */\nexport function extentFromProjection(projection) {\n projection = getProjection(projection);\n var extent = projection.getExtent();\n if (!extent) {\n var half = 180 * METERS_PER_UNIT[Units.DEGREES] / projection.getMetersPerUnit();\n extent = createOrUpdate(-half, -half, half, half);\n }\n return extent;\n}\n\n//# sourceMappingURL=tilegrid.js.map","/**\n * @module ol/string\n */\n\n/**\n * @param {number} number Number to be formatted\n * @param {number} width The desired width\n * @param {number=} opt_precision Precision of the output string (i.e. number of decimal places)\n * @returns {string} Formatted string\n */\nexport function padNumber(number, width, opt_precision) {\n var numberString = opt_precision !== undefined ? number.toFixed(opt_precision) : '' + number;\n var decimal = numberString.indexOf('.');\n decimal = decimal === -1 ? numberString.length : decimal;\n return decimal > width ? numberString : new Array(1 + width - decimal).join('0') + numberString;\n}\n\n\n/**\n * Adapted from https://github.com/omichelsen/compare-versions/blob/master/index.js\n * @param {string|number} v1 First version\n * @param {string|number} v2 Second version\n * @returns {number} Value\n */\nexport function compareVersions(v1, v2) {\n var s1 = ('' + v1).split('.');\n var s2 = ('' + v2).split('.');\n\n for (var i = 0; i < Math.max(s1.length, s2.length); i++) {\n var n1 = parseInt(s1[i] || '0', 10);\n var n2 = parseInt(s2[i] || '0', 10);\n\n if (n1 > n2) {\n return 1;\n }\n if (n2 > n1) {\n return -1;\n }\n }\n\n return 0;\n}\n\n//# sourceMappingURL=string.js.map","/**\n * @module ol/coordinate\n */\nimport {modulo} from './math.js';\nimport {padNumber} from './string.js';\n\n\n/**\n * An array of numbers representing an xy coordinate. Example: `[16, 48]`.\n * @typedef {Array} Coordinate\n * @api\n */\n\n\n/**\n * A function that takes a {@link module:ol/coordinate~Coordinate} and\n * transforms it into a `{string}`.\n *\n * @typedef {function((Coordinate|undefined)): string} CoordinateFormat\n * @api\n */\n\n\n/**\n * Add `delta` to `coordinate`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {add} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * add(coord, [-2, 4]);\n * // coord is now [5.85, 51.983333]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {Coordinate} delta Delta.\n * @return {Coordinate} The input coordinate adjusted by\n * the given delta.\n * @api\n */\nexport function add(coordinate, delta) {\n coordinate[0] += delta[0];\n coordinate[1] += delta[1];\n return coordinate;\n}\n\n\n/**\n * Calculates the point closest to the passed coordinate on the passed circle.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {import(\"./geom/Circle.js\").default} circle The circle.\n * @return {Coordinate} Closest point on the circumference.\n */\nexport function closestOnCircle(coordinate, circle) {\n var r = circle.getRadius();\n var center = circle.getCenter();\n var x0 = center[0];\n var y0 = center[1];\n var x1 = coordinate[0];\n var y1 = coordinate[1];\n\n var dx = x1 - x0;\n var dy = y1 - y0;\n if (dx === 0 && dy === 0) {\n dx = 1;\n }\n var d = Math.sqrt(dx * dx + dy * dy);\n\n var x = x0 + r * dx / d;\n var y = y0 + r * dy / d;\n\n return [x, y];\n}\n\n\n/**\n * Calculates the point closest to the passed coordinate on the passed segment.\n * This is the foot of the perpendicular of the coordinate to the segment when\n * the foot is on the segment, or the closest segment coordinate when the foot\n * is outside the segment.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {Array} segment The two coordinates\n * of the segment.\n * @return {Coordinate} The foot of the perpendicular of\n * the coordinate to the segment.\n */\nexport function closestOnSegment(coordinate, segment) {\n var x0 = coordinate[0];\n var y0 = coordinate[1];\n var start = segment[0];\n var end = segment[1];\n var x1 = start[0];\n var y1 = start[1];\n var x2 = end[0];\n var y2 = end[1];\n var dx = x2 - x1;\n var dy = y2 - y1;\n var along = (dx === 0 && dy === 0) ? 0 :\n ((dx * (x0 - x1)) + (dy * (y0 - y1))) / ((dx * dx + dy * dy) || 0);\n var x, y;\n if (along <= 0) {\n x = x1;\n y = y1;\n } else if (along >= 1) {\n x = x2;\n y = y2;\n } else {\n x = x1 + along * dx;\n y = y1 + along * dy;\n }\n return [x, y];\n}\n\n\n/**\n * Returns a {@link module:ol/coordinate~CoordinateFormat} function that can be\n * used to format\n * a {Coordinate} to a string.\n *\n * Example without specifying the fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var stringifyFunc = createStringXY();\n * var out = stringifyFunc(coord);\n * // out is now '8, 48'\n *\n * Example with explicitly specifying 2 fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var stringifyFunc = createStringXY(2);\n * var out = stringifyFunc(coord);\n * // out is now '7.85, 47.98'\n *\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {CoordinateFormat} Coordinate format.\n * @api\n */\nexport function createStringXY(opt_fractionDigits) {\n return (\n /**\n * @param {Coordinate} coordinate Coordinate.\n * @return {string} String XY.\n */\n function(coordinate) {\n return toStringXY(coordinate, opt_fractionDigits);\n }\n );\n}\n\n\n/**\n * @param {string} hemispheres Hemispheres.\n * @param {number} degrees Degrees.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} String.\n */\nexport function degreesToStringHDMS(hemispheres, degrees, opt_fractionDigits) {\n var normalizedDegrees = modulo(degrees + 180, 360) - 180;\n var x = Math.abs(3600 * normalizedDegrees);\n var dflPrecision = opt_fractionDigits || 0;\n var precision = Math.pow(10, dflPrecision);\n\n var deg = Math.floor(x / 3600);\n var min = Math.floor((x - deg * 3600) / 60);\n var sec = x - (deg * 3600) - (min * 60);\n sec = Math.ceil(sec * precision) / precision;\n\n if (sec >= 60) {\n sec = 0;\n min += 1;\n }\n\n if (min >= 60) {\n min = 0;\n deg += 1;\n }\n\n return deg + '\\u00b0 ' + padNumber(min, 2) + '\\u2032 ' +\n padNumber(sec, 2, dflPrecision) + '\\u2033' +\n (normalizedDegrees == 0 ? '' : ' ' + hemispheres.charAt(normalizedDegrees < 0 ? 1 : 0));\n}\n\n\n/**\n * Transforms the given {@link module:ol/coordinate~Coordinate} to a string\n * using the given string template. The strings `{x}` and `{y}` in the template\n * will be replaced with the first and second coordinate values respectively.\n *\n * Example without specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var template = 'Coordinate is ({x}|{y}).';\n * var out = format(coord, template);\n * // out is now 'Coordinate is (8|48).'\n *\n * Example explicitly specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var template = 'Coordinate is ({x}|{y}).';\n * var out = format(coord, template, 2);\n * // out is now 'Coordinate is (7.85|47.98).'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {string} template A template string with `{x}` and `{y}` placeholders\n * that will be replaced by first and second coordinate values.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Formatted coordinate.\n * @api\n */\nexport function format(coordinate, template, opt_fractionDigits) {\n if (coordinate) {\n return template\n .replace('{x}', coordinate[0].toFixed(opt_fractionDigits))\n .replace('{y}', coordinate[1].toFixed(opt_fractionDigits));\n } else {\n return '';\n }\n}\n\n\n/**\n * @param {Coordinate} coordinate1 First coordinate.\n * @param {Coordinate} coordinate2 Second coordinate.\n * @return {boolean} The two coordinates are equal.\n */\nexport function equals(coordinate1, coordinate2) {\n var equals = true;\n for (var i = coordinate1.length - 1; i >= 0; --i) {\n if (coordinate1[i] != coordinate2[i]) {\n equals = false;\n break;\n }\n }\n return equals;\n}\n\n\n/**\n * Rotate `coordinate` by `angle`. `coordinate` is modified in place and\n * returned by the function.\n *\n * Example:\n *\n * import {rotate} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var rotateRadians = Math.PI / 2; // 90 degrees\n * rotate(coord, rotateRadians);\n * // coord is now [-47.983333, 7.85]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} angle Angle in radian.\n * @return {Coordinate} Coordinate.\n * @api\n */\nexport function rotate(coordinate, angle) {\n var cosAngle = Math.cos(angle);\n var sinAngle = Math.sin(angle);\n var x = coordinate[0] * cosAngle - coordinate[1] * sinAngle;\n var y = coordinate[1] * cosAngle + coordinate[0] * sinAngle;\n coordinate[0] = x;\n coordinate[1] = y;\n return coordinate;\n}\n\n\n/**\n * Scale `coordinate` by `scale`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {scale as scaleCoordinate} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var scale = 1.2;\n * scaleCoordinate(coord, scale);\n * // coord is now [9.42, 57.5799996]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} scale Scale factor.\n * @return {Coordinate} Coordinate.\n */\nexport function scale(coordinate, scale) {\n coordinate[0] *= scale;\n coordinate[1] *= scale;\n return coordinate;\n}\n\n\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Squared distance between coord1 and coord2.\n */\nexport function squaredDistance(coord1, coord2) {\n var dx = coord1[0] - coord2[0];\n var dy = coord1[1] - coord2[1];\n return dx * dx + dy * dy;\n}\n\n\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Distance between coord1 and coord2.\n */\nexport function distance(coord1, coord2) {\n return Math.sqrt(squaredDistance(coord1, coord2));\n}\n\n\n/**\n * Calculate the squared distance from a coordinate to a line segment.\n *\n * @param {Coordinate} coordinate Coordinate of the point.\n * @param {Array} segment Line segment (2\n * coordinates).\n * @return {number} Squared distance from the point to the line segment.\n */\nexport function squaredDistanceToSegment(coordinate, segment) {\n return squaredDistance(coordinate,\n closestOnSegment(coordinate, segment));\n}\n\n\n/**\n * Format a geographic coordinate with the hemisphere, degrees, minutes, and\n * seconds.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringHDMS(coord);\n * // out is now '47° 58′ 60″ N 7° 50′ 60″ E'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringHDMS(coord, 1);\n * // out is now '47° 58′ 60.0″ N 7° 50′ 60.0″ E'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Hemisphere, degrees, minutes and seconds.\n * @api\n */\nexport function toStringHDMS(coordinate, opt_fractionDigits) {\n if (coordinate) {\n return degreesToStringHDMS('NS', coordinate[1], opt_fractionDigits) + ' ' +\n degreesToStringHDMS('EW', coordinate[0], opt_fractionDigits);\n } else {\n return '';\n }\n}\n\n\n/**\n * Format a coordinate as a comma delimited string.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringXY(coord);\n * // out is now '8, 48'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * var coord = [7.85, 47.983333];\n * var out = toStringXY(coord, 1);\n * // out is now '7.8, 48.0'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number=} opt_fractionDigits The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} XY.\n * @api\n */\nexport function toStringXY(coordinate, opt_fractionDigits) {\n return format(coordinate, '{x}, {y}', opt_fractionDigits);\n}\n\n//# sourceMappingURL=coordinate.js.map","/**\n * @module ol/layer/Layer\n */\nimport {listen, unlistenByKey} from '../events.js';\nimport EventType from '../events/EventType.js';\nimport {getUid} from '../util.js';\nimport {getChangeEventType} from '../Object.js';\nimport BaseLayer from './Base.js';\nimport LayerProperty from './Property.js';\nimport {assign} from '../obj.js';\nimport RenderEventType from '../render/EventType.js';\nimport SourceState from '../source/State.js';\n\n\n/**\n * @typedef {Object} Options\n * @property {number} [opacity=1] Opacity (0, 1).\n * @property {boolean} [visible=true] Visibility.\n * @property {import(\"../extent.js\").Extent} [extent] The bounding extent for layer rendering. The layer will not be\n * rendered outside of this extent.\n * @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers\n * will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed\n * for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`\n * method was used.\n * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be\n * visible.\n * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will\n * be visible.\n * @property {import(\"../source/Source.js\").default} [source] Source for this layer. If not provided to the constructor,\n * the source can be set by calling {@link module:ol/layer/Layer#setSource layer.setSource(source)} after\n * construction.\n * @property {import(\"../PluggableMap.js\").default} [map] Map.\n */\n\n\n/**\n * @typedef {Object} State\n * @property {import(\"./Base.js\").default} layer\n * @property {number} opacity\n * @property {SourceState} sourceState\n * @property {boolean} visible\n * @property {boolean} managed\n * @property {import(\"../extent.js\").Extent} [extent]\n * @property {number} zIndex\n * @property {number} maxResolution\n * @property {number} minResolution\n */\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * A visual representation of raster or vector map data.\n * Layers group together those properties that pertain to how the data is to be\n * displayed, irrespective of the source of that data.\n *\n * Layers are usually added to a map with {@link module:ol/Map#addLayer}. Components\n * like {@link module:ol/interaction/Select~Select} use unmanaged layers\n * internally. These unmanaged layers are associated with the map using\n * {@link module:ol/layer/Layer~Layer#setMap} instead.\n *\n * A generic `change` event is fired when the state of the source changes.\n *\n * @fires import(\"../render/Event.js\").RenderEvent\n */\nvar Layer = /*@__PURE__*/(function (BaseLayer) {\n function Layer(options) {\n\n var baseOptions = assign({}, options);\n delete baseOptions.source;\n\n BaseLayer.call(this, baseOptions);\n\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n this.mapPrecomposeKey_ = null;\n\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n this.mapRenderKey_ = null;\n\n /**\n * @private\n * @type {?import(\"../events.js\").EventsKey}\n */\n this.sourceChangeKey_ = null;\n\n if (options.map) {\n this.setMap(options.map);\n }\n\n listen(this,\n getChangeEventType(LayerProperty.SOURCE),\n this.handleSourcePropertyChange_, this);\n\n var source = options.source ? options.source : null;\n this.setSource(source);\n }\n\n if ( BaseLayer ) Layer.__proto__ = BaseLayer;\n Layer.prototype = Object.create( BaseLayer && BaseLayer.prototype );\n Layer.prototype.constructor = Layer;\n\n /**\n * @inheritDoc\n */\n Layer.prototype.getLayersArray = function getLayersArray (opt_array) {\n var array = opt_array ? opt_array : [];\n array.push(this);\n return array;\n };\n\n /**\n * @inheritDoc\n */\n Layer.prototype.getLayerStatesArray = function getLayerStatesArray (opt_states) {\n var states = opt_states ? opt_states : [];\n states.push(this.getLayerState());\n return states;\n };\n\n /**\n * Get the layer source.\n * @return {import(\"../source/Source.js\").default} The layer source (or `null` if not yet set).\n * @observable\n * @api\n */\n Layer.prototype.getSource = function getSource () {\n var source = this.get(LayerProperty.SOURCE);\n return (\n /** @type {import(\"../source/Source.js\").default} */ (source) || null\n );\n };\n\n /**\n * @inheritDoc\n */\n Layer.prototype.getSourceState = function getSourceState () {\n var source = this.getSource();\n return !source ? SourceState.UNDEFINED : source.getState();\n };\n\n /**\n * @private\n */\n Layer.prototype.handleSourceChange_ = function handleSourceChange_ () {\n this.changed();\n };\n\n /**\n * @private\n */\n Layer.prototype.handleSourcePropertyChange_ = function handleSourcePropertyChange_ () {\n if (this.sourceChangeKey_) {\n unlistenByKey(this.sourceChangeKey_);\n this.sourceChangeKey_ = null;\n }\n var source = this.getSource();\n if (source) {\n this.sourceChangeKey_ = listen(source,\n EventType.CHANGE, this.handleSourceChange_, this);\n }\n this.changed();\n };\n\n /**\n * Sets the layer to be rendered on top of other layers on a map. The map will\n * not manage this layer in its layers collection, and the callback in\n * {@link module:ol/Map#forEachLayerAtPixel} will receive `null` as layer. This\n * is useful for temporary layers. To remove an unmanaged layer from the map,\n * use `#setMap(null)`.\n *\n * To add the layer to a map and have it managed by the map, use\n * {@link module:ol/Map#addLayer} instead.\n * @param {import(\"../PluggableMap.js\").default} map Map.\n * @api\n */\n Layer.prototype.setMap = function setMap (map) {\n if (this.mapPrecomposeKey_) {\n unlistenByKey(this.mapPrecomposeKey_);\n this.mapPrecomposeKey_ = null;\n }\n if (!map) {\n this.changed();\n }\n if (this.mapRenderKey_) {\n unlistenByKey(this.mapRenderKey_);\n this.mapRenderKey_ = null;\n }\n if (map) {\n this.mapPrecomposeKey_ = listen(map, RenderEventType.PRECOMPOSE, function(evt) {\n var renderEvent = /** @type {import(\"../render/Event.js\").default} */ (evt);\n var layerState = this.getLayerState();\n layerState.managed = false;\n if (this.getZIndex() === undefined) {\n layerState.zIndex = Infinity;\n }\n renderEvent.frameState.layerStatesArray.push(layerState);\n renderEvent.frameState.layerStates[getUid(this)] = layerState;\n }, this);\n this.mapRenderKey_ = listen(this, EventType.CHANGE, map.render, map);\n this.changed();\n }\n };\n\n /**\n * Set the layer source.\n * @param {import(\"../source/Source.js\").default} source The layer source.\n * @observable\n * @api\n */\n Layer.prototype.setSource = function setSource (source) {\n this.set(LayerProperty.SOURCE, source);\n };\n\n return Layer;\n}(BaseLayer));\n\n\n/**\n * Return `true` if the layer is visible, and if the passed resolution is\n * between the layer's minResolution and maxResolution. The comparison is\n * inclusive for `minResolution` and exclusive for `maxResolution`.\n * @param {State} layerState Layer state.\n * @param {number} resolution Resolution.\n * @return {boolean} The layer is visible at the given resolution.\n */\nexport function visibleAtResolution(layerState, resolution) {\n return layerState.visible && resolution >= layerState.minResolution &&\n resolution < layerState.maxResolution;\n}\n\n\nexport default Layer;\n\n//# sourceMappingURL=Layer.js.map","/**\n * @module ol/layer/VectorTileRenderType\n */\n\n/**\n * @enum {string}\n * Render mode for vector tiles:\n * * `'image'`: Vector tiles are rendered as images. Great performance, but\n * point symbols and texts are always rotated with the view and pixels are\n * scaled during zoom animations.\n * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels\n * are scaled during zoom animations. Point symbols and texts are accurately\n * rendered as vectors and can stay upright on rotated views.\n * * `'vector'`: Vector tiles are rendered as vectors. Most accurate rendering\n * even during animations, but slower performance than the other options.\n * @api\n */\nexport default {\n IMAGE: 'image',\n HYBRID: 'hybrid',\n VECTOR: 'vector'\n};\n\n//# sourceMappingURL=VectorTileRenderType.js.map","/**\n * @module ol/source/State\n */\n\n/**\n * @enum {string}\n * State of the source, one of 'undefined', 'loading', 'ready' or 'error'.\n */\nexport default {\n UNDEFINED: 'undefined',\n LOADING: 'loading',\n READY: 'ready',\n ERROR: 'error'\n};\n\n//# sourceMappingURL=State.js.map","/**\n * @module ol/geom/Geometry\n */\nimport {abstract} from '../util.js';\nimport BaseObject from '../Object.js';\nimport {createEmpty, getHeight, returnOrUpdate} from '../extent.js';\nimport {transform2D} from './flat/transform.js';\nimport {get as getProjection, getTransform} from '../proj.js';\nimport Units from '../proj/Units.js';\nimport {create as createTransform, compose as composeTransform} from '../transform.js';\n\n\n/**\n * @type {import(\"../transform.js\").Transform}\n */\nvar tmpTransform = createTransform();\n\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for vector geometries.\n *\n * To get notified of changes to the geometry, register a listener for the\n * generic `change` event on your geometry instance.\n *\n * @abstract\n * @api\n */\nvar Geometry = /*@__PURE__*/(function (BaseObject) {\n function Geometry() {\n\n BaseObject.call(this);\n\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = createEmpty();\n\n /**\n * @private\n * @type {number}\n */\n this.extentRevision_ = -1;\n\n /**\n * @protected\n * @type {Object}\n */\n this.simplifiedGeometryCache = {};\n\n /**\n * @protected\n * @type {number}\n */\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n\n /**\n * @protected\n * @type {number}\n */\n this.simplifiedGeometryRevision = 0;\n\n }\n\n if ( BaseObject ) Geometry.__proto__ = BaseObject;\n Geometry.prototype = Object.create( BaseObject && BaseObject.prototype );\n Geometry.prototype.constructor = Geometry;\n\n /**\n * Make a complete copy of the geometry.\n * @abstract\n * @return {!Geometry} Clone.\n */\n Geometry.prototype.clone = function clone () {\n return abstract();\n };\n\n /**\n * @abstract\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n Geometry.prototype.closestPointXY = function closestPointXY (x, y, closestPoint, minSquaredDistance) {\n return abstract();\n };\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n Geometry.prototype.containsXY = function containsXY (x, y) {\n return false;\n };\n\n /**\n * Return the closest point of the geometry to the passed point as\n * {@link module:ol/coordinate~Coordinate coordinate}.\n * @param {import(\"../coordinate.js\").Coordinate} point Point.\n * @param {import(\"../coordinate.js\").Coordinate=} opt_closestPoint Closest point.\n * @return {import(\"../coordinate.js\").Coordinate} Closest point.\n * @api\n */\n Geometry.prototype.getClosestPoint = function getClosestPoint (point, opt_closestPoint) {\n var closestPoint = opt_closestPoint ? opt_closestPoint : [NaN, NaN];\n this.closestPointXY(point[0], point[1], closestPoint, Infinity);\n return closestPoint;\n };\n\n /**\n * Returns true if this geometry includes the specified coordinate. If the\n * coordinate is on the boundary of the geometry, returns false.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains coordinate.\n * @api\n */\n Geometry.prototype.intersectsCoordinate = function intersectsCoordinate (coordinate) {\n return this.containsXY(coordinate[0], coordinate[1]);\n };\n\n /**\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n Geometry.prototype.computeExtent = function computeExtent (extent) {\n return abstract();\n };\n\n /**\n * Get the extent of the geometry.\n * @param {import(\"../extent.js\").Extent=} opt_extent Extent.\n * @return {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n Geometry.prototype.getExtent = function getExtent (opt_extent) {\n if (this.extentRevision_ != this.getRevision()) {\n this.extent_ = this.computeExtent(this.extent_);\n this.extentRevision_ = this.getRevision();\n }\n return returnOrUpdate(this.extent_, opt_extent);\n };\n\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} angle Rotation angle in radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n Geometry.prototype.rotate = function rotate (angle, anchor) {\n abstract();\n };\n\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number=} opt_sy The scaling factor in the y-direction (defaults to\n * sx).\n * @param {import(\"../coordinate.js\").Coordinate=} opt_anchor The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n Geometry.prototype.scale = function scale (sx, opt_sy, opt_anchor) {\n abstract();\n };\n\n /**\n * Create a simplified version of this geometry. For linestrings, this uses\n * the the {@link\n * https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm\n * Douglas Peucker} algorithm. For polygons, a quantization-based\n * simplification is used to preserve topology.\n * @param {number} tolerance The tolerance distance for simplification.\n * @return {Geometry} A new, simplified version of the original geometry.\n * @api\n */\n Geometry.prototype.simplify = function simplify (tolerance) {\n return this.getSimplifiedGeometry(tolerance * tolerance);\n };\n\n /**\n * Create a simplified version of this geometry using the Douglas Peucker\n * algorithm.\n * See https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Geometry} Simplified geometry.\n */\n Geometry.prototype.getSimplifiedGeometry = function getSimplifiedGeometry (squaredTolerance) {\n return abstract();\n };\n\n /**\n * Get the type of this geometry.\n * @abstract\n * @return {import(\"./GeometryType.js\").default} Geometry type.\n */\n Geometry.prototype.getType = function getType () {\n return abstract();\n };\n\n /**\n * Apply a transform function to each coordinate of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @abstract\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform.\n */\n Geometry.prototype.applyTransform = function applyTransform (transformFn) {\n abstract();\n };\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n */\n Geometry.prototype.intersectsExtent = function intersectsExtent (extent) {\n return abstract();\n };\n\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @abstract\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n Geometry.prototype.translate = function translate (deltaX, deltaY) {\n abstract();\n };\n\n /**\n * Transform each coordinate of the geometry from one coordinate reference\n * system to another. The geometry is modified in place.\n * For example, a line will be transformed to a line and a circle to a circle.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n *\n * @param {import(\"../proj.js\").ProjectionLike} source The current projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @param {import(\"../proj.js\").ProjectionLike} destination The desired projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @return {Geometry} This geometry. Note that original geometry is\n * modified in place.\n * @api\n */\n Geometry.prototype.transform = function transform (source, destination) {\n /** @type {import(\"../proj/Projection.js\").default} */\n var sourceProj = getProjection(source);\n var transformFn = sourceProj.getUnits() == Units.TILE_PIXELS ?\n function(inCoordinates, outCoordinates, stride) {\n var pixelExtent = sourceProj.getExtent();\n var projectedExtent = sourceProj.getWorldExtent();\n var scale = getHeight(projectedExtent) / getHeight(pixelExtent);\n composeTransform(tmpTransform,\n projectedExtent[0], projectedExtent[3],\n scale, -scale, 0,\n 0, 0);\n transform2D(inCoordinates, 0, inCoordinates.length, stride,\n tmpTransform, outCoordinates);\n return getTransform(sourceProj, destination)(inCoordinates, outCoordinates, stride);\n } :\n getTransform(sourceProj, destination);\n this.applyTransform(transformFn);\n return this;\n };\n\n return Geometry;\n}(BaseObject));\n\n\nexport default Geometry;\n\n//# sourceMappingURL=Geometry.js.map","/**\n * @module ol/geom/SimpleGeometry\n */\nimport {abstract} from '../util.js';\nimport {createOrUpdateFromFlatCoordinates, getCenter} from '../extent.js';\nimport Geometry from './Geometry.js';\nimport GeometryLayout from './GeometryLayout.js';\nimport {rotate, scale, translate, transform2D} from './flat/transform.js';\nimport {clear} from '../obj.js';\n\n/**\n * @classdesc\n * Abstract base class; only used for creating subclasses; do not instantiate\n * in apps, as cannot be rendered.\n *\n * @abstract\n * @api\n */\nvar SimpleGeometry = /*@__PURE__*/(function (Geometry) {\n function SimpleGeometry() {\n\n Geometry.call(this);\n\n /**\n * @protected\n * @type {GeometryLayout}\n */\n this.layout = GeometryLayout.XY;\n\n /**\n * @protected\n * @type {number}\n */\n this.stride = 2;\n\n /**\n * @protected\n * @type {Array}\n */\n this.flatCoordinates = null;\n\n }\n\n if ( Geometry ) SimpleGeometry.__proto__ = Geometry;\n SimpleGeometry.prototype = Object.create( Geometry && Geometry.prototype );\n SimpleGeometry.prototype.constructor = SimpleGeometry;\n\n /**\n * @inheritDoc\n */\n SimpleGeometry.prototype.computeExtent = function computeExtent (extent) {\n return createOrUpdateFromFlatCoordinates(this.flatCoordinates,\n 0, this.flatCoordinates.length, this.stride, extent);\n };\n\n /**\n * @abstract\n * @return {Array} Coordinates.\n */\n SimpleGeometry.prototype.getCoordinates = function getCoordinates () {\n return abstract();\n };\n\n /**\n * Return the first coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} First coordinate.\n * @api\n */\n SimpleGeometry.prototype.getFirstCoordinate = function getFirstCoordinate () {\n return this.flatCoordinates.slice(0, this.stride);\n };\n\n /**\n * @return {Array} Flat coordinates.\n */\n SimpleGeometry.prototype.getFlatCoordinates = function getFlatCoordinates () {\n return this.flatCoordinates;\n };\n\n /**\n * Return the last coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} Last point.\n * @api\n */\n SimpleGeometry.prototype.getLastCoordinate = function getLastCoordinate () {\n return this.flatCoordinates.slice(this.flatCoordinates.length - this.stride);\n };\n\n /**\n * Return the {@link module:ol/geom/GeometryLayout layout} of the geometry.\n * @return {GeometryLayout} Layout.\n * @api\n */\n SimpleGeometry.prototype.getLayout = function getLayout () {\n return this.layout;\n };\n\n /**\n * @inheritDoc\n */\n SimpleGeometry.prototype.getSimplifiedGeometry = function getSimplifiedGeometry (squaredTolerance) {\n if (this.simplifiedGeometryRevision != this.getRevision()) {\n clear(this.simplifiedGeometryCache);\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n this.simplifiedGeometryRevision = this.getRevision();\n }\n // If squaredTolerance is negative or if we know that simplification will not\n // have any effect then just return this.\n if (squaredTolerance < 0 ||\n (this.simplifiedGeometryMaxMinSquaredTolerance !== 0 &&\n squaredTolerance <= this.simplifiedGeometryMaxMinSquaredTolerance)) {\n return this;\n }\n var key = squaredTolerance.toString();\n if (this.simplifiedGeometryCache.hasOwnProperty(key)) {\n return this.simplifiedGeometryCache[key];\n } else {\n var simplifiedGeometry =\n this.getSimplifiedGeometryInternal(squaredTolerance);\n var simplifiedFlatCoordinates = simplifiedGeometry.getFlatCoordinates();\n if (simplifiedFlatCoordinates.length < this.flatCoordinates.length) {\n this.simplifiedGeometryCache[key] = simplifiedGeometry;\n return simplifiedGeometry;\n } else {\n // Simplification did not actually remove any coordinates. We now know\n // that any calls to getSimplifiedGeometry with a squaredTolerance less\n // than or equal to the current squaredTolerance will also not have any\n // effect. This allows us to short circuit simplification (saving CPU\n // cycles) and prevents the cache of simplified geometries from filling\n // up with useless identical copies of this geometry (saving memory).\n this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;\n return this;\n }\n }\n };\n\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {SimpleGeometry} Simplified geometry.\n * @protected\n */\n SimpleGeometry.prototype.getSimplifiedGeometryInternal = function getSimplifiedGeometryInternal (squaredTolerance) {\n return this;\n };\n\n /**\n * @return {number} Stride.\n */\n SimpleGeometry.prototype.getStride = function getStride () {\n return this.stride;\n };\n\n /**\n * @param {GeometryLayout} layout Layout.\n * @param {Array} flatCoordinates Flat coordinates.\n */\n SimpleGeometry.prototype.setFlatCoordinates = function setFlatCoordinates (layout, flatCoordinates) {\n this.stride = getStrideForLayout(layout);\n this.layout = layout;\n this.flatCoordinates = flatCoordinates;\n };\n\n /**\n * @abstract\n * @param {!Array} coordinates Coordinates.\n * @param {GeometryLayout=} opt_layout Layout.\n */\n SimpleGeometry.prototype.setCoordinates = function setCoordinates (coordinates, opt_layout) {\n abstract();\n };\n\n /**\n * @param {GeometryLayout|undefined} layout Layout.\n * @param {Array} coordinates Coordinates.\n * @param {number} nesting Nesting.\n * @protected\n */\n SimpleGeometry.prototype.setLayout = function setLayout (layout, coordinates, nesting) {\n /** @type {number} */\n var stride;\n if (layout) {\n stride = getStrideForLayout(layout);\n } else {\n for (var i = 0; i < nesting; ++i) {\n if (coordinates.length === 0) {\n this.layout = GeometryLayout.XY;\n this.stride = 2;\n return;\n } else {\n coordinates = /** @type {Array} */ (coordinates[0]);\n }\n }\n stride = coordinates.length;\n layout = getLayoutForStride(stride);\n }\n this.layout = layout;\n this.stride = stride;\n };\n\n /**\n * @inheritDoc\n * @api\n */\n SimpleGeometry.prototype.applyTransform = function applyTransform (transformFn) {\n if (this.flatCoordinates) {\n transformFn(this.flatCoordinates, this.flatCoordinates, this.stride);\n this.changed();\n }\n };\n\n /**\n * @inheritDoc\n * @api\n */\n SimpleGeometry.prototype.rotate = function rotate$1 (angle, anchor) {\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n rotate(\n flatCoordinates, 0, flatCoordinates.length,\n stride, angle, anchor, flatCoordinates);\n this.changed();\n }\n };\n\n /**\n * @inheritDoc\n * @api\n */\n SimpleGeometry.prototype.scale = function scale$1 (sx, opt_sy, opt_anchor) {\n var sy = opt_sy;\n if (sy === undefined) {\n sy = sx;\n }\n var anchor = opt_anchor;\n if (!anchor) {\n anchor = getCenter(this.getExtent());\n }\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n scale(\n flatCoordinates, 0, flatCoordinates.length,\n stride, sx, sy, anchor, flatCoordinates);\n this.changed();\n }\n };\n\n /**\n * @inheritDoc\n * @api\n */\n SimpleGeometry.prototype.translate = function translate$1 (deltaX, deltaY) {\n var flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n var stride = this.getStride();\n translate(\n flatCoordinates, 0, flatCoordinates.length, stride,\n deltaX, deltaY, flatCoordinates);\n this.changed();\n }\n };\n\n return SimpleGeometry;\n}(Geometry));\n\n\n/**\n * @param {number} stride Stride.\n * @return {GeometryLayout} layout Layout.\n */\nfunction getLayoutForStride(stride) {\n var layout;\n if (stride == 2) {\n layout = GeometryLayout.XY;\n } else if (stride == 3) {\n layout = GeometryLayout.XYZ;\n } else if (stride == 4) {\n layout = GeometryLayout.XYZM;\n }\n return (\n /** @type {GeometryLayout} */ (layout)\n );\n}\n\n\n/**\n * @param {GeometryLayout} layout Layout.\n * @return {number} Stride.\n */\nexport function getStrideForLayout(layout) {\n var stride;\n if (layout == GeometryLayout.XY) {\n stride = 2;\n } else if (layout == GeometryLayout.XYZ || layout == GeometryLayout.XYM) {\n stride = 3;\n } else if (layout == GeometryLayout.XYZM) {\n stride = 4;\n }\n return /** @type {number} */ (stride);\n}\n\n\n/**\n * @param {SimpleGeometry} simpleGeometry Simple geometry.\n * @param {import(\"../transform.js\").Transform} transform Transform.\n * @param {Array=} opt_dest Destination.\n * @return {Array} Transformed flat coordinates.\n */\nexport function transformGeom2D(simpleGeometry, transform, opt_dest) {\n var flatCoordinates = simpleGeometry.getFlatCoordinates();\n if (!flatCoordinates) {\n return null;\n } else {\n var stride = simpleGeometry.getStride();\n return transform2D(\n flatCoordinates, 0, flatCoordinates.length, stride,\n transform, opt_dest);\n }\n}\n\nexport default SimpleGeometry;\n\n//# sourceMappingURL=SimpleGeometry.js.map","/**\n * @module ol/geom/flat/inflate\n */\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Array=} opt_coordinates Coordinates.\n * @return {Array} Coordinates.\n */\nexport function inflateCoordinates(flatCoordinates, offset, end, stride, opt_coordinates) {\n var coordinates = opt_coordinates !== undefined ? opt_coordinates : [];\n var i = 0;\n for (var j = offset; j < end; j += stride) {\n coordinates[i++] = flatCoordinates.slice(j, j + stride);\n }\n coordinates.length = i;\n return coordinates;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {Array>=} opt_coordinatess Coordinatess.\n * @return {Array>} Coordinatess.\n */\nexport function inflateCoordinatesArray(flatCoordinates, offset, ends, stride, opt_coordinatess) {\n var coordinatess = opt_coordinatess !== undefined ? opt_coordinatess : [];\n var i = 0;\n for (var j = 0, jj = ends.length; j < jj; ++j) {\n var end = ends[j];\n coordinatess[i++] = inflateCoordinates(\n flatCoordinates, offset, end, stride, coordinatess[i]);\n offset = end;\n }\n coordinatess.length = i;\n return coordinatess;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {Array>>=} opt_coordinatesss\n * Coordinatesss.\n * @return {Array>>} Coordinatesss.\n */\nexport function inflateMultiCoordinatesArray(flatCoordinates, offset, endss, stride, opt_coordinatesss) {\n var coordinatesss = opt_coordinatesss !== undefined ? opt_coordinatesss : [];\n var i = 0;\n for (var j = 0, jj = endss.length; j < jj; ++j) {\n var ends = endss[j];\n coordinatesss[i++] = inflateCoordinatesArray(\n flatCoordinates, offset, ends, stride, coordinatesss[i]);\n offset = ends[ends.length - 1];\n }\n coordinatesss.length = i;\n return coordinatesss;\n}\n\n//# sourceMappingURL=inflate.js.map","/**\n * @module ol/geom/flat/contains\n */\nimport {forEachCorner} from '../../extent.js';\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} Contains extent.\n */\nexport function linearRingContainsExtent(flatCoordinates, offset, end, stride, extent) {\n var outside = forEachCorner(extent,\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains (x, y).\n */\n function(coordinate) {\n return !linearRingContainsXY(flatCoordinates, offset, end, stride, coordinate[0], coordinate[1]);\n });\n return !outside;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingContainsXY(flatCoordinates, offset, end, stride, x, y) {\n // http://geomalgorithms.com/a03-_inclusion.html\n // Copyright 2000 softSurfer, 2012 Dan Sunday\n // This code may be freely used and modified for any purpose\n // providing that this copyright notice is included with it.\n // SoftSurfer makes no warranty for this code, and cannot be held\n // liable for any real or imagined damage resulting from its use.\n // Users of this code must verify correctness for their application.\n var wn = 0;\n var x1 = flatCoordinates[end - stride];\n var y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n var x2 = flatCoordinates[offset];\n var y2 = flatCoordinates[offset + 1];\n if (y1 <= y) {\n if (y2 > y && ((x2 - x1) * (y - y1)) - ((x - x1) * (y2 - y1)) > 0) {\n wn++;\n }\n } else if (y2 <= y && ((x2 - x1) * (y - y1)) - ((x - x1) * (y2 - y1)) < 0) {\n wn--;\n }\n x1 = x2;\n y1 = y2;\n }\n return wn !== 0;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y) {\n if (ends.length === 0) {\n return false;\n }\n if (!linearRingContainsXY(flatCoordinates, offset, ends[0], stride, x, y)) {\n return false;\n }\n for (var i = 1, ii = ends.length; i < ii; ++i) {\n if (linearRingContainsXY(flatCoordinates, ends[i - 1], ends[i], stride, x, y)) {\n return false;\n }\n }\n return true;\n}\n\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingssContainsXY(flatCoordinates, offset, endss, stride, x, y) {\n if (endss.length === 0) {\n return false;\n }\n for (var i = 0, ii = endss.length; i < ii; ++i) {\n var ends = endss[i];\n if (linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y)) {\n return true;\n }\n offset = ends[ends.length - 1];\n }\n return false;\n}\n\n//# sourceMappingURL=contains.js.map","/**\n * @module ol/rotationconstraint\n */\nimport {toRadians} from './math.js';\n\n\n/**\n * @typedef {function((number|undefined), number): (number|undefined)} Type\n */\n\n\n/**\n * @param {number|undefined} rotation Rotation.\n * @param {number} delta Delta.\n * @return {number|undefined} Rotation.\n */\nexport function disable(rotation, delta) {\n if (rotation !== undefined) {\n return 0;\n } else {\n return undefined;\n }\n}\n\n\n/**\n * @param {number|undefined} rotation Rotation.\n * @param {number} delta Delta.\n * @return {number|undefined} Rotation.\n */\nexport function none(rotation, delta) {\n if (rotation !== undefined) {\n return rotation + delta;\n } else {\n return undefined;\n }\n}\n\n\n/**\n * @param {number} n N.\n * @return {Type} Rotation constraint.\n */\nexport function createSnapToN(n) {\n var theta = 2 * Math.PI / n;\n return (\n /**\n * @param {number|undefined} rotation Rotation.\n * @param {number} delta Delta.\n * @return {number|undefined} Rotation.\n */\n function(rotation, delta) {\n if (rotation !== undefined) {\n rotation = Math.floor((rotation + delta) / theta + 0.5) * theta;\n return rotation;\n } else {\n return undefined;\n }\n });\n}\n\n\n/**\n * @param {number=} opt_tolerance Tolerance.\n * @return {Type} Rotation constraint.\n */\nexport function createSnapToZero(opt_tolerance) {\n var tolerance = opt_tolerance || toRadians(5);\n return (\n /**\n * @param {number|undefined} rotation Rotation.\n * @param {number} delta Delta.\n * @return {number|undefined} Rotation.\n */\n function(rotation, delta) {\n if (rotation !== undefined) {\n if (Math.abs(rotation + delta) <= tolerance) {\n return 0;\n } else {\n return rotation + delta;\n }\n } else {\n return undefined;\n }\n });\n}\n\n//# sourceMappingURL=rotationconstraint.js.map","/**\n * @module ol/layer/TileProperty\n */\n\n/**\n * @enum {string}\n */\nexport default {\n PRELOAD: 'preload',\n USE_INTERIM_TILES_ON_ERROR: 'useInterimTilesOnError'\n};\n\n//# sourceMappingURL=TileProperty.js.map","/**\n * @module ol/style/Style\n */\n\n/**\n * Feature styles.\n *\n * If no style is defined, the following default style is used:\n * ```js\n * import {Fill, Stroke, Circle, Style} from 'ol/style';\n *\n * var fill = new Fill({\n * color: 'rgba(255,255,255,0.4)'\n * });\n * var stroke = new Stroke({\n * color: '#3399CC',\n * width: 1.25\n * });\n * var styles = [\n * new Style({\n * image: new Circle({\n * fill: fill,\n * stroke: stroke,\n * radius: 5\n * }),\n * fill: fill,\n * stroke: stroke\n * })\n * ];\n * ```\n *\n * A separate editing style has the following defaults:\n * ```js\n * import {Fill, Stroke, Circle, Style} from 'ol/style';\n * import GeometryType from 'ol/geom/GeometryType';\n *\n * var white = [255, 255, 255, 1];\n * var blue = [0, 153, 255, 1];\n * var width = 3;\n * styles[GeometryType.POLYGON] = [\n * new Style({\n * fill: new Fill({\n * color: [255, 255, 255, 0.5]\n * })\n * })\n * ];\n * styles[GeometryType.MULTI_POLYGON] =\n * styles[GeometryType.POLYGON];\n * styles[GeometryType.LINE_STRING] = [\n * new Style({\n * stroke: new Stroke({\n * color: white,\n * width: width + 2\n * })\n * }),\n * new Style({\n * stroke: new Stroke({\n * color: blue,\n * width: width\n * })\n * })\n * ];\n * styles[GeometryType.MULTI_LINE_STRING] =\n * styles[GeometryType.LINE_STRING];\n * styles[GeometryType.POINT] = [\n * new Style({\n * image: new Circle({\n * radius: width * 2,\n * fill: new Fill({\n * color: blue\n * }),\n * stroke: new Stroke({\n * color: white,\n * width: width / 2\n * })\n * }),\n * zIndex: Infinity\n * })\n * ];\n * styles[GeometryType.MULTI_POINT] =\n * styles[GeometryType.POINT];\n * styles[GeometryType.GEOMETRY_COLLECTION] =\n * styles[GeometryType.POLYGON].concat(\n * styles[GeometryType.LINE_STRING],\n * styles[GeometryType.POINT]\n * );\n * ```\n */\nimport {assert} from '../asserts.js';\nimport GeometryType from '../geom/GeometryType.js';\nimport CircleStyle from './Circle.js';\nimport Fill from './Fill.js';\nimport Stroke from './Stroke.js';\n\n\n/**\n * A function that takes an {@link module:ol/Feature} and a `{number}`\n * representing the view's resolution. The function should return a\n * {@link module:ol/style/Style} or an array of them. This way e.g. a\n * vector layer can be styled.\n *\n * @typedef {function(import(\"../Feature.js\").FeatureLike, number):(Style|Array